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How VR is Changing the Way We Think About Therapy

VRScout

Virtual Iraq VRET was developed from 2005-2007 as an answer to the military’s problem at USC’s Institute for Creative Technologies. In VR, the patient is fully emotionally immersed in the traumatic situation while physically remaining in a safe, controlled setting.

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What is 5D/7D Cinema?

Steki Amusement

Audio and video effects: The two-dimensional audio-visual special effects system includes metal screens, projectors, racks (with polarized lenses, films), playback servers, control cabinets, screens, bass speakers, main speakers, surround speakers, power amplifiers and other equipment. Create a three-dimensional audio-visual space.

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Hand interactive VR Game Simulator, the latest One-stop Arcade Unattended VR Machine

Steki Amusement

The uniqueness of VR WOW is that it is interactive VR, but players do not hold the controller with their hands, but can play with both hands by swinging.,” They can interact through simple hand and arm movements without using a controller, One-stop self-service, no service personnel to guard. stated Mr. Andy Zhang, Founder of Owatch.

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Top 5 VR Healthcare Solutions: How Is Virtual Reality Helping People?

VeeR VR

They are using virtual reality in combination with cognitive-behavioral therapy as a tool to help people overcome phobias, with virtual reality--3-D computer graphics that simulate environments in the real world--to help clients confront their fears in a controlled and safe environment. VR for Pain Relief.

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VR Creates the Trainer That Never Retires, with Immerse’s James Watson & Justin Parry

XR for Business Podcast

So we would be tying together people from somewhere — maybe even Kazakhstan, some oil and gas training that we did — with trainers that may be in Iraq, or in the UK, or wherever that might be. We actually delivered our training applications via desktop, but they were always multi-user.

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VR Creates the Trainer That Never Retires, with Immerse’s James Watson & Justin Parry

XR for Business Podcast

So we would be tying together people from somewhere — maybe even Kazakhstan, some oil and gas training that we did — with trainers that may be in Iraq, or in the UK, or wherever that might be. We actually delivered our training applications via desktop, but they were always multi-user.

article thumbnail

VR Creates the Trainer That Never Retires, with Immerse’s James Watson & Justin Parry

XR for Business Podcast

So we would be tying together people from somewhere — maybe even Kazakhstan, some oil and gas training that we did — with trainers that may be in Iraq, or in the UK, or wherever that might be. We actually delivered our training applications via desktop, but they were always multi-user.