How Nokia Broke Into Virtual Reality With Its Ozo Camera
UploadVR Between Realities podcast
DECEMBER 4, 2016
And after a few years of research, the Finnish company decided to move into virtual reality 360-degree capture cameras. The idea is that, as soon as we identified VR was coming — this was before the Oculus acquisition by Facebook — it was clear that one part of VR would be computer-generated experiences, games being the major example.
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