Thu.Mar 07, 2024

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What’s Vision Pro’s Enterprise Play?

AR Insider

Despite entertainment-heavy positioning, Vision Pro's price tag and value proposition also align with enterprises and developers looking to build spatial muscles. How will Apple lean into that? This post appeared first on AR Insider.

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Meta Updates Quest Link with 120Hz on Quest 3 and Big Battery Savings for All

Road to VR

Meta announced it’s overhauled its aging PC software with a few new features, which should make using Quest for PC VR gameplay a little less 2019 and a little more 2024, as it now includes more modern features such as a higher refresh rate on Quest 3, longer playtime via Air Link, and broadened support for nVidia 4000 series GPUs. Meta updated its PC software, previously called the Oculus PC app, with “numerous bug fixes and enhancements,” the company announced in a blog post ,

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Reality Bytes: X, Amazon & Retainit

AR Insider

This week on Reality Bytes, we learn to pay better attention with Retainit, turn off calls on X, and inspect Amazon’s new warehouse robot. This post appeared first on AR Insider.

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Meta Remains Committed to Enterprise Metaverse

XR Today - Virtual Reality

Meta set itself a high benchmark when it first unveiled the Horizon Worlds platform and the Metaverse concept. The firm promised large-scale hopes in a short period. While Meta’s expectations and marketing predicted quick adoption, the firm’s Metaverse ambitions fell dormant. A recent post by the Menlo Park-based firm noted that while the hype cycle dwindled, with many eyes turning towards the genAI booms, including Meta’s, the firm remains “committed to both.” Me

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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Daft Punk Music Pack for ‘Beat Saber’ Arrives Alongside Haptics Improvements on Quest

Road to VR

Meta’s Beat Games teased earlier this month that everyone’s favorite block-slicing rhythm game Beat Saber was finally getting the music pack that always needed to happen: Daft Punk. Now that day has come, which arrives with some improved haptics on Quest that promise to be harder, better, faster (and) stronger. Check out the 10-track list below: Around The World Around The World / Harder Better Faster Stronger (Live 2007) Da Funk / Daftendirekt (Live 2007) Get Lucky (feat.

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Lucy Liu Stars in VR Adventure ‘The Pirate Queen’, Now Available on Quest & SteamVR

Road to VR

The Pirate Queen: A Forgotten Legend, the award-winning VR adventure starring Lucy Liu ( Charlie’s Angels, Kill Bill ), launched today on Quest and SteamVR headsets. Created by UK-based Singer Studios , VR narrative adventure takes inspiration from true events, following the titular ‘Pirate Queen’ Cheng Shih’s ascent to leadership of the Red Flag Fleet, which in the 19th-century took on major powers in the South China Sea such as the East India Company, the Portuguese Empire, a

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Variable Refresh Rate Support Comes to NVIDIA’s GeForce Now Cloud Streaming Service

Anand Tech

Today NVIDIA has brought variable refresh rate support to its GeForce Now cloud gaming service. The company initially promised variable refresh support on GeForce Now back in early January during CES, and has seemingly waited so that it could launch alongside GeForce Now Day Passes, which are also now available. Variable refresh rate (VRR) technologies, including NVIDIA's own G-Sync, have been around for around a decade now, and allow a monitor to synchronize its refresh rate to the instanta

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Meta Says The Quest v62 Update Extended Air Link Session Battery Life By More Than 50%

Upload VR

Meta claims the v62 Quest update improved Air Link energy efficiency so much it extends session lengths by over 50%. In the Quest software v62 update that started rolling out in early February, Meta made a number of improvements to Quest Link (originally called Oculus Link), the built-in feature that lets Quest headsets act as a PC VR headset, either over a USB cable or through your home Wi-Fi network, known as Air Link.

