Fri.Aug 04, 2023

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The Art Of Designing Impossible Experiences

AR Insider

The Void co-founder Curtis Hickman has written a new book that dives into the art of illusion, whether by hand or headset. Charlie Fink dives into the book's biggest moments and lessons. This post appeared first on AR Insider.

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I Expect You To Die 3 Is Coming Soon To VR Headsets

VRScout

Welcome back, agent. Earlier this week, developer Schell Games revealed that a third entry in the popular I Expect You To Die franchise is coming to VR headsets, and based on the new mixed reality trailer, we have a lot more deadly hijinks to look forward to. In I Expect You To Die 3: Cog in the Machine , you’ll once again take on the role of a world-class secret agent tasked with stopping the nefarious Dr.

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Talespin Launches AI Lab for Product and Implementation Development

ARPost

Artificial intelligence has been a part of Talespin since day one but the company has been leaning more heavily into the technology in recent years including through internal AI-assisted workflows and a public-facing AI development toolkit. Now, Talepsin is announcing an AI lab “dedicated to responsible artificial intelligence (AI) innovation in the immersive learning space.

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Spy Puzzler ‘I Expect You To Die 3’ Release Dates Revealed for Quest & SteamVR, New Trailer Here

Road to VR

Schell Games announced that I Expect You to Die 3: Cog in the Machine is coming soon on Quest, with its PC VR launch coming in September. On Quest, IEYTD 3 is set to launch August 17th, while it’s slated to arrive only a few weeks later on SteamVR, coming on September 28th. Like in the previous two I Expect You To Die games, the third entry in the series again tosses the player into escape room-style puzzles, requiring quick wits to defy a host of deadly traps.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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Meta Quest 3 FCC Approval Confirms 6GHz Wi-Fi 6E

Upload VR

The Quest 3 headset has been approved by the US FCC. The FCC is the US regulatory agency with responsibility over wireless frequency use. Its approval is necessary to sell a device with wireless capabilities in the US market. While the filing documents don't explicitly say 'Quest 3', the headset's strap arm with its new curved speaker is clearly depicted in the Label Location document, and in the same place as Quest 2's regulatory information label.

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Three Vision Pro Takeaways from Apple’s Latest Earnings Call

XR Today - Augmented Reality tag

Given its dramatic arrival into the front row of the XR space, it is easy to forget that Apple ‘s Vision Pro has been public knowledge for just barely two months. Its reveal has prompted oceans of excitement, fascination — and, inevitably, some scepticism. Apple’s quarterly earnings call this week was not only the first since the Vision Pro’s announcement but an opportunity for Apple to distribute further information about the coveted product.

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Inter Solar 83 Mixes 80s & Space Exploration On PC VR Next Year

Upload VR

Inter Solar 83 takes us to the stars with an 80s aesthetic, merging survival and space exploration on PC VR next year. Created by solo developer Joe Chisholm ( Go For Launch: Mercury ) at First Time Games, Inter Solar 83 tasks you with spaceship management to stay alive through wits and resourcefulness. "Perform repairs, conduct research, and craft resources while journeying between stars," explains the developer in a press release.

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“Is the Lynx-R1 AR/VR Headset Running Out of Time?”

VRGames

The highly anticipated Lynx-R1 standalone AR/VR headset has finally entered the production phase, after almost two years since its launch on Kickstarter. The first units are currently being produced by Compal, according to French startup Lynx.

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Spotselfie Earns 7 Patents to Innovate AR Advert Metaverse

XR Today - Augmented Reality tag

Real-world social metaverse Spotselfie has received seven novel continuation patent applications, it revealed this week. Filed in 2016, the intellectual properties (IPs) will expand the company’s patents from its six current ones and five in process. The latest IP round aims to provide additional features to innovate systems and methodologies powering the platform.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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A Definitive XR Guide to Gamescom 2023

AIXR

The digital realm is expanding, and with every passing year, the lines between reality and virtuality blur just a little more. This year , Gamescom 2023 , the behemoth of video game conventions, is testament to this evolution. As the world’s largest event for computer and video games, and heralded as Europe’s most extensive business platform for the games industry, it’s no surprise that XR (Extended Reality, encompassing both VR and AR) is taking center stage.

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Big News from Qualcomm, Apple, Meta, and Magic Leap

XR Today - Mixed Reality tag

The second half of 2023 is looming. With it will come a new wave of announcements from XR and emerging technologies firms looking to wow audiences and get ahead of the pack heading into the new year. Major immersive technology firms such as Meta and Qualcomm are gearing up showcase events highlighting recent marketplace innovations. With the market kicking off with a whimper, not a bang at the start of the year, the tide appears to be turning heading into 2024.

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“Try On Both Sides of the Gender Coin with this VR Journey!”

VRGames

Body of Mine is an award-winning, immersive virtual reality (VR) experience created by Cameron Kostopoulos. It offers users a unique way to explore gender identity and connect with marginalised members of the LGBTQ+ community.

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Cloud Provider Gets $2.3B Loan Using Nvidia's H100 as Collateral

Anand Tech

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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“You’re About to Experience Double the Fun – ‘I Expect You To Die 3’ Launches August 17!”

VRGames

Good news, Agent! The third installment of the popular virtual reality puzzle game I Expect You to Die is just weeks away from full release.

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THE FUTURE OF SPATIAL AI: EON REALITY’S EXTENDED WORLD TOUR ARRIVES IN CALIFORNIA

EON Reality

A crucial opportunity to stay ahead of the curve and embrace the transformative power of Spatial AI. IRVINE, CA, August 4, 2023 – EON Reality, the world’s premier provider of AI-driven Augmented and Virtual Reality solutions, is thrilled to announce its next stop on the highly anticipated Extended World Tour: Irvine, California. The event , taking place on August 11, 2023, invites enthusiasts and professionals to explore the vast landscape of Spatial Artificial Intelligence (AI).

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“Why 6 Years On & 3 Offscreen Has Yet to Launch Meta Connect Into VR Wonderland!”

VRGames

Read more about this here: [link]

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Fake Or Fact? The Disturbing Future Of AI-Generated Realities

Bernard Marr

Artificial Intelligence (AI) is thoroughly engrained in our lives now. In fact, it has been for some time – just mostly below the surface. Every time in the last decade that we’ve searched the internet or browsed Netflix for movies, we’ve used AI. It’s there when we use navigation apps to get us from A to B, and when we use camera filters to give ourselves a smooth complexion or rabbit ears.

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.