Tue.Jul 04, 2023

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Apple Vision Pro: A Catalyst for the Growth of the XR Industry

ARPost

Sponsored content Sponsored by VR Vision The recent introduction of Apple’s Vision Pro has ignited a fresh wave of excitement in the extended reality landscape, with industry experts and enthusiasts alike anticipating a surge in the growth and evolution of the XR industry. This immersive technology (coined “spatial computing” by Apple), which encompasses virtual reality, augmented reality, and mixed reality, is set to experience a significant boost from Apple’s entry into the field.

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Former Oculus CTO Reviews Bigscreen Beyond: “like a prop for a futuristic movie”

Road to VR

John Carmack, legendary programmer and former CTO of Oculus, is known for giving his unfiltered thoughts on almost every aspect of the XR industry. While he departed Meta in December , concluding his “decade in VR,” Carmack is still very interested in the medium, as he recently went hands-on with one of the latest PC VR headsets to hit the scene, the slim and light Bigscreen Beyond.

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AREA15 Foreshadows the Mall Of the Future

AR Insider

AREA15 in Las Vegas represents a new format for art and entertainment. Could this be a model for the experiential outings and tech-infused commercial spaces of the future. Charlie Fink reports on his latest visit. This post appeared first on AR Insider.

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Apple Reportedly Has No Plans to Make or Support VR Controllers for Vision Pro

Road to VR

If a recent Bloomberg report from Mark Gurman holds true, not only is Apple not planning to release a motion controller for Vision Pro in the future, but it may not even support third-party VR controllers at all. When the Cupertino tech giant unveiled Vision Pro last month, it didn’t emphasize the headset’s ability to potentially support VR games, which have typically been designed around motion controllers like Meta Touch or Valve’s Index controller for SteamVR headsets.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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SenseGlove Debut Nova 2 Haptic Glove

XR Today - Virtual Reality

SenseGlove, an innovator in immersive haptic feedback hardware, opened pre-orders for its Nova 2 product, a glove which directs pressure-based feedback to the palm and hands of a headset operator. The firm is debuting the product with enterprise customers in mind, boasting to increase immersion in training, research, and multi-player use cases. The wireless product allows headset users to realistically interact with and receive haptic feedback from a virtual object, with the advanced device imit

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Digital Twins, Automation Crucial to Realise Industrial Metaverse, Siemens Says

XR Today - Mixed Reality tag

German manufacturing giant Siemens has begun exploring numerous Web3 technologies to improve processes for its operations and clients in recent years. The Munich and Berlin-based firm has opened a new accelerator programme aimed at building an ecosystem with partnered companies, with it most recent joint venture involving Maeve Aerospace. The latter firm has leveraged Siemens’ Xcelerator portfolio of digital twin and automation technologies to develop its next-generation, zero emissions, a

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Apple Competitor Xreal to Reach 200,000 Shipments

XR Today - Augmented Reality tag

Today, reports revealed that AR smartglasses firm Xreal would soon ship roughly 200,000 units. It is unclear how close the firm is to the landmark sales figure. However, in May, Xreal confirmed around 150,000 shipments. The Co-Founder of Xreal Peng Jin said: So you can do the math, how long it takes to do 200,000 units? It won’t take that long. Right now, 200 percent, 300 percent [growth], it should be the norm, it doesn’t really mean much.

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Enterprise XR: The Gamification Trap

XR Today - Mixed Reality tag

XR is still a new tool for enterprise end-users. While the emerging technology space is gaining ground in the popular hive-mind thanks to the marketing efforts of Meta, Apple, and others, it is still underrepresented in the workplace. Before bringing XR hardware into the workplace, enterprise XR champions must help their co-workers, clients, leaders, and decision-makers understand the practical applications of immersive tools.

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Upcoming VR Games 2023: New Releases On Quest, PC VR, PSVR 2 & More

Upload VR

Looking for upcoming VR games in 2023 and beyond? You've come to the right place. 2023 is becoming a pivotal year for VR. While the upcoming Apple Vision Pro isn't focused on gaming, PlayStation VR2 heralded big releases back in February, Quest 2 has numerous heavy hitters on the way and Meta Quest 3 is well positioned to continue to build on that success.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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Does XR have a Place in the Future of Work?

XR Today - Mixed Reality tag

 Watch on YouTube. XR Today’s Rory Greener hosts Digital Engagement Expert Mark Christianson. In this session we discuss the following: Avoiding device waste Building and distributing in-house XR enterprise solutions Challenges of distributed interoperable content Retaining emerging technology retention and championing XR Starting a conversation around XR 6) The enterprise Metaverse Thanks for watching.

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VRGames - Untitled Article

VRGames

Apple has finally revealed its high-end mixed reality headset, Vision Pro. But if regular Vision Pros aren’t quite your style, Caviar presents a luxury 18K gold version of the device–the CVS Edition.

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Revolutionizing The Auto Industry: Embracing The Circular Economy For A Sustainable Future

Bernard Marr

The automotive industry’s seismic shift away from internal combustion and towards electric vehicles (EVs) is creating opportunities for it to reinvent itself from the ground up. Traditional paradigms of design, manufacture, product lifecycle management, and partnership-building are all being reimagined with a focus on efficiency and sustainability. This new auto industry is built around the concept of a "circular economy.

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“High Roller-Style: Forging Ahead with Apple’s $40K Vision Pro!”

VRGames

Luxury accessory maker Caviar has announced plans to release a limited edition customized version of the Apple Vision Pro headset for an eye-watering $40,000. This ridiculous price tag is all part of their plan; they want to create a “work of designer art”, encrusted with 18K gold and leather headstraps and face pads.

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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“25 Summer must-plays for the PSVR 2: Get Ready to Experience Epic Gaming!”

VRGames

Read more about this here: [link]

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“Sizzle in the Summer with Scorching Deals on VR Games – Up to 40% Off!”

VRGames

Read more about this here: [link]

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