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Sensoryx & Interhaptics partner to streamline the creation of hand tracking interactions for VRFree

ARVR

Hand-tracking is on the rise in the XR market. In the last couple of years, several emerging high quality and precise hand-tracking technologies were introduced to the market. VRfree is a solid device including precise and scalable hand tracking data. without any other 3rd party tracking device.

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Big XR News from NVIDIA GTC, Apple, LG, and HTC VIVE

XR Today - Mixed Reality tag

At GTC, NVIDIA wowed the world with robotics, digital twins, automatic vehicles, AI processors, and countless more innovations, and behind many, many, many of these innovations, spatial data. With the rise of emerging technology solutions, spatial and XR data is seemingly the lynchpin holding a segment of the future of work together.

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The XR Week Peek (2020.10.26): DecaGear is an intriguing VR headset, HTC is working on a new device, and more!

The Ghost Howls

All these data together make me a bit skeptical about the capabilities of this company: developing such kind of a high-quality headset requires a lot of expertise, while the company is very small and features no known expert in the field. A new FCC listing appears for an HTC Vive headset. But I can speculate.

HTC 421
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Will 3D Cities Unlock Immersive Experiences? Part II

AR Insider

We’ve seen various flavors over the years such as Microsoft Virtual Earth 3D , and of course Google Earth and Street View. Meanwhile, Realworld gets its underlying geospatial data from Bing Maps. This geo-anchored data could have several points of value. 3 D mapping is a technology that’s perpetually on the horizon.

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“Thinking Ahead About XR” Report by Bipartisan Policy Center and XR Association

ARPost

The XRA is an industry organization founded by Google , HTC VIVE , Microsoft , Oculus , and Sony Interactive Entertainment. The world-facing cameras on XR devices that enable world-tracking in AR and hand-tracking in VR contribute to what some are calling “the era of constant reality capture.” Access and Adoption.

Data 421
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The VirtualLink Single-cable Headset Connection Standard Has Been Abandoned

Road to VR

VirtualLink was announced back in 2018 with the backing of NVIDIA, AMD, Microsoft, Valve, Oculus, and HTC—representing a bulk of the most significant hardware players in the VR industry. data channel for on-board cameras, and up to 27 watts of power. But for some reason VirtualLink’s momentum faltered.

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Top 5 E-Commerce AR and VR Trends To Follow in 2023

ARPost

Companies like Google, Microsoft, Lenovo, and Vuzix are developing smart glasses to enhance the AR experience. VR-Enabled Online Shopping Experiences VR creates an immersive visual environment, including 360-degree videos, photos, product demos, and complex experiences using devices such as the HTC Vive or Oculus Quest.

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