Sat.Jul 20, 2019 - Fri.Jul 26, 2019

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Surgery Training Platform ‘Osso VR’ Now Used by 1,000 Surgeons Monthly

Road to VR

The team behind Osso VR , the VR surgical training platform, says that the software is now in use by more than 1,000 surgeons a month around the globe. The platform, which was created to provide surgeons with an immersive, repeatable environment to safely practice their craft, is now used by more than 20 teaching hospitals and eight top medical device companies across 11 countries.

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I Spent a Full Day Working in the Magic Leap One & Discovered the AR Office of the Future

Next Reality AR

Why do you need augmented reality? Because enterprise, they say. And while that's certainly true for a number of disciplines, there's still that mainstream use case hanging out there waiting to be discovered beyond the realm of enterprise and gaming. After much thought, and taking the Magic Leap One through many different situations, I decided it was time to see if one of those use cases might be using it for office work.

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NASA Partners With US Navy To Develop AR Displays For Spacesuits

VRScout

NASA believes the Diver Augmented Vision Device could be the perfect fit for their EVA spacesuit. The United States Navy’s Diver Augmented Vision Device (DAVD) is a high-resolution visual display that is secured to the face shield of the Kirby Morgan-37, a dive helmet popular among commercial divers as well as the US Navy. The device provides wearers with a top-down sonar view of the oceans seabed, as well as critical information, such as messages from operators above water, photographs, and AR

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AR Active Users Reach 334 Million

AR Insider

“Behind the Numbers” is AR Insider’s series that examines strategic takeaways from ARtillry Intelligence data. Each post drills down on one topic or chart. Subscribe for access to the full library and other knowledge-building resources. One of the biggest precursors for AR’s opportunity is hardware installed base. Today much of that comes from smartphones, as mobile AR is the near-term play.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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Free Wheelchair Mission Launches Fundraising Event with VR Experience

ARPost

Free Wheelchair Mission (FWM) is a charity that helps disadvantaged disable people move independently in a wheelchair. The charity participates in the entire process, from the design phase and down to delivery to the recipients. So far, FWM has helped over 1 million people improve their quality of life. For their annual fundraiser on July 25, the charity will use a VR experience to show donors how important their contribution is.

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Our First Look At Magic Leap’s Experimental Spatial Computing AR Experience

VRScout

Undersea turns your living room into a dynamically generated coral reef biome. Undersea , a new spatial computing AR experience developed for the Magic Leap One headset, is set to premiere next week at the 46th annual SIGGRAPH computer graphics conference in Los Angeles. Available for demo July 28th – August 1st at the Immersive Pavilion, Undersea harnesses the power of the Magic Leap One, as well as Unreal Engine 4 and Vulcan 3.1 mobile, to transport users to a photorealistic undersea env

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Amazon Launches ‘Prime Video VR’, Commits to Building up VR Video Library

Road to VR

Amazon today announced the launch of Prime Video VR on Oculus Quest, Go, and Gear VR. In addition to bringing the entire Prime Video catalog onto the headsets, Amazon is also for the first time adding VR content to its Prime Video library. Amazon has now followed other major content streaming platforms like Netflix, Hulu, and YouTube into VR. The company today announced the launch of the Prime Video VR app which allows Prime members in the US and UK to stream the entire Prime Video content li

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MR Technology Company Nreal Launches SDK Beta for Unity Developers

ARPost

Nreal exploded onto the MR technology field earlier this year and they haven’t stopped expanding. Their glasses are some of the lightest and cheapest on the market today for casual users. They also have an impressive 52° field of view. Nreal Light Developer Kit was announced earlier this year, though it won’t ship until September of this year. While the standard MR glasses are listed to hit the shelves at $499, the Developer Kit goes for $1,199.

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Magic Leap Expands Multiplayer Support & Adds Hand Mesh Tracking in Latest Lumin OS Update

Next Reality AR

While Magic Leap has remained mostly silent regarding its plans for its Magic Leap One successor, the software team continues to makes strides with improvements to the device's Lumin OS and SDK. In version 0.97 of Lumin OS, arguably the biggest change is the graduation of Map Merge, the cloud-based protocol for multiplayer support on Magic Leap One, to public beta, making experiences like the multiplayer mode on Dr.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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Vuzix Blade AR Smart Glasses Now Support Amazon Alexa, DJI Drones

VRScout

The Alexa built-in certified smart glasses are now available directly through Amazon. Since the launch of the Vuzix Blade back in February of this year, the AR smart glasses have received a generous amount of updates, in the process quietly becoming one of the more unique AR headsets currently on the market. Just recently, Vuzix Corporation partnered with Verizon and Zoi Meet, a popular multi communication platform, to introduce real-time language translation functionality to the device, allowin

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With Plans to Launch on PSVR, Social VR App ‘Bigscreen’ Will Support Every Major Headset

Road to VR

Social VR app Bigscreen is planning to launch on PSVR, the company affirmed this week. Though it may not come until late 2019 or early 2020, when it does, Bigscreen will be just about the only app to support every major VR headset. If you’ve got a friend who has a headset that’s different than yours but you want to hang out in VR together, the question of ‘where?

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AR Briefs, Episode 29: AR Revenue Outlook

AR Insider

ARtillery Briefs is a video series that outlines the top trends we’re tracking, including takeaways from recent reports and market forecasts. See the most recent episode below, including narrative takeaways and embedded video. AR continues to show early-stage characteristics, including volatile levels of interest and investment. But how big is it, and how big will it get?

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The Ghost Howls’s VR Week Peek (2019.07.21): Oculus has sold more than 10M units and wants PSVR games, SparkAR shows its marketing potential and much more!

The Ghost Howls

I have to say that this week in VR has not been that amazing. Maybe it is just that most people are thinking about vacations, but we had no breathtaking announcement or news. The most interesting news of the whole week has been the presentation of the hard work of Neuralink by Elon Musk, that is technically BCI and not VR, that I have detailed in this post of mine.

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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YouTube In Search Of North American Channels For VR Creator Lab 2019

VRScout

Applications are now open for the VR Creator Lab’s hands-on boot camp and mentorship program to create even more immersive content on YouTube. If you’ve watched any professional-level VR content on YouTube recently, chances are you’ve enjoyed a project from one of our talented VR Creator Lab participants. VRScout has been partnering with YouTube since 2017 to help educate YouTube channels on how to develop VR content using the latest tools and techniques in VR180 and 360-degree video production.

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Oculus Quest Will Support Oculus Go Apps Later This Year

Road to VR

Later this year Oculus Quest is going to get access to a heap of new VR content thanks to support for Oculus Go apps via official emulation. Oculus CTO John Carmack this week confirmed that Oculus Quest will eventually support Oculus Go apps “by way of a compatibility layer that makes Quest report as a Go and emulate the Go controller for old apps.” The feature will be added sometime later this year, and will potentially bring hundreds of new apps to Oculus Quest.

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How Much Will Consumers Pay for VR?

AR Insider

This post is adapted from ARtillery Intelligence’s latest report, VR Usage & Consumer Attitudes, Wave III. It includes some of its data and takeaways. More can be previewed here and subscribe for the full report. How do consumers feel about VR? Who’s using it? What devices and apps do they use? And what do they want to see next? Perhaps more importantly, what are non-users’ reasons for disinterest?

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Magic Leap Reveals Peek at New 'Undersea' Augmented Reality Experience

Next Reality AR

The Association for Computing Machinery's annual Siggraph conference, taking place next week in Los Angeles, will bring researchers from around the to show off their latest innovations in imaging and display technology. This year, the conference has a new headlining act, as Magic Leap will use the event as its launching pad for a new augmented reality experience.

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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Firefox Reality Brings Secure VR Web Browsing To Oculus Quest

VRScout

Mozilla’s powerful VR browser is finally available for the Oculus Quest. Firefox Reality is a VR-based web browser capable of delivering immersive 3D VR experiences as well as standard 2D web-based content on various VR, AR, and MR headsets, such as HTC’s Vive Focus Plus, the Lenovo Mirage, and the Oculus Rift S, thanks to Mozilla’s quantum engine for mobile browsers.

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Index Now Available for Immediate Shipping in US, Valve Promotes it on Steam’s Front Page

Road to VR

Valve today said that it’s vanquished the backlog of the Valve Index ‘full kit’ orders, making the complete package immediately available to be bought and shipped in the US. Previously the company was projecting that backorders wouldn’t ship until the end of September. Valve announced today that the Index ‘full kit’ (which includes the headset, controllers, and base station trackers) is ready for immediate shipping in the US.

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Will Hearables’ Installed Base Reach 72 Million this Year?

AR Insider

Data Point of the Week is AR Insider’s dive into the latest spatial computing figures. It includes data points, along with narrative insights and takeaways. For an indexed collection of data and reports, subscribe to ARtillery Pro. One wild card in the world of augmented reality is hearables. Rather than line-of-sight graphics to augment your reality, subtle audio whispers guide you through your day.

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AR Puzzle Game PuzzlAR Makes Jump from Smartphone to Magic Leap One

Next Reality AR

Augmented reality jigsaw puzzle game PuzzlAR: World Tour, formerly only available on mobile devices, has been given a major upgrade via a new version for the Magic Leap One. Back in November 2018, Magic Leap sought to bolster its AR ecosystem by launching the Independent Creator Program. The idea was for game and app developers in the spatial computing realm to submit their AR project ideas to Magic Leap for possible funding support.

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Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?

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The VOID To Open 25 New Location-Based VR Centers Across The U.S. & Europe

VRScout

One of the biggest names in location-based entertainment makes plans for global expansion. The VOID will soon become one of the largest location-based VR providers in the world thanks to a new partnership with Unibail-Rodamco-Westfield that will introduce 25 new entertainment centers across the United States and Europe beginning this summer. In an official announcement made earlier today, the Utah-based LBE provider confirmed that VR pop-up stations would begin appearing in New York, San Francis

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New Magic Leap Studios ‘Undersea’ Experience Turns Your Living Room into a Coral Reef

Road to VR

Magic Leap Studios plans to debut a new experience for the Magic Leap AR headset at SIGGRAPH next week. The studios promises that Undersea will transform your living room into a serene “photorealistic” coral reef. Magic Leap Studios, the company’s internal development studio, will fully reveal Undersea next week at SIGGRAPH. “ Undersea is a room-scale, Spatial Computing experience through which users can relax and observe underwater life in a dynamically generated, cor

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Chris Fermoselle and deKryptic are Turning Heads with Augmented Reality Tees & Accessories

ARPost

What we wear has the power to make us strut with confidence whether we’re on a runway or the sidewalk. deKryptic is an AR apparel company that is changing how we view clothing and fashion in a new era. The company uses mobile technology, animation, and augmented reality to make their graphic tees and accessories come alive. We chatted with Chris Fermoselle, co-owner and Marketing Director at deKryptic.

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Magic Leap's New Overture App & Background Music Service Hope to Bring Music into Your AR Workspace

Next Reality AR

The mystery surrounding Overture, an app that showed up in the Magic Leap World app store along with the latest Lumin software release, has been cleared up. When I first discovered Overture earlier this week, before the official update announcement, I tried using it. And while the app fully launches when you select it, no music appears as an available option to use in conjunction with the app.

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The Key to Getting the Best Out of Video-Based Practice & Coaching

Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers

Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly