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What is MRTK-Unity? – Mixed Reality ToolKit

XR Today - Mixed Reality tag

The MRTK is a set of components with plugins, samples, and documentation designed to help the development of MR applications using gaming engines from either Unreal Engine or Unity, providing two versions of the solution – MRTK-Unity and MRTK for Unreal. Understanding the MRTK-Unity Toolkit for MR Developers. UI controls.

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How to get started with Oculus Quest hands tracking SDK in Unity

The Ghost Howls

I want to start this year and this decade (that will be pervaded by immersive technologies) with an amazing tutorial about how you can get started with Oculus Quest hands tracking SDK and create in Unity fantastic VR experiences with natural interactions! How to get started with Oculus Quest hands tracking SDK in Unity – Video Tutorial.

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We need camera access to unleash the full potential of Mixed Reality

The Ghost Howls

It was pretty cool using it inside a discotheque The tools we had were very limited: the Vive Focus had just a Snapdragon 835 processor, the image was black and white and low-resolution, we had to do everything at the Unity software level, and we had no environment understanding.

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Design Sprints at Leap Motion: Crafting Reactive Behaviors with the Interaction Engine

Leapmotion

strLast time, we looked at how an interactive VR sculpture could be created with the Leap Motion Graphic Renderer as part of an experiment in interaction design. With the sculpture’s shapes rendering, we can now craft and code the layout and control of this 3D shape pool and the reactive behaviors of the individual objects.

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Reach into the Digital World: Getting Started with Leap Motion @ HackingEDU

Leapmotion

At Leap Motion, we believe that the next wave of technological interfaces will rely on the original human operating system: your hands. With HackingEDU just around the corner, Leap Motion is sponsoring the world’s largest education hackathon with over 100 Leap Motion Controllers for attendees to use.

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Leap Motion’s ‘Interaction Engine’ Unlocks More Natural Human Input for VR

Road to VR

Leap Motion has announced it’s to early access to the beta of its Interaction Engine , a set of systems designed to help developers implement compelling, realistic and hopefully frustration-free input with just their hands.

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Design Sprints at Leap Motion: A Playground of 3D User Interfaces

Leapmotion

As mainstream VR/AR input continues to evolve – from the early days of gaze-only input to wand-style controllers and fully articulated hand tracking – so too are the virtual user interfaces we interact with. With our Interaction Engine Unity package, prototyping these kinds of physically inspired interfaces is easier than ever.