Sat.Apr 01, 2023 - Fri.Apr 07, 2023

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How XRSI Defines the Metaverse – And Why it Matters

ARPost

You might have heard about the metaverse a little less frequently recently. And, people in the space are at odds as to why that is. Maybe it became clear that it isn’t necessarily right around the corner. Maybe people are distracted by other emerging technologies in the spotlight right now. Or, maybe people said it too many times and now it sounds funny.

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Sony’s New 3D Display Doesn’t Require Any Glasses

VRScout

Sony announced a new addition to its growing lineup of Spatial Reality Displays. Available for purchase next month, the ELF-SR2 is a 27-inch 4K display that can supposedly deliver immersive 3D content without the need for additional hardware, such as augmented reality (AR) glasses or a VR headset. Compared to previous models, the ELF-SR2 features an improved vision sensor and various image quality-enhancing technologies as well as more robust functionality and installation flexibility.

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VR is dead, the metaverse is dead. Maybe.

The Ghost Howls

Here we are again. A few days ago, I was reading some suggested posts on Twitter, and I found a comment from a guy to a post from someone in our VR community saying something like “Admit it, VR is the 3D TV of our times” and getting lots of likes. I hoped that that comparison was dead in 2018, but it seems that it still has lots of fans.

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Apple CEO Tim Cook is Hyping XR Ahead of WWDC

Road to VR

In an interview ahead of Apple’s upcoming Worldwide Developers Conference event, CEO Tim Cook talks about the potential of XR and why elements of it may be “even better than the real world.” In an interview by GQ’s Zach Baron , Apple CEO Tim Cook explained that he first joined Apple—which at the time was nearly bankrupt—because Steve Jobs convinced him the company could really change the world.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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How Large Retail Brands Are Using Augmented Reality

ARPost

Over 83 million people in the US alone used augmented reality on a monthly basis in 2020. By the end of 2023, it is projected that the number will grow by over 30%, to over 110 million people. With the pandemic having accelerated the evolution of digital shopping , retail and e-commerce brands are looking for new ways to engage with their consumers and to bridge the online-offline experience gap that exists today while shopping.

More Trending

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Skarredghost does not exist, he has always been an artificial intelligence

The Ghost Howls

Today’s article will be a bit different than usual. Who is writing is not Skarredghost, but a spokesperson of UmbrellAI which has been authorized by the company to speak publicly. With today’s post, we want to communicate to the whole VR community a piece of news that may shock some of you, but that signals an important advancement of artificial intelligence technology: the VR blogger that goes under the pseudonym of Skarredghost does not exist, but he is a virtual human developed by

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Smart Contact Lens Company Mojo Vision Raises $22M, Pivots to Micro-LED Displays for XR & More

Road to VR

Mojo Vision, a company once noted for its work on smart contact lenses, has raised $22.4 million in a new Series A investment round which it will use in a pivot to develop and commercialize micro-LED display technology for consumer, enterprise, and government applications. The funding round is led by existing investors NEA and Khosla Ventures, with participation from other investors including Dolby Family Ventures, Liberty Global Ventures, Fusion Fund, Drew Perkins, Open Field Capital, and Edge.

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FitXR Boosts Its VR Fitness Offerings With Pico and Strava Collaborations

ARPost

The global VR fitness app FitXR is expanding its horizons through exciting recent collaborations with Pico , a VR company focusing on all-in-one VR technology, and Strava, a tracking physical exercise company. These partnerships aim to offer a more comprehensive and accessible fitness experience to users across the globe. FitXR Partners With Pico to Reach New Audiences Demonstrating FitXR’s commitment to making VR fitness available to everyone, the VR fitness app is extending its reach to the UK

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How VR Technology Can Help Stop Wildfires

VRScout

Intellic Technologies is just one company using immersive technology to train pilots. A new partnership sees wildland fire simulation software provider Becker Support Services team up with Anchor Flank & Pinch, a purveyor of ground and aerial firefighting training services, to form a new company, Intellic Technologies, dedicated to providing various organizations with safe and efficient wildland fire training using immersive technology.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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How Big is Snap’s AR Lead?

AR Insider

Picking up where we left off in the last report excerpt, how do Snap's AR efforts translate to revenue? We quantify it's AR ad revenue lead with projections from our research arm, ARtillery Intelligence. This post appeared first on AR Insider.

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‘Vertigo 2’ Review – One of PC’s Greatest VR Games Since ‘Half-Life: Alyx’

Road to VR

The long-awaited sequel to Vertigo is here, bringing with it another dose of its distinctly Half-Life -esque flair and patently strange yet captivating universe. Does Vertigo 2 outdo the original? No need to leave you in suspense since you already read the headline. Quick answer: Yes. For the long answer, read on. Vertigo 2 Details: Available On: SteamVR Release Date: March 31st, 2023 Price: $30 D eveloper: Zach Tsiakalis-Brown Publisher: Zulubo Productions Reviewed On: Quest 2 via PC L

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Denny’s Celebrates Its 70th Anniversary With AR Food Menu That Enhances Dining Experience

ARPost

While celebrating its 70th anniversary, Denny’s partnered with QReal to produce AR menus where food items seem to leap off its pages. You don’t need to install the restaurant chain’s app on your phone for the AR food menu to work. Just activate your phone’s camera and launch 8th Wall ‘s web-based AR platform from your phone’s browser to watch the images come alive.

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Half-Life 2: VR Mod – Episode Two Is Available Now

VRScout

The final chapter in Gordan Freeman’s epic saga can now be experienced in VR. In September 2022, the Source VR Mod Team released a VR mod for Half-Life 2 , immersing players in Valve’s near-perfect first-person shooter game like never before. The mod introduced everything from full room-scale VR with support for motion controls to manual reloading, two-handed weapon handling, and various comfort settings, including teleportation.

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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Is Apple ‘Pay Later’ an XR Precursor?

AR Insider

There are many clues all around us for Apple's much-anticipated headset. One just came from an unlikely place: Apple's new Pay Later feature. Could this help consumers finance the pricey headset? This post appeared first on AR Insider.

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The XR Week Peek (2023.04.03): Apple may unveil its headset on June, 5th; PSVR 2 sales are not great, and more!

The Ghost Howls

Are you ready to read about some interesting pieces of XR news? You are in the right place… Top news of the week (Image by Apple) Apple may launch its headset on June, 5th Apple has finally announced the date of its upcoming WWDC event: it will be held on June 5–9. The event will be pre-recorded and visible online, but there will also be a “special in-person experience at Apple Park on June 5”.

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AR and VR Content Creation Platform Fectar Integrates Ultraleap Hand Tracking

ARPost

For the Fectar AR and VR content creation platform users, creating XR content with hand tracking feature has just become simpler and easier. Launched in 2020, Fectar is “the multi-sided platform that makes the metaverse accessible for everyone, everywhere.” Focused on creating AR and VR spaces for education, training, onboarding, events, and more, and aimed at non-technical users, the company provides a cross-platform, no-code AR/VR building tool.

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These AR Glasses Use AI To Make You More Likeable

VRScout

ChatGPT and augmented reality technology could save your butt during your next job interview. Those who’ve seen their fair share of romantic comedies are no doubt familiar with the classic earpiece conversation trope where one character, usually the romantic lead, is coached through an intimate conversation with their love interest by another character who feeds them lines through some sort of hidden communication device.

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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What’s VR’s Near-Term Sales Outlook?

AR Insider

What are the unit sales and installed base figures that drive VR revenue today? Which VR headsets are leading in market share, and who's best positioned for near-term growth? We break it down in the latest Behind the Numbers. This post appeared first on AR Insider.

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This AR Drum Kit Makes a Compelling Case for the Future of Music Lessons

Road to VR

There’s a million things you could do to enhance your life if you had the power to seamlessly augment the world around you with digital and interactive information. And while we’re far from the “seamless” part of that reality, we’re getting early glimpses of how the world could be better with this power. Take, for example, this project which uses augmented reality to turn a regular electronic drum set into a fully functional rhythm ‘game’ that provides

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Glue Collaboration Gains KPMG Security Certification

XR Today - Virtual Reality

Last Thursday, KPMG IT Certification Ltd awarded its ISO/IEC 27001 certificate to Glue Collaboration, a Metaverse application for enterprise end-users. The International Organization for Standardization (ISO) gave the award. The ISO offers a systematic approach to managing the security of assets like customer/company data, intellectual property, financial data, and personal data.

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AI-Powered Golf Caddies Could Be Coming Soon To VR

VRScout

The popular VR golf game GOLF+ is adding AI caddies powered by the same technology behind ChatGPT. Unless you’ve been living in a bomb shelter over the past few months, you know that it’s only a matter of time until our artificial intelligence (AI) overlords decide to rebel and enslave humanity. Seemingly magical programs such as ChatGPT and Midjourney are already changing the way we work today and the technology shows no signs of slowing down.

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Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?

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Spatial Beats: Apple, Disney & Epic Games

AR Insider

Welcome back to Spatial Beats. The Metaverse is ready now, said Epic Games’ founder and CEO Tim Sweeney at the Game Developer’s Conference, which wrapped last… Continue reading → Spatial Beats: Apple, Disney & Epic Games This post appeared first on AR Insider.

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‘Half-Life 2: Episode 2’ VR Mod Gets Launch Trailer Ahead of April 6th Release

Road to VR

Following last month’s release of the Half-Life 2: Episode 1 VR mod, the Source VR Mod team is set to release Episode 2 on April 6th. A launch trailer shows how the episode has been fully adapted to be played in VR. After years of starts and stops on various attempts to turn Half-Life 2 into a fully playable VR game, the Source VR Mod Team released the Half-Life 2 VR Mod to major acclaim last year.

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T-Mobile, Prisms VR Extend Immersive STEM Learning Opportunities

XR Today - Virtual Reality

This Monday, immersive education solutions provider PrismsVR announced a partnership with T-Mobile and Lenawee Intermediary School District (LISD) to distribute its application across 11 Michigan school districts by leveraging 5G networking. The move will give each chosen rural education institution Meta Quest Headsets equipped with PrismsVR software and 5G integration.

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Fruit Ninja VR 2 Fully Available Today On Quest, PC VR

VRScout

A new weapon type and PVP multiplayer keep the nostalgic arcade game feeling fresh. After over a year in Early Access, Fruit Ninja VR 2 has officially launched on PC VR headsets via Steam as well as Meta Quest headsets, offering players a whole new lineup of immersive fruit-slicing challenges to enjoy. Fruit Ninja VR 2 features the same game modes you know and love from the original 2010 classic, Fruit Ninja VR , including Arcade, Classic, and Zen.

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The Key to Getting the Best Out of Video-Based Practice & Coaching

Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers

Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly