Tue.Aug 15, 2023

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7 Years Of The Ghost Howls!

The Ghost Howls

Today my blog becomes 7 years old. I think that the moment I decided to start it, that August, 15th of 2016 , has been a “Sliding Doors” moment of my life. I just started it to follow a suggestion from Tommaso Di Bartolo using a free template on WordPress.com, thinking that nothing would have happened and no one would have cared. Instead here I am, some years after, with this blog still up and running, and with lots of new friends I have only thanks to this platform , which helped me

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Can Snap Challenge Google in Visual Search?

AR Insider

Visual search is a subset of consumer AR – the broader category where Snap maintains a lead. This mostly involves AR lenses but increasingly its visual search play: Snap Scan. Can it compete with Google Lens? This post appeared first on AR Insider.

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Meta Appears to be Readying a Quest 3 Charging Dock to Streamline Usage

Road to VR

A new charging dock from Meta, apparently for Quest 3, has been revealed through regulatory certification. As with Quest Pro’s dock, the goal of the new dock is certainty to streamline headset usage by encouraging users to keep it charged and always up-to-date. Friction in VR—all of the clunk associated with putting a thing on your head, fitting it, then, going through menus to get to the software you want to use—is a tough challenge the industry has been slowly chipping away at over many

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Businesses are Leveraging GenAI-Ready VR Training Tools Today

XR Today - Virtual Reality

Generative AI is here to stay. With major technology firms like Meta, Google, and Microsoft investing millions into the emerging space, enterprise end-users are already feeling the innovative presence of genAI – and there is more to come. In the XR space, genAI commonly sees inclusion alongside immersive applications at all levels of XR integration, from developmental to delivery to adoption.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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OpenSim hits record high land area

Hypergrid Business

OpenSim’s public grids hit a record high this month with its largest land area ever, the equivalent of 127,958 standard regions. This was an increase of 2,252 regions compared to last month. Meanwhile, the total number of registered users on public OpenSim grids increased by 7,440 and the total number of active users rose by 666. This was despite the fact that several grids did not report their stats this month, including The University of St Andrews’ School of Computer Science , wh

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Here Are The Essential Skills For A Chief AI Officer

Bernard Marr

In today’s data-driven and AI-centric corporate environment, the role of the Chief AI Officer (CAIO) has evolved from a niche position to a strategic imperative for many organizations. The rise of this position signifies the growing importance of artificial intelligence in reshaping business models, optimizing operations, and forging new frontiers.

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Meta Quest 3: Price, Specs, Features, Release & Everything We Know So Far

Upload VR

Meta Quest 3 was revealed June 2023 and it'll ship fall 2023 starting at $500 from the companies formerly known as Facebook and Oculus. Here's everything we know about Quest 3 so far. Meta formally unveiled Quest 3 earlier this year after months of hints. The announcement came just a few days before Apple revealed Vision Pro , its own entry into the headset market.

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OWC Teams Up with Frore for 32TB and 64TB SSD Devices

Anand Tech

OWC and Frore Systems demonstrated silent 32 TB and 64 TB solid-state storage devices that use Frore's AirJet Mini coolers at the Flash Memory Summit 2023. Both devices promise consistently high performance while remaining completely quiet. Furthermore, using Frore's AirJet cooling systems opens doors to high-capacity SSD storage solutions that do not use fans.

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Major Pico 4 Update Improves Hand Tracking, Adds System Auto-Update, And More

Upload VR

The latest Pico OS update brings a range of improvements to ByteDance's standalone VR headset. Pico OS 5.7 improves the headset's controller-free hand tracking quality, specifically reducing jitter and improving accuracy and stability. I tried out hand tracking in the home environment on the new OS version and found this to be true, though the latency still feels significantly higher than Meta's hand tracking on Quest.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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Is the HoloLens 3 Closer Than we Think?

XR Today - Mixed Reality tag

Microsoft is notably quiet regarding its immersive products. While the firm is introducing more minor updates for its XR product and service portfolio, it is not as present in the market as in years past, when the HoloLens 2 device first landed. However, following ups and downs, Microsoft’s long-awaited MR device may be closer than audiences think.

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New Dead Hook Update Lets You Brutally Tear Apart Demons

Upload VR

Dead Hook's first major update lets you directly tear apart demons. Called the 'Tear Apart' update, this new patch lets you rip through enemies with your hands, also adding a melee combat tutorial to show you how. It also introduces five new Elite enemies and two new ancient weapons; a plasma gun called the 'Overthrower' and an 'Annihilator' SMG. Further balancing changes are detailed here.

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Unveiling Llama 2: Meta and Microsoft’s Game-Changer in AI

TechPrior

In a significant leap forward in the AI landscape, Meta has joined forces with Microsoft to unveil Llama 2, the next generation of open-source large language models. This move marks a significant stride in the rapidly advancing field of generative AI, with Llama 2 set to be a game-changer in the tech industry. Llama 2 , the successor to the widely popular Llama, is designed to drive modern chatbots like OpenAI’s ChatGPT and Bing Chat.

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The Wizards - Dark Times: Brotherhood Remasters The Magical Adventure This Fall

Upload VR

The Wizards - Dark Times will receive the free 'Brotherhood' update this fall, adding co-op and other improvements to the spellbinding action adventure. Developed by Carbon Studio, The Wizards - Dark Times first released three years ago, set in the plague-ridden realm of Meliora. Carbon's teased co-op since 2021 and two years on, it's happening. Supporting three players as either Frost, Fire or Storm mages, each character features a separate skill tree.

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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The 9 Most Anticipated AR Glasses of 2023 and Onwards

TechPrior

The realm of Augmented Reality (AR) is undergoing a transformative phase. As industries and consumers alike embrace the potential of AR, the market for AR glasses is burgeoning. This article presents a curated list of the top 9 AR glasses that promise to redefine our digital interactions in 2023 and beyond. 1. Apple Glasses Apple’s venture into AR glasses is a culmination of its commitment to innovation.

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#1248: Tribeca Games Curator Casey Baltes Recaps the 2023 Selection of 2D Indie Games

Voices of VR

This year, the seven games that were a part of the Tribeca Games selections were co-located with the 13 Tribeca Immersive experiences at Spring Studios. I had a chance to unpack each of the games with Casey Baltes who curated the selection and serves as the Vice President of Tribeca Games & Immersive at Tribeca […] This year, the seven games that were a part of the Tribeca Games selections were co-located with the 13 Tribeca Immersive experiences at Spring Studios.

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`Binge-Worthy Quest 2 Apps: Pico 4 has 75% of the Top 20 Rated Now Available!`

VRGames

In the ever growing market for stand-alone virtual reality (VR) technology, platform competition is on the rise. Pico has been working towards making a big push in consumer VR with the launch of their flagship device, the Pico 4. This dedicated effort has resulted in top VR content becoming available on their store.

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Revolutionizing Workforce Training with HoloLens-Based Training Library

CraneMorley

Back to Blog Page In an era of rapid technological advancement, industries across the spectrum are grappling with the challenge of bridging the skill gap and preparing their workforce for the future. The gas industry, undergoing significant growth and change, is no exception. Enter the groundbreaking initiative: the HoloLens-Based Training Library, developed in conjunction between NYSEARCH and CraneMorley.

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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#1247: The Branching Narrative Architecture of “The Expanse: A Telltale Series” Featured at Tribeca Games

Voices of VR

The Expanse: A Telltale Series is a 5-part, 2D narrative game series that’s a prequel to the Amazon TV and book series. I had a chance to play through the first 90-minute episode at Tribeca Games, and then unpack it with game director Stephan Frost of Deck Nine Games. It’s published by Telltale, which is […] The Expanse: A Telltale Series is a 5-part, 2D narrative game series that's a prequel to the Amazon TV and book series.

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Take the Ultimate Joy Ride In BMW’s Virtual M4 Coupe!

VRGames

BMW is taking the mixed reality experience to a whole new level with its M4 Competition Coupé. Now, drivers can feel the car’s nuances and interact with its surroundings while wearing an immersive headset on BMW’s test track.

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1238: “The Fury” Combines Two-Channel Video Installation with 360 Video to Explore Memories of Sexual Assault

Voices of VR

The Fury is a two-channel video installation in combination with a 360 video that “explores sexual exploitation of female political prisoners, referencing the Islamic Republic of Iran’s brutal treatment of political prisoners.” Director Shirin Neshat is an established visual artist, photographer, video artist, and filmmaker who collaborated with Khora CTO and co-founder Peter Fisher who […] The Fury is a two-channel video installation in combination with a 360 video that "explo

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“Robot Retrospection in VR: Peek into the Whimsical World of Border Bots!”

VRGames

Read more about this here: [link]

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Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?

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#1239: “Fortune” Uses AR Filters to Tell Spatial Stories about Money and Facilitate Social Media Conversations

Voices of VR

Fortune is a series of 8 Snapchat and Instagram AR filters that explore the topic of money and our relationship to money. Each project is around 90-seconds in length and uses a variety of immersive storytelling techniques from tabletop-scale animation to interactive facial filters to experiences AR-enabled interactions. At the end of each episode is […] Fortune is a series of 8 Snapchat and Instagram AR filters that explore the topic of money and our relationship to money.

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Meta Horizon Worlds v123 Release Notes

Oculus

Meta Horizon Worlds v123 is here! This week, we’re expanding a feature test related to quests and rewards alongside a handful of bug fixes. And be sure to mark your calendars for Thursday Night Rumble, every Thursday night from 5:00 to 7:00 pm PT—it’s the perfect time to throw down in Super Rumble and show the competition what you’ve got.

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#1240: “Meneath: The Mirrors of Ethics” Uses Pepper’s Ghost Technique to Represent Indigenous Ancestors

Voices of VR

Meneath: The Mirrors of Ethics uses the Pepper’s Ghost Technique from theme parks and theatre to represent hidden indigenous ancestors within her animation film. This technique uses two perpendicular monitors with a piece of glass at a 45-degree angle between them that reflects the image from the monitor facing up, giving it a ghostly apparition […] Meneath: The Mirrors of Ethics uses the Pepper's Ghost Technique from theme parks and theatre to represent hidden indigenous ancestors w

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#1241: “MONSTRORAMA” Narrative Game Uses Mixed Reality to Explore Inner and Outer Monsters

Voices of VR

MONSTRORAMA is a mixed reality narrative game from Atlas V that transforms your living room into a monster museum. There is a lot of environmental storytelling that’s used to modulate your home, and you end up using your hands to draw mixed reality portals in order to battle both inner and outer monsters. I had […] MONSTRORAMA is a mixed reality narrative game from Atlas V that transforms your living room into a monster museum.

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How Digital Transformation will Bend the Curve of the Linear Economy Toward the Circular

Speaker: Bruce Armstrong Taylor, Co-Founder & Managing Director of SmartNations Foundation, Jimmy Jia, Venture Partner at Pi Labs, Fabienne Durand, Senior Advisor to the SmartNations Foundation, & Roger Strukhoff, Executive Director of the Tau Institute

The Climate 4.0 Economy. Climate change is here. We see it in many ways already. Weather catastrophes: Texas freezing over, the wildfires of California, the increasingly unpredictable violence and frequency of hurricanes, the rapid melting and disappearance of polar ice caps. Much more evidence all around us. What can we do in our corporate organizations, in our homes and communities, to change the current course?