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The Benefits of Virtual Reality in Banking

ARPost

VR makes it easier for banks to educate their clients on financial management. For example, it can be used to teach young adults about financial responsibility. Saatchi & Saatchi Sri Lanka , for example, made a virtual reality campaign for Hatton National Bank in 2015. Oculus Rift powered the virtual experience.

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My predictions for augmented reality in 2019

The Ghost Howls

Some examples of this category of glasses: Intel Vaunt (project abandoned); North Focals; Vuzix Blade; Snap Spectacles v2 (they are just cameras to share videos); Bose AR glasses (these are not for visual, but for audio augmented reality). Leap Motion. You may ask why I’m adding Leap Motion here.

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2014: A Year in Virtual Superlatives

Leapmotion

You’ve built incredible things this year, and along the way, we’ve based many of the experiments, resources, and examples found in the Developer Portal on your feedback and feature requests. The experience used an Oculus DK1 (vintage!) The post 2014: A Year in Virtual Superlatives appeared first on Leap Motion Blog.

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Why VR Will Transform How We Learn About the World and Ourselves

Leapmotion

You can download the Windows demo free for the Oculus Rift: frooxius.itch.io/world-of-comenius. Outside of academic circles, the father of modern education doesn’t get much name recognition. What does VR have to offer education “in the third millennium”? What does VR have to offer education “in the third millennium”?

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Massive XR Environments and Transforming Education with Alvin Wang Graylin

XR for Business Podcast

Mr. Graylin was born in China and educated in the US. And you know, one of the things that you posted recently was on education and how VR is improving students’ concentration. Alvin: Yes, actually, I think I forgot to mention the sports education when I said – let me let me go back to that case that you asked for.

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Massive XR Environments and Transforming Education with Alvin Wang Graylin

XR for Business Podcast

Mr. Graylin was born in China and educated in the US. And you know, one of the things that you posted recently was on education and how VR is improving students’ concentration. Alvin: Yes, actually, I think I forgot to mention the sports education when I said – let me let me go back to that case that you asked for.

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VR Design Guide

Leapmotion

For example, pointing at oneself when referring to another person feels foreign. In the context of motion controls, good affordance is critical, since it is necessary that users interact with objects in the expected manner. For example, if you say “pump your fist,” the user could interpret this in many different ways.