March, 2021

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US Air Force Experiments With VR Suicide Prevention Training

VRScout

Airmen and their spouses are taught how to comfort distressed individuals in a virtual environment. Over the past four years, we’ve seen a noticeable increase in immersive technologies being used for combat and training purposes by military organizations around the world, such as military-grade HoloLens headsets or AR goggles designed for use by military dogs.

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Facebook Gives Sneak Peek of New Avatar System for Quest, Watch It Here

Road to VR

At the all-digital version of SXSW 2021 today, Facebook’s Mark Rabkin, VP of Oculus, showed off an upcoming new version of its avatar system on Quest. In his chat with CNET’s Scott Stein, called The Quest Effect: Inside VR’s Next Chapter , Rabkin revealed the company’s next avatar system. It’s slated to arrive first on its social VR platform Facebook Horizon , and later roll out to the wider Quest ecosystem for other developers to integrate.

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How Virtual Reality Data Visualization Sets a New Standard for Big Data

ARPost

We live in an age of enormous data creation. The amount of global data generated per year has increased by more than 30x over the past 10 years, and it is projected to more than quadruple over the next five. The problem for humans is no longer access to data — it’s how to possibly process the immense amount of data that is now at our fingertips.

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A first look at the Tundra Labs HDK

The Ghost Howls

Today I host a new article of the amazing Rob Cole, passionate maker and ergonomics expert from Immersion Mechanics , already the author of amazing posts on this blog, especially about the ergonomics of the Valve Index. Some weeks ago, he has bought a Tundra HDK , which is basically a Hardware Development Kit to create your objects that can be tracked by a SteamVR system and has played around with it for a while.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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How Many Consumers Have Tried Mobile AR?

AR Insider

New Study Reveals 29 Percent of U.S. Adults Have Used Augmented Reality. New data from Thrive Analytics and ARtillery Intelligence uncovers who’s using mobile AR apps, how often, and in what categories. MARCH 25, 2021 – KETTERING, OH – Thrive Analytics and ARtillery Intelligence today released a new report: AR Usage & Consumer Attitudes, Wave IV.

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Architects Can Now Access A Powerful VR Tool On Oculus Quest

VRScout

Turn boring 2D floor plans into fully immersive 3D walkthroughs with the first Quest app designed specifically for architects. When it comes to planning and design, a proper 2D floorplan can provide you with a bounty of critical information. Translating those measurements into a 3D format, however, can often be a difficult and time-consuming process.

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Facebook’s Bosworth: Quest 2 Has Outsold All Oculus Headsets Combined

Road to VR

During an interview with Bloomberg this week, Facebook Reality Labs VP, Andrew Bosworth, said that Quest 2 has outsold all Oculus headsets combined, a significant milestone for a headset which has only been available for five and a half months. Andrew Bosworth | Image courtesy Facebook. Adding to a handful of Quest 2 milestones that Facebook has reported in recent months, this week Facebook Reality Labs VP, Andrew “Boz” Bosworth, told Bloomberg reporter Emily Change that he bel

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Augmented Reality Is Bringing Positive Change to Facilities Management

ARPost

Augmented reality is bringing positive change beyond the world of gaming and entertainment. From hospitals and medical facilities to corporate facilities, it is being used in a myriad of ways to simplify tasks and improve efficiency. Resonai , an XR and AI company, recently released its The State of Augmented Reality in Facilities Management: 2021 report.

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Boldly Following Every Other Tech Company, Slack Is Cloning Clubhouse Now

GizModo VR

Slack—following in the grand old tradition of companies like Facebook , TikTok , and Twitter —is planning on cloning buzzy app Clubhouse’s voice chatroom functionality. Read more.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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Arm Announces Armv9 Architecture: SVE2, Security, and the Next Decade

Anand Tech

Today, as part of Arm’s Vision Day event, the company is announcing the first details of the company’s new Armv9 architecture, setting the foundation for what Arm hopes to be the computing platform for the next 300 billion chips in the next decade.

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Freaky new A.I. scans your brain, then generates faces you’ll find attractive

Digital Trends

In an amazing and also somewhat unsettling new A.I. project, researchers were able to read brain waves to generate faces that people find especially attractive.

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Space Force Using Oculus Quest For VR Satellite Repair Training

VRScout

VR simulations by SAIC allow mission operators to go “hands-on” with national security satellites and missiles. The United States Space Force, a space service branch of the US Armed Forces established by former president Donald J. Trump, is currently in the process of training the next generation of mission operators using VR simulations.

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Facebook Reveals Latest Wrist-worn Prototypes for XR Input & Haptics

Road to VR

Facebook today revealed some of its latest research and vision for a wrist-worn input device that the company expects to form the basis of AR and VR interactions and haptics in the future. The device, still in a research prototype phase, senses electrical signals in the user’s arm to detect intentional inputs. In addition to functioning as a simple ‘button’ input, the company says the device can even enable accurate, keyboard-less typing, and more.

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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How Will VR and AR Change Marketing In 2021 (And Beyond)?

