Tue.May 16, 2023

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Play A Puzzle-Solving Canine In VR Game HUMANITY

VRScout

Guide humanity to safety in this “paw-some” VR action-platformer. Available now on PC VR and PlayStation VR headsets, HUMANITY is a uniquely-crafted VR puzzle-action game that puts you in the shoes (paws?) of a supernatural Shiba Inu tasked with guiding hordes of people through a series of increasingly-elaborate stages, each of which features their own challenges to overcome.

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A Demo and Fresh Look at Campfire

ARPost

For the last few years, Campfire 3D has been expanding the world of “holographic collaboration” with a custom headset and base station as well as software that works in headset-based mixed reality and virtual reality, mobile-based augmented reality, and now on desktop 3D. The company is currently launching new hardware and a new product package, so we spoke with CEO and co-founder Jay Wright for a software demo and an explanation of the new release.

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Campfire Unveils Its Holographic Collaboration System

VRScout

Collaborating with teammates in a virtual space is as easy as opening a Google Doc. We’ve seen our fair share of remote collaboration tools powered by immersive technology over the past few years, from Horizon Workrooms , Meta’s virtual coworking platform for Quest headsets, to Spatial’s augmented reality (AR) holograms. Today, we learned of a new AR-powered coworking platform available now to businesses and teams, the Campfire holographic collaboration system.

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Apple Analyst Ming-Chi Kuo Confident in WWDC Headset Unveiling, 2nd Gen Expected in 2025

Road to VR

Independent tech analyst Ming-Chi Kuo says Apple’s highly anticipated mixed reality headset is very likely set for its reported Worldwide Developers Conference (WWDC) unveiling in June. Another generation is also in the pipeline, Kuo maintains, which he suggests may come at some point in 2025. Kuo, a long-time Apple analyst and respected figure in supply chain leaks, says in a Medium post it’s “highly likely” we’ll see an unveiling at WWDC.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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Is AI the History Eraser Button?

AR Insider

Soon we will be able to train a model of ourselves to run a virtual being that can convincingly move and speak like us. What are the implications for this inevitable outcome? Charlie Fink projects the possibilities. This post appeared first on AR Insider.

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Augmented Reality Market Share Analysis

Gravity Jack

It’s been said before, but it’s worth repeating. Augmented Reality (AR) is a rapidly growing technology that is expected to have a significant impact on multiple industries over the next decade. There are several reports out there predicting what impact AR will have on various industries, so we’ve gone ahead and put together a breakdown of AR’s potential market share over the next few years: Market size in 2021: According to a report by MarketsandMarkets , the global AR m

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How To Build A Responsible Metaverse: Responsibility and Ethics in the Metaverse

XR Today - Mixed Reality tag

As interest in metaverse environments continues to grow, governments, companies, and consumers alike are becoming more concerned not just with what the metaverse can do, but how it will be built. Though the metaverse is still a nascent concept to most, many market leaders and innovators agree that this new digital landscape will define the future of our digital experiences.

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SeeSignal Vizualizes Your Wi-Fi Weak Spots In Mixed Reality

Upload VR

SeeSignal visualizes your Wi-Fi signal strength in a unique way, using mixed reality. It's developed by BadVR , which also makes VR data analytics visualization tools for enterprise customers. When you first open the app you'll see floating transparent bars throughout your home. Walking up to each bar and touching it with your hand, you'll see it fill with a color shade from green to red representing signal strength.

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Voltage Lockdown: Investigating AMD's Recent AM5 AGESA Updates on ASRock's X670E Taichi

Anand Tech

It's safe to say that the last couple of weeks have been a bit chaotic for AMD and its motherboard partners. Unfortunately, it's been even more chaotic for some users with AMD's Ryzen 7000X3D processors. There have been several reports of Ryzen 7000 processors burning up in motherboards, and in some cases, burning out the chip socket itself and taking the motherboard with it.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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Apple Trademarks 'xrOS' Ahead Of Expected June Headset Reveal

Upload VR

An Apple-linked company applied to trademark 'xrOS' in New Zealand. Spotted by The Verge's Parker Ortolani , the word mark uses Apple's SF Pro typeface and was filed by Deep Dive LLC, a firm believed to be a shell company of Apple. Apple often uses shell companies to file trademarks ahead of launches, including macOS version names. Apple's headset operating system was seemingly originally called realityOS, and the company actually filed to trademark this last year, also through a shell company.

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Nreal to Rebrand as Xreal

XR Today - Augmented Reality tag

This week, rumours are swelling, indicating that Chinese smart glasses firm Nreal may rebrand, changing the company’s name to Xreal. The move follows a long-standing legal dispute with Epic Games, who took Nreal to court over the use of similarly titled services. While Nreal has not yet made an official statement regarding a potential rebranding, many clues are leading industry analysts to believe that a significant name change announcement is coming.

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Oculus Founder Palmer Luckey Saw 'Earlier Version' Of Apple Headset: 'It Is Excellent'

Upload VR

Oculus founder Palmer Luckey says he saw an "earlier version" of the unannounced Apple headset. "The Apple headset is very, very good," Luckey said. "I have not seen the final headset, but I have seen an earlier version of the headset and it is excellent. It is gonna be a huge deal." The comments come from a May 4 Twitter Spaces interview , highlighted by Reddit user u/rogeressig , between Luckey and Peter Diamandis, Executive Chairman of non-profit organization XPRIZE.

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How Will The EU’s Decision Affect the Microsoft-Activision Deal?

XR Today - Mixed Reality tag

European Union (EU) regulators have backed the Microsoft-Activision Blizzard acquisition, the European Commission revealed on Monday. If successful, the deal has set a precedent for Microsoft to become the largest gaming buyout in history. The deal, valued at $69 billion USD, will allow the Redmond, Washington-based firm to buy the latter company. However, the deal initially raised red flags over reported anti-competitive practices.

