Sat.Oct 07, 2023 - Fri.Oct 13, 2023

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CREAL Lightfield display will be available in 2024 to make AR more realistic

The Ghost Howls

There’s been a very interesting piece of news that the last week went below the radars of many XR magazines but that I think it’s worth talking about : CREAL has announced the commercial availability of its lightfield solution for XR glasses for 2024. Why is it cool and why should we matter? CREAL’s Light Field “display” CREAL showcasing its technology (and the news of the day) CREAL is one of the most interesting startups for what concerns XR display solutions.

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Is Geospatial AR a Potential Killer App?

AR Insider

One of AR’s foundational principles is to fuse the digital and physical. The real world is a key part of that formula….and real-world relevance is often defined by location. We examine the potential value behind geospatial AR. This post appeared first on AR Insider.

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I Tried to Play VR With Friends on Quest and it was a Nightmare (Again)

Road to VR

It feels like every time I try to get friends to have some fun in VR with me, the experience is somehow horribly painful. This time I kept a journal of the entire experience to catalogue the struggles seen by real Quest users every day. The advent of Quest was supposed to streamline the usage of VR. But what was once friction of complicated hardware and requirements has been replaced with a mess of usability issues that make people not want to come back.

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What is Virtual Reality as a Service? Explaining VRaaS

XR Today - Virtual Reality

What is virtual reality as a service, and could it help drive the adoption of XR technology? Demand for virtual reality solutions has been accelerating for some time now. The market for VR technology is expected to reach a value of $187.28 billion by 2032, growing at a CAGR of 22.9%. While the consumer market still represents a significant opportunity for extended reality innovators, business leaders and enterprises are also taking notice of the landscape.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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The XR Week Peek (2023.10.11): Meta Quest 3 ships now, a cheaper model may come in 2024… and more!

The Ghost Howls

A bit late, but here I am again writing for you about the best XR news of the week! The past week most of the debate has been about Quest 3 vs Apple Vision Pro, and I’m pretty sure that the battle of Meta vs Apple will be something we of the XR community will talk about a lot for the next months… Top news of the week (Image by Meta) New rumors hint at a cheap Quest 3 coming in 2024 Mark Gurman, the famous Bloomberg journalist who spread a lot of rumors and leaks about the Apple Vision Pro for mo

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Quest 3 Review – A Great Headset Waiting to Reach Its Potential

Road to VR

Following Quest 2 almost three years to the day, Quest 3 is finally here. Meta continues its trend of building some of the best VR hardware out there, but it will be some time yet before the headset’s potential is fully revealed. Read on for our full Quest 3 review. I wanted to start this review saying that Quest 3 feels like a real next-gen headset.

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Meta Faces Lawsuit over Alleged ‘Campaign to Conquer’ VR Market

XR Today - Virtual Reality

Meta Platforms faces yet another lawsuit in US courts due to an allegedly anticompetitive “campaign to conquer” the virtual reality market, Reuters reported on Wednesday. The case sees Andre Elijah Immersive Inc and Meta Platforms Technologies LLC et al face off in the US District Court of the Northern District of California. According to interactive gaming and application firm Adre Elijah Immersive Inc, Meta Platforms and clothing and fitness firm Alo Yoga violated a contract deal f

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EON Reality Announces EON AIReady: A Groundbreaking Multimodal Experiential Curriculum Tool

EON Reality

Redefining Education for the Digital Age: EON Reality’s EON AIReady Transforms Curriculum Delivery for an AI-Driven Future. IRVINE, CA – October 9 , 2023 – Today, EON Reality, a global leader in augmented and virtual reality-based knowledge transfer, unveiled their latest innovation, EON AIReady, designed to shape the future of curriculum development for the AI-driven job market.

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The Rise of Phygital: 5 AR Shopping Stats

AR Insider

Phygital commerce continues to grow as consumers develop a taste for 3D product visualization. How is this coming together? We examine the evidence for AR shopping's traction among users and value to brands & retailers. This post appeared first on AR Insider.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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2 Years After Announcing, Meta Has ‘no update’ on ‘GTA: San Andreas VR’

Road to VR

If you’ve been waiting to hear about a release date for the long-promised Grand Theft Auto: San Andreas on Quest, you’ll just have to sit tight a little longer. Meta announced at Connect 2021 that it was working with Rockstar Games to bring GTA: San Andreas to Quest 2 , giving players a new perspective on the nearly 20 year-old game. When asked during Connect 2023 in late September, a Meta spokesperson told Road to VR this: “We don’t have any updates to share on GTA: San Andr

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XR Analytics: The Ultimate Insight?

XR Today - Virtual Reality

VR, AR, and MR are growing in influence across the business world; whether in training or branded customer experiences use cases, wider technology adoption is felt, and as the market reaches more business use cases, clients are trying their best to understand how XR can drive positive outcomes. As more enterprise clients try to leverage and reek positive outcomes from XR solutions, a certain level of understanding must come with the technology and its usage.

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Announcing the Launch of EON’s Virtual Campus: The Future of Immersive Education

EON Reality

Revolutionizing the Learning Landscape: Merging Interaction, Immersion, and Global Connectivity for the Next Generation of Learners. IRVINE, CA – October 12 , 2023 – E ON Reality, the global leader in Augmented and Virtual Reality-based knowledge transfer, is excited to unveil its groundbreaking new offering: the Virtual Campus. This revolutionary platform promises to redefine the educational landscape by integrating immersive technologies with traditional curricula.