ARPost

The progression of virtual reality and augmented reality technology has been fascinating to chart. On one hand, VR and AR have been around for years without truly cracking mainstream appeal, and there are still plenty of people who’ve never used VR headsets. On the other hand, awareness of what these options bring to the table has steadily increased, and the cost of entry has gone down significantly.

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Plastic Is Creating an Environmental Justice Crisis

GizModo VR

There’s growing awareness that plastics are an environmental disaster for marine and terrestrial ecosystems alike. A new United Nations report published Tuesday shows they’re also a huge problem for human beings—and that they don’t affect us all equally. Read more.

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Micron Abandons 3D XPoint Memory Technology

Anand Tech

In a sudden but perhaps not too surprising announcement, Micron has stated that they are ceasing all R&D of 3D XPoint memory technology. Intel and Micron co-developed 3D XPoint memory, revealed in 2015 as a non-volatile memory technology with higher performance and endurance than NAND flash memory. Intel has been responsible for almost all of the commercial volume of 3D XPoint-based products, under their Optane brand for both NVMe SSDs and persistent memory modules in the DIMM form factor.

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Ultimate Experience of VR, Esports, and Social Gaming Are Coming Together in VAIL

VR Fitness

Jonathan Ovadia and the team at AEXLAB possess the tools for success as enthusiasm, curiosity, and determination fuel their commitment to provide gamers with an unparalleled experience in immersive reality. While the tech industry at large is known for people who “think outside the box,” game developers in particular often display personality traits seen among successful people and the AEXLAB team is setting new industry standards for user interaction related to VR.

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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Take A Look At Facebook’s New VR Avatars For Quest

VRScout

The new avatar system will debut first on Facebook Horizon for Oculus Quest headsets. Yesterday, Mark Rabkin, VP of Oculus, sat down with CNET’s Scott Stein to chat about the companies advancements in VR avatar technology, during which a brand new VR avatar system for Oculus Quest/Quest 2 headsets was revealed. Arriving first on Facebook’s upcoming social VR platform Facebook Horizon , these new avatars feature a range of emotive capabilities, promising more natural and engaging VR i

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Facebook’s Rubin: ‘The trajectory is clear, we’re going to get to AAA VR games’

Road to VR

Speaking on a panel at the online GDC Showcase today, Facebook’s VP of Play, Jason Rubin, and VP of XR Content, Mike Verdu, furthered the company’s bullish outlook on Quest. The duo claimed that the platform is nearly a sustainable developer ecosystem, and that the data shows a clear trajectory in which VR will eventually reach ‘AAA’ scale.

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Defining a Tech Cycle and Where Augmented Reality and Virtual Reality Stand

ARPost

In the early 1980s, no one could have predicted how the Internet would eventually come to rule our lives. No one could have guessed the ways it would revolutionize the world around us, from ordering food, to streaming videos. We went through what is called a tech cycle. Multiple technologies combined to fundamentally change the way people and organizations go about their lives.

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Joe Biden's Offshore Wind Plan Is Radically Ambitious and Wholly Achievable

GizModo VR

If President Joe Biden has his way, the U.S. is about to go all in on offshore wind power. His administration announced on Monday that it was setting a goal of getting 30 gigawatts of electricity from offshore wind farms by 2030. Read more.

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Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?

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Intel’s New IDM 2.0 Strategy: $20b for Two Fabs, Meteor Lake 7nm Tiles, New Foundry Services, IBM Collaboration, Return of IDF

Anand Tech

The new CEO of Intel, Pat Gelsinger, has today outlined his vision for Intel over the coming years. During an online presentation entitled ‘Intel Unleashed: Engineering The Future’, Pat Gelsinger outlined five key topics upon which Intel will work towards and what it means for the company at large. At the center of this is a reaffirmed commitment for Intel to retain its own fabs, but also double down on its ability to drive the latest technologies at scale by building new manufacturi

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The best Mars movies of all time

Digital Trends

Got a specific hankering to watch sci-fi flicks about the Red Planet? Check out our list of the best Mars movies you can find on the third rock from The Sun!

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Morehouse College Opens VR Campus Powered By The Oculus Quest 2

VRScout

Remote students can study men’s health and world history from a virtual classroom. This week the famed Morehouse College, alma mater of such influential figures as Martin Luther King Jr., Spike Lee, and Senator Raphael Warnock, announced that it will soon be offering two VR classes as part of a new partnership with VR education provider VictoryXR.

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Oculus Quest App Lab Reaches 100 Apps in Less Than Two Months

Road to VR

Last month Oculus launched App Lab for Quest which allows developers to distribute their games on the headset without going through Oculus’ curation process. There’s now more than 100 games and apps available on App Lab. There’s now 103 apps available for Quest via App Lab, according to submissions tracked by App Lab DB. The apps are functionally ‘unlisted’ (unsearchable) in the main Quest store, but receive a normal store page which can be accessed directly via a U

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The Key to Getting the Best Out of Video-Based Practice & Coaching

Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers

Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly