Sat.Oct 08, 2022 - Fri.Oct 14, 2022

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10 Amazing VR Games For The Quest 2

VRScout

The Meta Quest 2 VR headset has a little something for everyone. There are hundreds of fantastic titles available to purchase in the Meta Quest Store right now. Whilst it’s great to have such a wide selection, it can also be a little overwhelming when choosing what to buy. To help you decide, I’ve put together a list of 10 incredible VR games you can play right now on your Quest 2.

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What Can We Learn From the Wendyverse?

AR Insider

Rather than getting carried away with selling virtual goods, the metaverse should simply be considered an additive marketing channel for brand engagement. We examine Wendy's metaverse marketing play as a model. This post appeared first on AR Insider.

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From Virtual Clothes to Virtual Stores: XR in Fashion Retail

ARPost

Fashion is physical. Right? While clothing has always been material, expression has always been something more. And, digital fashion brands have been exploring that intersection. Even physical fashion brands are using XR technology to sell their hard-copy clothing. Though some are selling soft-copy clothing too. From virtual clothes to virtual stores, there’s a lot to see.

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The most important takeaways from Meta Connect 2022

The Ghost Howls

Meta Connect keynote has just finished: for 90 minutes, Mark Zuckerberg and Andrew Bosworth guided us in discovering the upcoming products and partnerships that Meta is developing on its road to the Metaverse. Like every year, in a few days I will write a super big roundup of the event with EVERYTHING announced (you can subscribe to my newsletter not to miss it), but for now, let me just point out what are for me the main takeaways from the keynote.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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Tech Demo Shows the Real Power of Quest Pro Face Tracking

Road to VR

Quest Pro’s face-tracking capabilities will be quickly put to use to make Meta’s avatars more expressive, but next-gen avatars stand to benefit much more from the new tech. One of Quest Pro’s big new features is a face-tracking system that uses internal cameras to sense the movement of your eyes and some parts of your face. Combined with a calibration-free machine learning model, the headset takes what it sees and turns it into inputs that can drive the animation of any avatar.

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6 Ways VR Elevates Healthcare

AR Insider

VR may have started as a tool to immerse gamers in 3D worlds. But it has evolved into valuable use cases in other industries. One of the most consequential is healthcare. We examine the ways. This post appeared first on AR Insider.

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How to apply for the $12M fund of the Pico Developer Incentive Program

The Ghost Howls

After I published my detailed article about the launch of the Pico 4 in Europe , many developers reached out to me to understand how to apply for the announced $12M fund for developers, dubbed Developer Incentive Program. I reached out to Pico to have further explanations, so now I can tell you! Pico Developer Incentive Program. The Pico Developer Incentive Program was announced together with the launch of Pico 4 (Image by Pico).

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Meet the “XR-Land Metaverse” Imversed.World

ARPost

The line between the virtual and physical worlds will practically disappear as Imversed.World geotags XR lands to bridge the two worlds. The “XR-Land metaverse” will pave the way for seamless transitions between the digital and physical worlds for fully immersive metaverse experiences. Creating Seamless Connections Between Digital and Physical Worlds.

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Marvel’s Iron Man VR Is Coming To Quest 2

VRScout

Step into the role of everyone’s favorite genius, billionaire, playboy, philanthropist. During yesterday’s Meta Connect 2022 conference, it was revealed that Marvel’s Iron Man VR will be heading to Meta Quest 2 next month. Originally released on PlayStation VR in 2020, the first-person action game offers players the chance to step into the shoes of one of comic books’ most iconic superheroes and embark on an original adventure that’ll have you battling an army of de

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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Spatial Beats: Google, Sony & Meta Connect

AR Insider

Welcome back to Spatial Beats, AR Insider's weekly series that features observations and insights of Charlie Fink. This week, we look at Meta Connect, PSVR 2 Projections & news from the spatial spectrum. This post appeared first on AR Insider.

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The XR Week Peek (2022.10.11): Quest 3 may be 2x better than Quest 2, HTC teases a new device, and more!

The Ghost Howls

Hello everyone! These days I’m literally crunching for my dev job, juggling many projects at the same time. I’m also putting effort into my outreach activity. Among other things, I have written a fantastic post about the VR concerts worth millions of dollars that Pico is doing in China ; I have been interviewed in a podcast by Moonbase ; and this Saturday I will be close to Turin (Italy) speaking at a science and technology festival about my work in immersive concerts.

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How InfiniteWorld Is Building “Web2.5”

ARPost

Extended reality technology is a part of “ the metaverse ” – a materializing virtual/physical world that seems perpetually here and perpetually around the corner. Another major part of the metaverse is “ Web3 ” – an interconnection of human and computer systems brought about by data that is more universal, more complete, and more personal.

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I Expect You To Die Gets A Short Mixed Reality Mission

VRScout

Turn your living room into a spy-themed mixed reality escape room. When Schell Games launched the original I Expect You to Die back in 2015, it showed gamers just how incredible VR entertainment can be when done correctly. In August of 2021, the team released a sequel, I Expect You To Die 2: The Spy and the Liar. Now it appears as though we’re getting a third mini-installment, this time with mixed reality functionality.