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Quest 3: Five Hands-on Takes

AR Insider

Pre-orders have shipped for the much-anticipated and up-leveled Quest 3. That means the latest batch of reviews are in, which go a step beyond announcement-day Meta-chaperoned reviews. We assemble and embed our favorites. This post appeared first on AR Insider.

AR 360
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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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Pioneering VR Studio Fast Travel Games Raises $4M

Road to VR

Fast Travel Games, the developer and publisher behind a host of VR games, announced it’s closed a new investment of $4 million, something the company says will help it further develop its own IP for VR platforms as well as support ongoing publishing initiatives. The latest round was led by Handelsbanken Fonder, with existing owners Industrifonden, Brightly Ventures, Creades and Inbox Capital among others also adding new funds.

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TSMC: Ecosystem for 2nm Chip Development Is Nearing Completion

Anand Tech

Speaking to partners last week as part of their annual Open Innovation Platform forum in Europe, a big portion of TSMC's roadshow was dedicated to the next generation of the company's foundry technology. TSMC's 2 nm-class N2 , N2P, and N2X process technologies are set to introduce multiple innovations, including nanosheet gate-all-around (GAA) transistors, backside power delivery, and super-high-performance metal-insulator-metal (SHPMIM) capacitor over the next few years.

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This Week In XR: Unity CEO Exits, Raves For Quest 3, GenAI Apps Compared

Charlie Fink

Rock star CEO John Riccitiello was the face of Unity. Since the IPO three years ago, things have not gone well.

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Spatial Beats: Meta, ChatGPT & Mr. Beast

AR Insider

Welcome back to Spatial Beats, AR Insider's weekly series that features observations and insights of author and futurist Charlie Fink. This week, we look at AI's growing role in wearables and other spatial computing news. This post appeared first on AR Insider.

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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The Best Meta Quest 3 Accessories & Why You’ll Want Them

Road to VR

If you can get your hands on a Quest 3, you’ve got everything you need right in the box to start playing some of the best VR games out there. Once you’ve got a few hours under your belt though, you’ll probably notice a few things that definitely need improving, many of which can thankfully be solved with a few key aftermarket accessories.

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Meta Releases Experimental Quest 3 Depth API For Dynamic Occlusion In Mixed Reality

Upload VR

Meta released a Depth API for Quest 3 as an experimental feature for developers to test mixed reality dynamic occlusion. Basic description of the general concept of occlusion from Meta. In our Quest 3 review we harshly criticized the lack of mixed reality dynamic occlusion. While virtual objects can appear behind the crude Scene Mesh generated by the room setup scan, they always display in front of moving objects such as your arms and other people even if further away, which looks jarring and un

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HBM4 in Development, Organizers Eyeing Even Wider 2048-Bit Interface

Anand Tech

High-bandwidth memory has been around for about a decade, and throughout its its continued development it has steadily increased in speed, starting at a data transfer rate from 1 GT/s (the original HBM) and reaching upwards of 9 GT/s with the forthcoming HBM3E. This has made for an impressive jump in bandwidth in less than 10 years, making HBM an important cornerstone for whole new classes of HPC accelerators that have since hit the market.

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Is eCommerce the Place Where AR and AI Intersect?

AR Insider

In the ongoing convergence of AR and AI, the latest player has joined the mix: Walmart. It has integrated both technologies to guide customers through the shopping funnel – from searching to transacting. This post appeared first on AR Insider.

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Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?

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Anticipated VR Adventure ‘Behemoth’ Delayed Until Late 2024

Road to VR

Skydance Interactive, the studio behind The Walking Dead: Saints and Sinners , revealed their next VR game Behemoth is being delayed by a year, now slated to arrive on all major headsets in late 2024. The studio confirmed the delay with UploadVR , also noting that the game now has a new name: Skydance’s Behemoth. First revealed at Meta Connect 2022 this time last year, the upcoming VR adventure puts you in what the studio calls a “plague-ravished wasteland of a once glorious empire

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Meta Quest 3 Review: An Excellent VR Headset With Barely Passable Mixed Reality

Upload VR

I've been using Quest 3 at home since last week - here's what I think of it in real world use. Quest 3 is a significant improvement over its predecessor on paper, with a 40% slimmer visor, pancake lenses, next-generation chipset, color cameras, depth sensor, and more. With its mixed reality capability, it even promises to deliver entirely new kinds of experiences not possible on Quest 2.

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Can the Industrial Metaverse, XR Build Future Smart Cities?

XR Today - Mixed Reality tag

After the conclusion of the Creativity Conference , many experts from across the immersive technology landscape have continued to share their insights on the future of the industrial metaverse. Amid the rise of emerging technologies, many companies have turned to virtual, augmented, and mixed reality (VR/AR/MR) solutions to initiate next-generational city planning.

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The 10 Biggest Business Trends For 2024 Everyone Must Be Ready For Now

Bernard Marr

It is time once again to look into the crystal ball and predict the direction that business and industry will take in the coming year. With the general global economic downturn predicted to get worse before it gets better, companies are likely to remain cautious when it comes to spending and investing in radical new ideas in 2024. However, there are a number of technological and societal trends that are simply too big to ignore or put off until better days.

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The Key to Getting the Best Out of Video-Based Practice & Coaching

Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers

Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly