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The Crazy VR Goggles in HBO’s ‘Silicon Valley’ Are Not a Prop but a Real Prototype

Road to VR

But what you’re looking at is actually a real prototype of an HMD called the Glyph, developed by a company called Avegant. I got to try it myself back in 2013 when Avegant was developing the then yet-to-be-named Glyph, a personal video viewer which doubles as a pair of headphones and is available today for $400.

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The AR Show: Designing AR for the Way Our Eyes Work

AR Insider

This can be said for Avegant CEO Edward Tang. Soon after that, Avegant was born. ” Panning back, the same native thinking that’s behind Avegant’s technology also stands behind Tang’s view of the AR market and the products that will be successful. Similarly, we can’t predict where AR is going to go.”

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The VRScout Report – The Week in VR Review

VRScout

Facebook frenzy: new 360 app + live streaming in VR + voice search, our Avegant future looks like Star Trek, ZeniMax and Oculus: the plot thickens, VR companies grew 40% in 2016, investment & funding wrapup, and more… FACEBOOK FRENZY: NEW 360 APP + LIVE STREAMING + VOICE SEARCH. DREAMSCAPE IMMERSIVE RAISES $11.36M SERIES A.

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Experience Weightless VR With This Waterproof Headset

VRScout

Immersive underwater VR is just a headset and two water wings away. These are the kinds of weightless experiences Stephen Greenwood, director of creative development at Discovery Digital Networks, and Allan Evans, cofounder of headset maker Avegant , are creating with their custom VR headset designed for underwater use.

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A new kind of screen could help computer glasses replace the.

AllThingsVR

It doesn’t burn me, because it’s a computer image displayed through a new kind of headset prototype built by Avegant, a Silicon Valley-based startup. Avegant calls it “light field.” A new kind of screen could help computer glasses replace the smartphone In my hand, mere inches away from my face, I’m holding a tiny elephant.

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Lytro is Positioning Its Light Field Tech as VR’s Master Capture Format

Road to VR

Lytro , a leading light-field company, is positioning its light-field capture and playback technology as the ideal format for immersive content. Though not without its own challenges, light-fields aim to combine the best of real-time immersion with the visual quality of pre-rendered VR experiences.

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Charting a Path to Viable Consumer AR Glasses, Part IV

AR Insider

(Remember, we are using the term “AR glasses” broadly to reference head-word devices that allow you to directly see the real world as well as digital content, whether basic 2D content or more immersive 3D experiences tied to the real world.). and Avegant is pursuing a foveated display for AR. The demo is quite impressive.

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