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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Meta Tests Members-Only Horizon Worlds

Upload VR

Meta Horizon Worlds is testing members-only worlds, enabling the platform to be used by clubs, groups, and communities. Members-only worlds are progressing to a closed beta after beginning as an alpha test in January. Meta says the feature could be used to "host a book club, gather a gaming group", or "organize a support group". These worlds are persistent, and continue to exist even when no one is online.

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Micron Updates Data Center NVMe SSD Lineup: 6500 ION TLC and XTR SLC

Anand Tech

Micron is expanding its data center SSD lineup today with the introduction of two new products - the 6500 ION and the XTR NVMe SSDs. These two products do not fall into any of their existing enterprise SSD lineups. They are meant to fill holes in their product stack for high-capacity and high-endurance offerings. While the Micron 6500 ION is a TLC drive with QLC pricing, the XTR NVMe SSD is a SLC offering.

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Hands-On: Red Matter 2 Hits New Heights On PSVR 2

Upload VR

Red Matter 2 brings a visual stunner to PlayStation VR2 this week. Boasting native 120fps support, improved visuals and more, it's the definitive version of this VR sci-fi adventure. Here are our full impressions. Almost a year later, I'm still astonished by what Vertical Robot achieved with Red Matter 2 , especially on Quest 2 and Pico 4. By taking advantage of each headset's individual strengths , it delivered both an engaging Red Matter sequel and strong graphical fidelity for standalone hard

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Solidigm D5-P5430 Addresses QLC Endurance in Data Center SSDs

Anand Tech

Solidigm has been extremely bullish on QLC SSDs in the data center. Compared to other flash vendors, their continued use of a floating gate cell architecture (while others moved on to charge trap configurations) has served them well in bringing QLC SSDs to the enterprise market. The company realized early on that the market was hungry for a low-cost high-capacity SSD to drive per-rack capacity.

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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From Diagnosis To Treatment: 10 Ways AI Is Transforming Healthcare

Bernard Marr

AI is poised to revolutionize how we approach and address global health challenges. Dive into this post to explore the top 10 ways AI is positively impacting the healthcare landscape. The potential of artificial intelligence to reshape industries is immense — and healthcare is one of the most promising areas for its application. AI-driven solutions are poised to revolutionize the way we approach global health challenges, from disease diagnosis to personalized treatment.

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Augmented Reality Market Share Analysis

Gravity Jack

It’s been said before, but it’s worth repeating. Augmented Reality (AR) is a rapidly growing technology that is expected to have a significant impact on multiple industries over the next decade. There are several reports out there predicting what impact AR will have on various industries, so we’ve gone ahead and put together a breakdown of AR’s potential market share over the next few years: Market size in 2021: According to a report by MarketsandMarkets , the global AR m

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How To Transform Your Company with a VR Training Program

VRPlayin

In a fast-paced world, staying ahead of the curve requires a focus on employee training. We will explore how a VR training program can transform a company. The Power of VR Training When it comes to training, the traditional methods have their limitations. Indeed, they often fail to fully engage employees or provide hands-on experience. On the other hand, VR offers an immersive, interactive environment where employees can learn and practice new skills in a safe, controlled setting.

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Traditional Performing Arts Meets Mixed Reality

CraneMorley

Back to Blog Page Thanks to the rapid advancement of technology, life seems to be changing every day. The first of its kind is something we have been saying a lot when it comes to Mixed Reality. The next first of its kind application and use case with Mixed Reality is happening in the space of theater and performing arts. October 3rd (Monday) to 25th (Tuesday) 2022 marked the first use of Mixed Reality in theater and performing arts.

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Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?

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Essential Brand Activation Metrics for Measuring Success

VRPlayin

Measuring the success of your brand activation campaigns is crucial for understanding their impact and optimizing future efforts. By focusing on key brand activation metrics, you can gain valuable insights into your campaign’s effectiveness. It also allows you to make data-driven decisions for improvement. In this post, we’ll explore the essential metrics to track for brand activation success.

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Karl Guttag (KGOnTech) on the Many Hurdles to µLED and Broad AR Adoption

The AR Show

Karl Guttag, is an industry analyst, speaker and the author of KGOnTech, a technology blog at kguttag.com. Karl has 40 years of experience in Graphics and Image Processors, Digital Signal Processing, and memory architecture, as well as micro displays, for use in Heads Up Displays and AR glasses. He’s received 150 patents related to these technologies and many billions of dollars of revenue attributed to those inventions.

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“Google’s ‘Magic Window’: A Peek at The Video Call Revolution!”

VRGames

Google’s Project Starline is ushering in a new era of remote communication, making it possible to talk with people from far away locations as if they were right there in front of you.

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VR Fitness Insider Podcast – Episode 12: HOLODIA

VR Fitness

Continue reading on VR Fitness Insider.

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How Digital Transformation will Bend the Curve of the Linear Economy Toward the Circular

Speaker: Bruce Armstrong Taylor, Co-Founder & Managing Director of SmartNations Foundation, Jimmy Jia, Venture Partner at Pi Labs, Fabienne Durand, Senior Advisor to the SmartNations Foundation, & Roger Strukhoff, Executive Director of the Tau Institute

The Climate 4.0 Economy. Climate change is here. We see it in many ways already. Weather catastrophes: Texas freezing over, the wildfires of California, the increasingly unpredictable violence and frequency of hurricanes, the rapid melting and disappearance of polar ice caps. Much more evidence all around us. What can we do in our corporate organizations, in our homes and communities, to change the current course?