Thu.Jul 06, 2023

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Apple Launches Environmental AR Experience For iPad

VRScout

Create your own unique plants and share them with artists across the world. Yesterday, Apple revealed Deep Field , an immersive augmented reality (AR) art app powered by iPad and Apple Pencil. Developed by Australian artists and creative technologists Tin Nguyen and Edward Cutting of Tin&Ed, the interactive experience tasks you with creating your own unique flora and fauna using a variety of colors, shapes, and textures.

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HTC Quietly Retires Vive Cosmos in the US

Road to VR

After being out of stock for months, HTC quietly removed the US-facing product page for Vive Cosmos, its modular PC VR headset released in 2019. The discrepancy was first discovered by Reddit user ‘Kody1996’, who wondered why the Vive Cosmos product page was missing. “I am afraid the VIVE Cosmos headset has been discontinued in the US.

HTC 316
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Industry Expert’s Five Insights for Deploying Enterprise XR

XR Today - Virtual Reality

Bringing XR into the workplace is a challenge in itself. However, once a firm has a collection of devices, what next? How does a firm big or small, not only leverage XR devices in the office but also secure engagement, scalability, and distribution success? There are various considerations enterprise end users of XR must have to secure immersive integration success.

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Report: Samsung Delays XR Headset Due to Stiff Competition from Apple Vision Pro

Road to VR

Samsung’s upcoming XR headset, which is meant to compete with Apple Vision Pro, has been delayed by “one to two quarters” from its reported early 2024 release target, according to an SBS Biz (Korean) report. Samsung announced in February it was developing an XR headset in partnership with Qualcomm and Google , the former supplying the device’s chipset and the latter the headset’s operating system.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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Immersive 180-Degree Filmmaking with DUV Media’s David Ware

XR Today - Virtual Reality

XR Today reports on the latest extended reality news from around the globe, including virtual reality, augmented reality and mixed reality.

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EON REALITY UNVEILS REVOLUTIONARY NEW FEATURES FOR EON AI ASSISTANT

EON Reality

Through AI-Generated Virtual Stories and Knowledge Games, EON Reality is setting new benchmarks in immersive learning and training. IRVINE, CA, July 6, 2023 – EON Reality, Inc. (“EON Reality”), a global leader in Virtual and Augmented Reality (“XR”) industry and education solutions powered by Artificial Intelligence (AI), has announced two new groundbreaking features for its EON AI Assistant: AI-Generated Virtual Stories and Knowledge Games.

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Adata Reveals Its First PCIe Gen5 SSD: Legend 970

Anand Tech

Adata has introduced its first PCIe 5.0 SSD, the Legend 970. A Phison E26-based design, the Legend 970 pairs Phison's high-end controller with a sophisticated active cooling system that promises predictable performance even under high loads. The Legend 970 SSD is aimed at high-performance desktops that can take advantage of fast storage devices.

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How To Make Your Business Quantum Safe

Bernard Marr

Quantum computing poses one of the biggest future security risks to companies. In this article, we look at how you can navigate the quantum revolution and make your businesses quantum safe. As technological innovation has evolved, security has remained a constant concern. With each technological breakthrough comes both opportunities and challenges. Currently, businesses are grappling with the security implications of artificial intelligence and the Internet of Things.

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SteamVR Adds Automatic Rebinding So Lesser Used Controllers Can Play Almost Any Game

Upload VR

SteamVR 1.26 adds Automatic Controller Rebinding. Unlike on standalone headsets or PlayStation VR2 where all users have a known controller, the PC-based SteamVR platform supports a wide variety of controllers with different input layouts. Most VR developers obviously can't actively support every possible controller though, so SteamVR has a robust controller input binding system to allow users to create bindings for different games and share them on Steam Workshop.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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El Capitan Installation Begins: First APU-based Exascale System Shaping Up For 2024

Anand Tech

Lawrence Livermore National Laboratory had received the first components of its upcoming El Capitan supercomputer and begun to install them, the laboratory announced on Wednesday. The system is set to come online in mid-2024 and is expected to deliver performance of over 2 ExaFLOPS. LLML's El Capitan is based on Cray's Shasta supercomputer architecture and will be built by HPE, just like two other exascale systems in the U.S., Frontier and Aurora.

