Tue.Feb 27, 2024

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Can Apple Put the Pro in Productivity?

AR Insider

Vision Pro's killer apps will be developed and determined in time. But there are already signs that it could revolutionize productivity. We examine the evidence. This post appeared first on AR Insider.

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HTC VIVE XR Elite Business Edition Gains AI, Productivity Features – MWC 2024

XR Today - Virtual Reality

Continuing the large wave of announcements and highlights from the Mobile World Congress (MWC) 2024 conference in Barcelona, Spain, HTC VIVE also introduced new enterprise immersive services for its XR Elite Bussiness Edition product. The new business features from HTC VIVE include a revamped VIVERSE platform ready for productivity and remote collaboration use cases, with new AI assistant features.

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’90s Classic ‘Tomb Raider’ is Coming to Quest & Pico in Unofficial Team Beef VR Port

Road to VR

Team Beef, the modding group behind a slew of unofficial VR ports of classic games, announced their next project is Tomb Raider (1996), which will bring the action-adventure game to standalone headsets Quest and Pico VR. Unlike the version playable through CitraVR , Team Beef says the BeefRaiderXR version will be a full VR port, which aims to include everything you’d expect: full 6DOF tracking, an immersive first-person POV, dual wielding weapons, and motion-triggered actions.

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Samsung Launches 12-Hi 36GB HBM3E Memory Stacks with 10 GT/s Speed

Anand Tech

Samsung announced late on Monday the completion of the development of its 12-Hi 36 GB HBM3E memory stacks, just hours after Micron said it had kicked off mass production of its 8-Hi 24 GB HBM3E memory products. The new memory packages, codenamed Shinebolt, increase peak bandwidth and capacity compared to their predecessors, codenamed Icebolt, by over 50% and are currently the world's fastest memory devices.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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Qualcomm’s Head of XR is Leaving at a Pivotal Moment for the Industry

Road to VR

Hugo Swart, General Manager and Vice President of XR at Qualcomm, has announced his departure from the company at a pivotal moment in the industry. Hugo Swart, who has been with Qualcomm for 20 years, this week announced that he’s leaving the company. Most recently, Swart has been the company’s GM & VP of XR for more than six years. Swart was a driving force behind the company’s Snapdragon XR series of chipsets, which currently power the vast majority of major headsets on t

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Sony to Shutter ‘Blood & Truth’ London Studio, Layoffs at ‘Horizon Call of the Mountain’ Studio

Road to VR

Sony Interactive Entertainment CEO Jim Ryan announced today that the company is laying off 900 PlayStation employees, or around eight percent of the company, which will affect a number of its first-party game studios. This includes the closure of Sony’s London Studio, which created VR action-adventure game Blood & Truth (2019). Ryan announced the news in a company-wide email today, noting that layoffs will affect a number of PlayStation studios across across the Americas, EMEA, Japan,

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Intel Brings vPro to 14th Gen Desktop and Core Ultra Mobile Platforms for Enterprise

Anand Tech

As part of this week's MWC 2024 conference, Intel is announcing that it is adding support for its vPro security technologies to select 14th Generation Core series processors (Raptor Lake-R) and their latest Meteor Lake-based Core Ultra-H and U series mobile processors. As we've seen from more launches than we care to count of Intel's desktop and mobile platforms, they typically roll out their vPro platforms sometime after they've released their full stack of processors, including

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Tomb Raider Getting Unofficial VR Port On Quest From Team Beef

Upload VR

Team Beef is developing an unofficial Tomb Raider VR mod for Quest and Pico. Announced last week, modding group Team Beef revealed it is planning to adapt the original Tomb Raider game using the unofficial #OpenLara remake by Timur Gagiev, also known as "XProger." This upcoming port adds a first-person viewpoint, full 6DOF tracking, motion-triggered actions and dual-wielding for weapons.

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Lenovo Unveils AI Laptop with Transparent Display at MWC

XR Today - Augmented Reality tag

Lenovo has introduced the AI-powered laptop with a transparent display at Mobile World Congress (MWC) 2024. HTC VIVE XR Elite Business Edition Gains AI, Productivity Features – MWC 2024 Taqtile Deepen Microsoft Support at MWC 2024 RealWear Unveil Thermal Imaging Smart Glasses at MWC ’24 Alongside the ThinkBook, Lenovo has also announced its new third, fifth, and sixth ‘T series’ AI notebook computers called ThinkPads.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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F1 24 Races Back Onto PC VR This May

Upload VR

F1 24 brings EA Sports' annual racing series back to PC VR on May 31. Following F1 22 and F1 23 , it's no surprise that F1 24 also features PC VR support. Promising an overhauled Career mode, EA Sports' Dynamic Handling system, and more, today's announcement tells us little else beyond the release date. There's currently no gameplay footage or screenshots.