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SanDisk Professional PRO-BLADE Portable SSD Ecosystem Review

Anand Tech

Western Digital had unveiled the SanDisk Professional PRO-BLADE modular SSD ecosystem in mid-2022 to serve the needs of the professional market. Compact and sturdy NVMe drives (PRO-BLADE SSD Mag) swappable across discrete bus-powered enclosures (PRO-BLADE TRANSPORT), and also compatible with a multi-bay reader (PRO-BLADE STATION) have perfectly fit the requirements of multi-user / multi-site workflows in the content capture industry.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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SideQuest Can Now Be Installed Onto Your Quest More Easily

Upload VR

The in-VR SideQuest app can now be installed onto your Quest with fewer steps, directly from your PC or Android phone's web browser over USB. For context, there are two different ways to use SideQuest: The original SideQuest program for Windows/Mac/Linux, which launched just days after the original Oculus Quest in 2019 and lets you install apps to your connected Quest using your PC, as well as tweak advanced headset settings.

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V-Color Has New RDIMM Octo-Kits For Threadripper 7000 CPUs: 768 GB Kits Starting at $4,840

Anand Tech

V-Color has launched several EXPO-certified DDR5 RDIMM memory kits for AMD's Ryzen Threadripper 7000 Pro and non-Pro platforms. The new RDIMM memory kits, which only come in an eight-DIMM configuration, will enable workstation users to push the limits on the WRX90 platform with frequencies up to DDR5-7200 and memory kit capacities up to a staggering 768 GB (8 x 96 GB).

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visionOS 1.1 Is Out Now, Improving Personas, Mac Virtual Display, And More

Upload VR

visionOS 1.1 is now available. visionOS is the operating system for Apple Vision Pro, and presumably future Vision headsets too. Today it's getting its first significant update since Vision Pro's launch on February 2. The biggest improvement in visionOS 1.1 is to Personas, Apple's realistic virtual avatars. Apple says they have improved rendering, improved hair and makeup appearance, improved neck and mouth representation, and the ability to capture Personas hands-free Beta versions of visionOS

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Is Ford Developing Augmented Reality Products?

XR Today - Augmented Reality tag

This week, automotive leader Ford Motor Company reportedly filled patents suggesting that the firm is working on AR technology for its upcoming vehicles. As reported by the Ford Authority, the firm filed a United States patent on June 27th, 2022, with the filling published on March 5th, 2024. The filling shows how Ford is developing an augmented reality-powered weight indicator, which indicates if an area of a circle is overloaded, such as the rear of a pickup truck.

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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How to Make AI Avatars — A Step-by-Step Exploration

Program Ace

Ready to bring your digital persona to life? Learn how to make an AI avatar with our expert insights and explore the diverse uses of AI avatars in various fields.

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EON Reality Expands its rollout in Ireland targeting national-rollout with 10,000 Tailored Courses with the Launch of Spatial AI Center and EON AI Autonomous Agents

EON Reality

EON Reality Unveils AI Education Revolution in Ireland with New AI Center IRVINE, CA–March 7, 2024– EON Reality, a global leader in immersive learning technologies, is thrilled to announce the launch of a groundbreaking educational initiative in Ireland. This strategic partnership marks the introduction of the first Spatial AI Center in the country, aimed at transforming the educational experience for students and workers nationwide.

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Arcade Legend Indie Update Brings Pico-8 Retro Cabinets Into VR

Upload VR

Arcade Legend adds Pico-8 retro games into VR with a free update. Released today on Quest, the Arcade Legend 'Retro Indie Update' introduces a new venue that pays homage to a real-world location, ' Arcade Galactic.' Working alongside studios who've made Pico-8 Fantasy Console games, this adds 18 retro-themed games like 'Whiplash Taxi Co' and 'Birds with Guns' into VR arcade cabinets with local leaderboards.

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#1359: Landmark Anthropological Field Study of VR with “In the Land of the Unreal” author Lisa Messeri

Voices of VR

Yale Anthropologist Lisa Messeri spent a year doing field work in Los Angeles in 2018 studying the political ecology of the VR community, and will be releasing her landmark book called In the Land of the Unreal: Virtual and Other Realities in Los Angeles on Friday, March 8th. It’s the best book about the culture […] Yale Anthropologist Lisa Messeri spent a year doing field work in Los Angeles in 2018 studying the political ecology of the VR community, and will be releasing her landma

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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The Pirate Queen Review: Intriguing Story But Lacking Execution

Upload VR

The Pirate Queen: A Forgotten Legend delivers an intriguing VR narrative adventure lacking in its execution. Read on for our full review: VR's immersive nature gives it a unique advantage over flatscreen games, and across the last decade, we've seen developers deliver compelling narratives. Between revisiting familiar worlds like in Half-Life: Alyx , new adventures like Lone Echo , or more experimental experiences , I've always enjoyed a story-focused adventure.

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#1356: Origin Story for Embodied Labs with Carrie Shaw from VRLA 2018

Voices of VR

Flashback to VRLA 2018 with Carrie Shaw talking about the founding story of Embodied Labs, which provides VR training to care givers. Shaw is featured in the 5th chapter of Yale anthropologist Lisa Messeri’s In the Land of the Unreal: Virtual and Other Realities in Los Angeles field study conducted in 2018. This is a […] Flashback to VRLA 2018 with Carrie Shaw talking about the founding story of Embodied Labs, which provides VR training to care givers.

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Ice Lair Puffins Watch Your Walkabout Mini Golfing

Upload VR

Walkabout Mini Golf's newest Ice Lair course features curious puffins and some slippery surprises. The new paid Ice Lair DLC course is out now from developer Mighty Coconut for their ever-expanding virtual reality mini golf game. Available across Quest, Steam, PSVR 2, and Pico headsets, Ice Lair is the second in a planned trilogy of villain lairs. Studio head Lucas Martell and art director Don Carson offered UploadVR a tour through the course in advance of its opening.

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#1358: Reflecting on Location-Based Entertainment VR in 2018 with Joanna Popper

Voices of VR

Flashback to 2018 with Joanna Popper talking about the state of Location-Based VR. Popper is featured in the 7th chapter of Yale anthropologist Lisa Messeri’s In the Land of the Unreal: Virtual and Other Realities in Los Angeles field study conducted in 2018. This is a listener-supported podcast through the Voices of VR Patreon. Music: […] Flashback to 2018 with Joanna Popper talking about the state of Location-Based VR.

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Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?

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AffinityVr

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X-HOUR Virtual Reality Showcase Series Taking Place in Austin, Texas and Online During SXSW 2024, March 7th to 11th

Ryan Schultz

VenusSX, one of the participants, sent me a press release about this series showcasing the state of the art in VR, taking place on the sidelines of the actual SXSW 2024 conference taking place in Austin, Texas this week and weekend (I will assume that this series is not part of the official SXSW event). According to the press release: The organizers of the VR conference IMMERSIVE X, together with Innovation Bridge Europe, are presenting a five-part series of events called “X-HOUR” from Mar

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AffinityVr

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#1355: Reflecting on the Technicolor Experience Center & Mars Home Planet with Marcie Jastrow

Voices of VR

Flashback to SXSW 2019 with Marcie Jastrow talking about the Technicolor Experience Center, and the Mars Home Planet location-based experience. Jastrow is featured in the 3rd chapter of Yale anthropologist Lisa Messeri’s In the Land of the Unreal: Virtual and Other Realities in Los Angeles field study conducted in 2018. This is a listener-supported podcast […] Flashback to SXSW 2019 with Marcie Jastrow talking about the Technicolor Experience Center, and the Mars Home Planet location

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How Digital Transformation will Bend the Curve of the Linear Economy Toward the Circular

Speaker: Bruce Armstrong Taylor, Co-Founder & Managing Director of SmartNations Foundation, Jimmy Jia, Venture Partner at Pi Labs, Fabienne Durand, Senior Advisor to the SmartNations Foundation, & Roger Strukhoff, Executive Director of the Tau Institute

The Climate 4.0 Economy. Climate change is here. We see it in many ways already. Weather catastrophes: Texas freezing over, the wildfires of California, the increasingly unpredictable violence and frequency of hurricanes, the rapid melting and disappearance of polar ice caps. Much more evidence all around us. What can we do in our corporate organizations, in our homes and communities, to change the current course?