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Meta Made Clear Quest Pros For Some Employees Who Worked On It

Upload VR

In his first post on Threads, Meta's CTO revealed the company made clear Quest Pros for some employees who worked on it. Alongside the image, Andrew Bosworth wrote : Threads is Meta's Twitter competitor, which launched today for iPhone and Android after days of official teasing and weeks of speculation about its codename "Project 92". It's based on Instagram, so uses your existing Instagram account name and you can import your followers.

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This Week In XR: Meta, Twitter Tangle Over Threads, New Xreal, Varjo, Bigscreen And BCI XR

Charlie Fink

Meta’s Twitter clone was downloaded more than thirty million times Thursday morning.

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Xreal Supports Apple MacBooks: Shape of XR Competition to Come

XR Today - Augmented Reality tag

Today, Chinese AR smart glasses manufacturer Xreal debuted Apple Macbook integration for its Nebula operating system (OS), significantly improving productivity opportunities for the firm’s Air and Light product lineup. The firm first introduced the Macbook service as a Beta in November 2022. Nebula for Mac allows users to connect an Xreal product to a Macbook computer to stream immersive content up to 102 inches in size on immersive screens.

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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Meta Quest China Launch Prospects Reportedly Hindered By Zuckerberg Comments

Upload VR

Meta's aim to sell Quest headsets in China may be hindered by Mark Zuckerberg's past comments. Meta's budding partnership with Chinese tech giant Tencent was first reported by Chinese news outlets back in February following Tencent reportedly scrapping its own in-development VR headset due to the high cost of the project. To sell many kinds of products in China, foreign companies must partner with a Chinese company or set up a local subsidiary.

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The Future of DeFi and Web3 Finance with Sovryn

XR Today - Mixed Reality tag

XR Today reports on the latest extended reality news from around the globe, including virtual reality, augmented reality and mixed reality.

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“John Carmack Gets Intense with Bigscreen Beyond – Here’s His Take!”

VRGames

John Carmack, the former CTO of Oculus and legendary programmer, recently gave a succinct review of Bigscreen Beyond – an ultra-compact and ultra lightweight SteamVR headset designed to enable comfortable PC-based VR sessions.

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Transforming Fashion And Luxury: Exploring The Implications Of Apple’s Vision Pro And The Spatial Computing Era

Cathy Hackl

The impact of Apple’s new spatial computing device on fashion, luxury, and retail shouldn’t be underestimated. Are we ready for this new shift?

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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Vegas Gives You the Sphere of a Lifetime: Multi-Sensory Experiences Await!

VRGames

Madison Square Garden Entertainment Corp. has just unveiled its extraordinary concept venue, Sphere, an unprecedented entertainment facility with a plethora of innovative multi-sensory 4D technologies. Set to open fall 2021 in Las Vegas, the sight offers visitors “a unique perspective on the magnificent beauty of life on Earth” through unforgettable experiences.

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Here’s How Travel Will Look In The Internet Of The Future

Bernard Marr

The future internet will provide us the opportunity to travel in a whole new way, whether that’s through fully-immersive virtual travel experiences or by supplementing our real-world travel experiences with cutting-edge technologies. With metaverse and decentralized internet tech, travel companies will be able to offer more personalized and immersive experiences to customers.

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Lowe’s collaborates with HaptX to bring realistic touch simulation to retail customers

HaptX

At last month’s annual Augmented World Expo, HaptX was thrilled to showcase Lowe’s in our exhibit booth, and to collaborate with the VR wizards from Lowe’s Innovation Labs on an educational panel discussion: to show what may be possible with haptics and VR in the future, envisioned through the prototype Infinite Kitchen Touch. “We’re honored to see HaptX Gloves adopted as a tool by the world-class Lowe’s team.” – Joe Michaels, HaptX Chief Revenue Officer Lowe’s Innovation Labs

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