Wed.Jan 24, 2024

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Killabears Kills It With AR

AR Insider

Killabears was one of the first brands to try out Snap's In-Lens Digital Goods program. As a digital collectible, it was a natural fit. and the results show. We talk to the company to break down the campaign lessons & learnings. This post appeared first on AR Insider.

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VR is Getting an Official ‘Dungeons & Dragons’ Game from ‘Demeo’ Studio

Road to VR

Resolution Games, developers behind VR tabletop game Demeo (2021) , announced it’s working with Hasbro and Wizards of the Coast to create a VR game set in the Dungeons & Dragons universe. We don’t know much about the game for now—including release date, name, or specific VR platforms—however Resolution Games tells Road to VR it should interest “anyone in the world of digital tabletop games.” Rightfully so, as the studio is known for creating the D&D -inspired tabl

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Microsoft Mesh for Teams is now Available on Meta Quest Headsets

XR Today - Virtual Reality

Today, Microsoft is making its long—awaited Mesh for Teams immersive VR meeting platform available for enterprise end users. The service is now available for clients, allowing them to access Microsoft’s dynamic virtual remote meeting solution via desktop or Meta Quest headsets. The new addition to Microsoft’s popular remote meeting service provides Teams users with immersive virtual meeting rooms and customizable avatars ready to suit a variety of use cases.

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‘Ghosts of Tabor’ Earned $10M Before Even Reaching the Main Quest Store

Road to VR

Ghosts of Tabor , the VR extraction shooter in early access, is coming to the main Quest Store next month. It’s been such a hit that it’s managed to amass over $10 million during its time on Quest App Lab and Steam Early Access. Beyond Frames Entertainment and Combat Waffle Studios announced Ghosts of Tabor is coming to the main Quest Store on February 8th.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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Official Dungeons & Dragons VR Game Announced By Demeo Studio

Upload VR

Dungeons & Dragons will receive an official VR game. Announced today by Resolution Games, the publisher is collaborating with Hasbro and Wizards of the Coast for an officially licensed Dungeons & Dragons VR game. The news follows the Swedish team's work on Demeo , the co-op digital fantasy tabletop adventure we previously named our 2021 Game of the Year , and last year's PvP spinoff, Demeo Battles.

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Is Meta Getting Close To Bringing Its Photorealistic 'Codec Avatars' To Quest?

Upload VR

A firmware finding suggests Meta is well on the way to bringing its photorealisic 'Codec Avatars' to its Quest headsets. Codec Avatars is Meta's long-running research & development project aiming to revolutionize remote communication by achieving truly convincing photorealistic avatars driven in real-time by headsets with face tracking sensors, and eventually glasses too.

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MLCommons To Develop PC Client Version of MLPerf AI Benchmark Suite

Anand Tech

MLCommons, the consortium behind the MLPerf family of machine learning benchmarks, is announcing this morning that the organization will be developing a new desktop AI benchmarking suite under the MLPerf banner. Helmed by the body’s newly-formed MLPerf Client working group, the task force will be developing a client AI benchmark suit aimed at traditional desktop PCs, workstations, and laptops.

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Rec Room 'Can’t Justify' The Cost Of PSVR 2 Port

Upload VR

Rec Room "can't justify" the costs for a PSVR 2 port, according to its co-founder. While Rec Room is available on most platforms, including flatscreen on PS5 and the original PSVR , it's been notably absent from Sony's latest headset. In a Reddit AMA , Rec Room's CCO and co-founder, Cameron Brown, confirmed there are "no current plans" for a PSVR 2 port, explaining they "would love" to port it but "haven't found a way to make it make economic sense.