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Lucerne University of Applied Sciences and Arts Advances with EON Spatial AI for an Enhanced Learning Journey

EON Reality

Embracing the Future of Education through Cutting-Edge XR Technologies IRVINE, CA – February 27, 2024 – EON Reality, the world leader in Augmented and Virtual Reality-based knowledge and skills transfer for industry and education , is excited to announce a groundbreaking upgrade at Lucerne University of Applied Sciences and Arts (LUASA). Serving a diverse student body of over 7,000 across six Central Swiss cantons, LUASA has embarked on a transformative journey by integrating EON Reality’s

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Switchback VR Studio Supermassive Reportedly Laying Off 90 Staff

Upload VR

Switchback VR studio Supermassive Games is reportedly laying off "roughly" 90 employees. Best known in VR for Until Dawn: Rush of Blood and The Dark Pictures: Switchback VR , British studio Supermassive Games is entering "a period of consultation" that the studio anticipates will result in redundancies following a restructure. Supermassive didn't confirm how many staff this affects, though Bloomberg (paywall) reports 150 employees were notified and "roughly 90" are at risk.

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EON Reality Advances Educational Technology in Bahrain with a National Initiative Featuring 10,000 Customized Courses and the Inauguration of the First Spatial AI Center

EON Reality

“Empowering Bahraini Education: XR and AI Shape Future Workforce with Immersive Learning. “ IRVINE, CA – February 26, 2024– EON Reality, a global leader in immersive learning technologies, is excited to announce a groundbreaking educational initiative in Bahrain. This initiative introduces the first Spatial AI Center in Bahrain, aiming to transform the educational experience for students and workers nationwide.

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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Taqtile Deepen Microsoft Support at MWC 2024

XR Today - Augmented Reality tag

This week, at the Mobile World Congress in Barcelona, Spain, Taqtile, a leader in AR instructional solutions, is showcasing its now deepened support of Microsoft services to boost the usability of its immersive solution in demanding industrial environments. The support allows Taqtile’s solution, Manifest, to adopt the Azure Private 5G Core into the AR instructional platform.

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EON Reality Expands its rollout in Iceland Targeting National-Rollout with 10,000 Tailored Courses with the Launch of Spatial AI Center and EON AI Autonomous Agents

EON Reality

“Empowering Iceland’s Future: EON Reality Launches Spatial AI Center to Revolutionize Education.” IRVINE, CA– February 27,2024 – EON Reality, a global leader in immersive learning technologies, is thrilled to announce the launch of a groundbreaking educational initiative in Iceland. This strategic partnership marks the introduction of the first Spatial AI Center in the country, aimed at transforming the educational experience for students and workers nationwide.

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Beat the Beats Review: Heavy Hitting VR Rhythm Action

Upload VR

Beat the Beats could become one of VR's best new rhythm games. Read on for our full review: When Beat Saber and Synth Riders continue showing significant longevity, new VR rhythm games have a tough job standing out in this crowded market. Developed by Parallel Circles, I consider Beat the Beats one of the strongest competitors in recent years. By swapping lightsabers and orbs for boxing gloves, it takes a more directly fitness-driven approach and I quickly found my rhythm.

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EON Reality Unveils Groundbreaking XR and AI-Driven Education Initiative in Chile

EON Reality

Embracing the Future of Learning with Cutting-Edge Technology Irvine, CA, February 27, 2024 – In a monumental stride towards redefining Chilean educational paradigms, EON Reality, a world leader in AI Assisted Virtual Reality and Augmented Reality-based knowledge transfer for education and industry, is thrilled to announce an ambitious educational endeavor.

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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Free-To-Play VRMMO Zenith: Nexus Relaunches Today

Upload VR

Zenith: Nexus relaunches the VRMMO today with a new free-to-play mode, Infinite Realms. Revealed earlier this month, Zenith: Nexus is the new collective name that combines the paid The Last City VRMMO and a new co-op mode, Infinite Realms. Describing the latter as a season-based procedural action-adventure RPG, Infinite Realms adds a revamped locomotion system and redesigned social playground, using the City Plaza as your main hub.

