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What’s Vision Pro’s Enterprise Play? Part II

AR Insider

Though Apple Vision Pro's polished marketing emphasizes consumer use cases – mostly immersive entertainment – practical adoption in early days is enterprise-weighted. We examine the evidence. This post appeared first on AR Insider.

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What’s Vision Pro’s Enterprise Play?

AR Insider

Despite entertainment-heavy positioning, Vision Pro's price tag and value proposition also align with enterprises and developers looking to build spatial muscles. How will Apple lean into that? This post appeared first on AR Insider.

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6 Ways XR Boosts Enterprise Safety & Productivity

AR Insider

The convergence of XR and risk management has gained attention among industrial enterprises keen on visualizing hazards in a simulated environment. How is it playing out? This post appeared first on AR Insider.

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The Past and Future of Enterprise XR Training

AR Insider

And one sub sector where this is particularly true is enterprise training. The past year has marked noteworthy growth in XR. We look at the wins, losses, lessons and road ahead. This post appeared first on AR Insider.

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

with the greatest possible effect and scale; What the top benefits to any enterprise or public-sector institution for sponsoring STEAM student and citizen-scientist projects using immersive, interactive, experiential simulations. This is a panel discussion you won't want to miss!

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Pico 4 Enterprise All-In-One VR Headset Announced

VRScout

Less than a month after the reveal of the Pico 4 , Bytedance has unveiled yet another addition to its lineup of VR headsets, the Pico 4 Enterprise. The Pico 4 Enterprise is powered by Qualcomm’s Snapdragon XR2 chipset and features pancake optics, 4K+ level resolution, and a refresh rate of 72/90Hz. Image Credit: Pico.

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How Much Do Enterprises Spend on XR Productivity?

AR Insider

How much do enterprise spend on XR productivity? We're talking hardware (e.g., AR headsets) and software (e.g., interactive guidance). Our latest Behind the Numbers installment dives in. This post appeared first on AR Insider.

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