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Taqtile Manifest to Support Microsoft’s Mixed Reality Toolkit

XR Today - Mixed Reality tag

This week, AR instructional solutions provider Taqtile announced official support for Microsoft’s Unity-based Mixed Reality Toolkit 3 (MRTK3) in a move to broaden the usability of its Manifest application ready for a “growing number” of OpenXR devices in 2024. The firm also states that as several new headsets are emerging on the market this year, from Apple’s confirmed Vision Pro to rumoured devices from Samsung, the move to support MRTK3 prepares taqtile for an increas

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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Soon you’ll be able to play Dungeons & Dragons in VR… if you want

TechCrunch VR

Wizards of the Coast and Resolution Games have announced their collaboration to bring Dungeons & Dragons to virtual reality. The decades-old tabletop roleplaying game has become increasingly popular over the last several years, in large part due to third-party content creators like Critical Role and Dimension 20, in which ensemble casts play D&D to create […] © 2023 TechCrunch.

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Could 2024 be XR’s Mainstream Moment, or will it be Another Metaverse Crash?

XR Today - Mixed Reality tag

The Apple Vision Pro is just around the corner; next week, the major computing firm is set to debut the product for US customers following years of leaks and teasers. Apple’s entry into the market could mean several things; with the brand’s near cult-like following, XR device adoption could skyrocket, and more eyes than ever may become drawn towards Apple’s spatial productivity mission.

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Ghosts Of Tabor Reaches Main Quest Store In February After Reaching $10 Million Revenue

Upload VR

Ghosts of Tabor leaves App Lab for the main Quest store next month. Developed by Combat Waffle Studios, Ghosts of Tabor initially launched last March in early access on Quest and Steam , offering an extraction-based VR FPS survival game with PvP and PvE modes. Previously released through Quest App Lab , Meta's alternative store with more experimental content and less visibility, it's now moving onto the main Quest store on February 8, 2024.

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Asus Launches USB4 Add-In-Card: Two 40 Gbps Ports for Desktops

Anand Tech

Asus has introduced a USB4 PCIe add-in-card for the company's desktop motherboards, allowing users to add two USB4 ports to their systems. The card can be used to connect up to four devices and a display to each of its ports, and can even be used to charge laptops that support USB charging. The Asus USB4 PCIe Gen4 Card is based on ASMedia's ASM4242 controller and supports two USB4 ports at 40 Gbps data rates, with up to 60W USB Power Delivery.

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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VR Superhero Sim Project Demigod Secures Full Release Date On Quest & PC VR

Upload VR

Project Demigod enters full release soon on Quest and Steam. Developed by Omnifarious Studios, we previously learned during last month's UploadVR Winter Showcase that the superhero simulator would receive a full launch in 2024. Currently available on Quest App Lab and Steam Early Access , publisher Fast Travel Games announced that Project Demigod enters full release next week, accompanied by a new content update.

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Ready for Action: VR Extraction Shooter ‘Ghosts of Tabor’ Graduates to the Meta Quest Store on February 8

Oculus

Following nearly a year of basic training on App Lab, Beyond Frames Entertainment and Combat Waffle Studios have set their sights on the Meta Quest Store for their critically acclaimed VR extraction shooter Ghosts of Tabor. The game will graduate from App Lab on February 8 on Meta Quest, and continues to be available in Early Access on Steam. Releases on PlayStation VR2 and Pico will follow later this year.

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Jay Saw WILD VR at CES w Quest 3, Pimax & Apple Vision Pro Knockoffs

Full Dive Gaming

Quest 3 & VR Podcast discussing Apple Vision Pro Release Date, Pre Orders, Launch Price, VR Games and MORE!! 0:00 VR Podcast Intro 1:16 SPICY Question? 4:08 Movies as VR Games? 5:14 VR at CES 7:36 When will Quest 2 Support Drop?? 9:18 If DOGS Used VR?? 9:39 Apple and SPATIAL Computing? 11:43 Pick Your Poison!! 12:31 BoboVR's Reputation? 15:06 VR News Section 15:26 Apple Vision Pro PRE ORDERS 21:31 Bulletstorm VR on Quest 3 29:03 Will we EVER GET This VR Game??

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A Look at Microsoft 365 PWAs on Meta Quest

Oculus

You know what we love? Spreadsheets! 📊 And with Microsoft 365 progressive web apps (PWAs) for the Meta Quest Platform, we can get our fix in VR and MR.

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.