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The Ghost Howls’s VR Week Peek (2019.12.16): Oculus Quest gets hand tracking, Magic Leap pivots towards enterprise and much more!

The Ghost Howls

Oculus Quest gets hand tracking. Last week, the runtime v12 of Oculus Quest has been rolled out , and this took with it lots of interesting updates. To start, now the Oculus Link is more stable and it is compatible with some AMD GPUs. Oculus Quests have started getting vocal commands in the menu.

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Sensoryx & Interhaptics partner to streamline the creation of hand tracking interactions for VRFree

ARVR

Hand-tracking is on the rise in the XR market. In the last couple of years, several emerging high quality and precise hand-tracking technologies were introduced to the market. VRfree is a solid device including precise and scalable hand tracking data. without any other 3rd party tracking device.

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Microsoft Debuts Mixed Reality Toolkit 3

XR Today - Mixed Reality tag

Last Thursday, Microsoft debuted version three of its Mixed Reality (MR) toolkit (MRTK3) for use in Unity Technologies’ real-time 3D (RT3D) animation engine. MRTK3 runs on OpenXR, meaning that the toolkit supports a range of extended reality (XR) devices like the firm’s Microsoft HoloLens 2.

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Will 3D Cities Unlock Immersive Experiences? Part II

AR Insider

We’ve seen various flavors over the years such as Microsoft Virtual Earth 3D , and of course Google Earth and Street View. Meanwhile, Realworld gets its underlying geospatial data from Bing Maps. This geo-anchored data could have several points of value. Realworld will conversely play on the more accessible Oculus Quest 2.

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The XR Week Peek (2020.02.10): Lynx launches MR standalone headset, Facebook acquires Scape and much more!

The Ghost Howls

The headset has a very nice design and features these specifications: Standalone 6DOF headset 1600×1600 resolution per eye 90Hz refresh rate 90° FOV RGB AR passthrough Innovative lenses that make the headset more compact Integrated audio Controller-free hand-tracking Eye-tracking 6GB of RAM 128GB of storage WiFi 6 (802.11ax), Bluetooth 5.0,

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“Thinking Ahead About XR” Report by Bipartisan Policy Center and XR Association

ARPost

The XRA is an industry organization founded by Google , HTC VIVE , Microsoft , Oculus , and Sony Interactive Entertainment. The world-facing cameras on XR devices that enable world-tracking in AR and hand-tracking in VR contribute to what some are calling “the era of constant reality capture.” Access and Adoption.

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The VirtualLink Single-cable Headset Connection Standard Has Been Abandoned

Road to VR

VirtualLink was announced back in 2018 with the backing of NVIDIA, AMD, Microsoft, Valve, Oculus, and HTC—representing a bulk of the most significant hardware players in the VR industry. data channel for on-board cameras, and up to 27 watts of power. But for some reason VirtualLink’s momentum faltered.