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Sony Establishes Virtual Production Collaboration Centre

XR Today - Augmented Reality tag

Sony’s VP Tools Sony’s Crystal LED display technology and Venice camera capture technology create a unified RT3D backdrop solution which projects immersive and reactive visuals with the firm’s high brightness, wide colour gamut, and high contrast ratio promise.

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The XR Week Peek (2024.05.14): New rumors on the Vision Pro 2, Ultraleap Hyperion, and much more!

The Ghost Howls

Chinese manufacturers BOE and SeeYA may provide cheaper displays in higher quantities than Sony is doing now, while Samsung may be supplying the DRAM components. For example, while holding a physical prop, such as a welding torch, the hand tracking remains robust. I believe there will be many use cases for this.

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How Inworld AI Is Populating the Metaverse

ARPost

Other members of the e-board have backgrounds including Magic Leap and Sony. There’s also a special panel of controls for experimental features including audible pauses and expressive movement. For example, the characters can recall past conversations. Gibbs was formerly at DeepMind , a company using AI to help solve problems.

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Firewall Ultra Hands-On: Blinded By The Light On PSVR 2

Upload VR

While Sony’s PSVR 2 headset doesn’t have the same range or brightness attributes as Meta’s demo from last year, Sony’s headset is also VR’s first consumer HDR head-mounted display. Firewall Ultra uses Unreal Engine 5 and also features dedicated servers rather than peer-to-peer networking.

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The XR Week Peek (2020.05.11): new Quest is in the works, Magic Leap may pivot to healthcare, and more!

The Ghost Howls

Also, new more ergonomic controllers, that solve the flaws of the current design, will be part of the package. These controllers should be compatible with the current Quest. For example, an activity that normally takes 8 hours could be completed in 45 minutes”. Unreal Engine 4.25 Mechanical IPD is confirmed. More info.

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The XR Week Peek (2020.10.26): DecaGear is an intriguing VR headset, HTC is working on a new device, and more!

The Ghost Howls

Some of its features are: 2,160 × 2,160 resolution per eye 90Hz framerate 4-cameras inside-out tracking (like the Quest) Touch-like controllers with Knuckles-like finger-sensing Face tracking Hips tracking (for better orientation in games) Integration with SteamVR games Wireless add-on. So this is a market we should all keep an eye on.

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Skybound Wants You To Make The Tough Decisions In Walking Dead VR

UploadVR Between Realities podcast

A select handful of games give players a lot of control as they navigate and survive these worlds, even incorporating gameplay mechanics where you’re responsible for the well-being of other survivors. The Walking Dead’s lead characters make tough decisions regularly.

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