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EON Reality Advances Comprehensive Educational Program in Andorra with 10,000 Customized Courses, Inaugurates First Spatial AI Center, and Introduces AI Autonomous Agents

EON Reality

“Empowering Andorra’s Future: XR and AI Reshape Education for Tomorrow’s Opportunities. “ IRVINE, CA – February 26, 2024– EON Reality, the world leader in virtual and augmented reality-based knowledge transfer for industry and education, announces a groundbreaking educational initiative in Andorra. This initiative marks the introduction of the first Spatial AI Center in Andorra, revolutionizing the educational experience for students and workers nationwide.

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Zac Duff (JigSpace) on Embodied Cognition and Leveraging AI + Spatial Computing to Transform Communication

The AR Show

Zac Duff is the co-founder and CEO of JigSpace, a company focused on making it simple to create and share 3D instructions for anything, or, as their tag line suggests, making the hard to explain hard to forget. If you’ve watched the introduction of the Apple Vision Pro, or seen the demos or device itself, then you’ve had a glimpse of JigSpace when you saw the beautifully rendered Formula F1 car with the animation of the airflow around the wings and body.

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EON Reality Advances in Trinidad and Tobago with Nationwide Launch of 10,000 Customized Courses, Inauguration of Spatial AI Center, and Introduction of EON AI Autonomous Agents

EON Reality

“Empowering Trinidad and Tobago’s Future: XR and AI Reshape Education for Tomorrow’s Leaders.” IRVINE, CA – February, 26, 2024 – EON Reality, a pioneering enterprise in virtual learning technology, excitedly unveils a landmark educational endeavor in Trinidad and Tobago. Aiming to revolutionize the learning landscape, this venture marks the country’s inaugural Spatial AI Center, poised to redefine the educational path for both students and professionals across

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Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?

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Editorial: Why I Will No Longer Be Writing about ANY Blockchain-Based Virtual Worlds and Social VR Platforms on This Blog

Ryan Schultz

Stick a fork in it; it’s done (image by Pete Linforth from Pixabay ) Yesterday, as a first step in pruning my long-neglected list of metaverse platforms , I decided to cut off a whole branch. I deleted the entire subsection on those virtual worlds and social VR platforms which incorporated blockchain, cryptocurrencies, or Non-Fungible Tokens (NFTs).

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EON Reality Announces Major Expansion in Mexico with 10,000 Customized Courses and New Spatial AI Center

EON Reality

“Transforming Mexico’s Education: XR and AI Prepare Students for Future Success.” IRVINE, CA – February 26, 2024– EON Reality, a global leader in immersive learning technologies, is thrilled to announce the launch of a groundbreaking educational initiative in Mexico. This strategic partnership marks the introduction of the first Spatial AI Center in the country, aimed at transforming the educational experience for students and workers nationwide.

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Future Forward: How Virtual & Mixed Reality Are Changing the Face of Training for the Trades, Healthcare, & Sports

Oculus

From people looking to master a new trade to surgeons striving to reach the top of their game to injured athletes maintaining their skills and.

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EON Reality Advances Educational Landscape in Malaysia with 10,000 Customized Courses and New Spatial AI Center

EON Reality

“Empowering Malaysia’s Future: EON Reality Redefines Education with Spatial AI Center Launch.” IRVINE, CA – February 27,2024– A leading force in immersive educational technologies, EON Reality, is thrilled to unveil a groundbreaking educational program in Malaysia. With the introduction of the nation’s premier Spatial AI Center, this initiative is set to transform the learning journey for students and professionals across Malaysia.

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How Digital Transformation will Bend the Curve of the Linear Economy Toward the Circular

Speaker: Bruce Armstrong Taylor, Co-Founder & Managing Director of SmartNations Foundation, Jimmy Jia, Venture Partner at Pi Labs, Fabienne Durand, Senior Advisor to the SmartNations Foundation, & Roger Strukhoff, Executive Director of the Tau Institute

The Climate 4.0 Economy. Climate change is here. We see it in many ways already. Weather catastrophes: Texas freezing over, the wildfires of California, the increasingly unpredictable violence and frequency of hurricanes, the rapid melting and disappearance of polar ice caps. Much more evidence all around us. What can we do in our corporate organizations, in our homes and communities, to change the current course?