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How to build your passthrough AR app for Oculus Quest in Unity

The Ghost Howls

So let me show you how you can develop an AR app for Oculus Quest 2 using Oculus Passthrough APIs in Unity. In this tutorial, you are going to replicate the fantastic The Unity Cube experience, this time in AR! Oculus Passthrough APIs video tutorial. Oculus Passthrough APIs textual tutorial.

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How to make SteamVR input work with Unity XR Interaction Toolkit in Unity

The Ghost Howls

It is a short guide to implement some sort of compatibility between the SteamVR Unity plugin and the Unity XR Interaction Toolkit , that under the new XR Plugin Management in Unity are not working very well together. SteamVR is a great solution to develop cross-platform applications, and so is Unity (Image by Valve).

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How to build 64-bit Oculus Quest applications for App Lab

The Ghost Howls

After I have written my post on how to handle unwanted permissions in Unity , many Oculus Quest developers asked me to make another tutorial to solve another common problem: Facebook showing a warning for 32-bit builds submitted to App Lab. Method 1 – The Unity Way. Method 1 – The Unity Way. And guess what?

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The Top XR Vendors Majoring in Construction in 2022

XR Today - Virtual Reality

The company offers access to one of the most affordable and flexible VR headsets on the market in the form of the Oculus Quest, allowing all businesses, large or small to explore virtual reality. Meta recently announced the arrival of a popular architectural tool “ Unity Reflect ” in the Meta Quest environment for 2022.

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Collaborate on Architectural Projects With Unity Reflect Review, Now on Meta Quest 2

Oculus

Architectural tool Unity Reflect Review comes to Meta Quest 2 today, enabling people to walk around and truly experience what it’s like being inside a.

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Oculus PC SDK Adds NVIDIA Lens Matched Shading to Boost Performance

Road to VR

Oculus’ PC SDK version 1.19 This week, Oculus announced the addition of LMS to their PC SDK 1.19. LMS relies on GPUs based on NVIDIA’s Pascal architecture (GTX 1060 and Quadro P4000, and above). The post Oculus PC SDK Adds NVIDIA Lens Matched Shading to Boost Performance appeared first on Road to VR.

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Daimler Transforms the Automotive Lifecycle

AR Insider

How Daimler uses Unity across its automotive lifecycle. The division uses Unity to create a mixed reality pipeline connected to systems and Product Lifecycle Management (PLM) data, then deploy applications to multiple platforms, including Microsoft HoloLens, Oculus devices, and smartphones. by Nick Davis. Production.