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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What’s the Sales Outlook for AR Glasses?

AR Insider

What's the projected growth in the slow but promising AR glasses sector? We drill down into unit sales projections in the latest Behind the Numbers installment, including numbers and narrative. This post appeared first on AR Insider.

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Quest Pro Revealed with Snapdragon XR2+, Face-tracking, & More; Ships October 25th for $1,500

Road to VR

Today during Meta Connect the company finally revealed its high-end Quest Pro headset (formerly called Project Cambria). Priced at $1,500, the headset packs a new Snapdragon XR2+ processor along with a bevy of sensors for tracking the user’s expressions and the world around them for improved passthrough AR capabilities. Alongside new and improved controllers, the company also revealed the full Quest Pro specs, pre-order date, and release date.

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The Quest Pro, New Games, Software Updates, and More From Meta Connect 2022

ARPost

This week saw the first-ever Meta Connect. That is, the first Connect event since “Facebook Company” changed its name to Meta last year. The event saw a lot of software announcements, teasers at tech to come, and of course the much anticipated official announcement of the Meta Quest Pro. Kicking Off Meta Connect. Meta Connect started with a look at last year’s event , which focused almost more on Mark Zuckerberg’s vision of the metaverse than on the company itself.

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How To Play Nintendo 3DS Games On Your VR Headset

VRScout

Nintendo’s one-of-a-kind 3D handheld returns from the grave with the help of VR. The Nintendo 3DS handheld blew us away when it was released back in 2011 with its ability to produce eye-popping stereoscopic 3D effects without the need for glasses. Like many other consoles, the 3DS is available to play as an emulator, but you won’t get to experience the 3D effect by emulating it on a regular screen.

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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Case Study: Finding Macro and Micro Wins with AR

AR Insider

After covering AR's role in healthcare and aerospace, our latest case study turns attention to semiconductors. Like those other industries, the chip sector is primed for AR because fabrication involves intricate industrial processes. This post appeared first on AR Insider.

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YouTube is (finally) Coming to Horizon Home Making it Easier to Watch with Friends

Road to VR

Meta announced that Quest users will soon be able to watch YouTube content inside Horizon Home, the first-party social VR space that’s finally making it easy to hang out in VR with friends. Meta is slowly… painfully slowly… building out the core social features of its Quest series of headsets that first launched all the way back in 2019.

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November Is… XR Month?

ARPost

ARPost has covered awareness months before as the XR industry turns its many many lenses on important issues like emotional health. However, November may become “National XR Month,” thanks to an initiative by the Reality Caucus and the XR Association. National XR Month, You Say? Late last month, Reality Caucus member, Representative Darrell Issa, proposed that November be recognized as “National XR Month.

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Among Us Arrives On VR Headsets Next Month

VRScout

Pre-order now to unlock an adorable Mini Crewmate hat. Meta Connect 2022 was chock full of exciting announcements. We even got an official release date for Among Us VR , a VR adaptation of the hit multiplayer deduction game from Robot Teddy , Schell Games , and Innersloth. Some lucky folks were able to sign up for early gameplay with their beta back in August, leaving us slowpokes who didn’t sign up in time out in the cold.

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Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?

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Reality Bytes: Apple, Nintendo & Netflix

AR Insider

This week on Reality Bytes, Apple deals with an EU law that will force it to change the iPhone charging port, Nintendo enters Hollywood with its first major motion picture, and Netflix premiers an original film in 600 theaters nationwide. This post appeared first on AR Insider.

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‘Bonelab’ Made $1M in First Hour on Quest, Setting Record as Fastest Selling Game on Platform

Road to VR

At its annual Connect developer conference this week Meta revealed that Stress Level Zero’s Quest 2 game Bonelab (2022) made its first $1 million in revenue less than an hour after launch, making it the fastest-selling app in Quest history. Released late last month, Bonelab capitalizes on the physics-based fun of Stress Level Zero’s popular PC VR action-adventure game, Boneworks (2019).

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Mesmerise Explains Creating Engaging VR Experiences

XR Today - Virtual Reality

Mesmerise is a virtual reality (VR) consultancy firm that provides enterprise-grade immersive simulation technology to many clients, including Lenovo, MKT, and Time Magazine. The company’s technology allows enterprises to use VR solutions for large-scale meetings, events, and conferences with the power to host 1000s of people via its Gatherings remote meeting solution.

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Meta Quest Pro Revealed: Specs, Price, Release Date

VRScout

Everything you need to know about Meta’s new all-in-one VR headset. After long last, Meta has officially unveiled the Meta Quest Pro (formerly Project Cambria), a high-powered VR headset with full-color mixed reality capabilities. The first in a new line of high-end devices, the highly-anticipated standalone headset was revealed this morning at Meta Connect 2022, during which the company shared a plethora of information regarding specs, pricing, accessories, and more.

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The Key to Getting the Best Out of Video-Based Practice & Coaching

Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers

Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly