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Zero Latency Shoots For Multiplayer VR Arcade Network With 24 Locations In 2017

UploadVR Between Realities podcast

locations in Orlando, Boston, Philadelphia, Wisconsin and the Poconos. Vandonkelaar did say their platform will support Unreal Engine 4 and other technology beyond Unity. Our goal is to create 15 or 30-minute experiences that people of all skill levels can enjoy and get people through the system in a timely manner.”.

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Combining the Best of AR and VR with Varjo’s XR-1, featuring Niko Eiden

XR for Business Podcast

There’s been so much research done on that, Unreal Engine and Unity are really pushing towards that. Alan: I was at the PTC LiveWorx conference in Boston just recently. So we have an SDK that plugs in into Unity, Unreal, all the game development engines are fairly straightforward. Niko: Absolutely, yes.

AR 78
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article thumbnail

Combining the Best of AR and VR with Varjo’s XR-1, featuring Niko Eiden

XR for Business Podcast

There’s been so much research done on that, Unreal Engine and Unity are really pushing towards that. Alan: I was at the PTC LiveWorx conference in Boston just recently. So we have an SDK that plugs in into Unity, Unreal, all the game development engines are fairly straightforward. Niko: Absolutely, yes.

AR 78
article thumbnail

Combining the Best of AR and VR with Varjo's XR-1, featuring Niko Eiden

XR for Business Podcast

There's been so much research done on that, Unreal Engine and Unity are really pushing towards that. Alan: I was at the PTC LiveWorx conference in Boston just recently. So we have an SDK that plugs in into Unity, Unreal, all the game development engines are fairly straightforward. Niko: Absolutely, yes.

AR 60
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Navigating the New Frontier of Extended Reality with Accenture’s Rori DuBoff

XR for Business Podcast

I think that the new generation of talent — say if you were studying right now — creative developer, understanding… I mean, these don’t necessarily all require Unity or Unreal, which are the software programs — the game engines — that often power a lot of this interactivity and experience.

article thumbnail

Navigating the New Frontier of Extended Reality with Accenture’s Rori DuBoff

XR for Business Podcast

I think that the new generation of talent — say if you were studying right now — creative developer, understanding… I mean, these don’t necessarily all require Unity or Unreal, which are the software programs — the game engines — that often power a lot of this interactivity and experience.