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The Apple Vision Pro: Apple’s Gamble on High-End Virtual Reality (and Why I Want One)

Ryan Schultz

The somewhat tepid success of previous VR/AR/MR/XR/metaverse ventures to date are clearly reasons why Apple has focused, in its usual savvy marketing campaign, on the fact that the Apple Vision Pro is intended to be a wearable personal computer (essentially, an iPad for your face). Apple has announced in a Feb.

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VR and AR in 12 variations

VRGuy

I've been thinking about how to classify VR and AR headsets and am starting to look at them along three dimensions (no pun intended): VR vs AR PC-powered vs. Phone-powered vs. Self-powered. 3: VR, Phone-powered, Wide-field Examples: Samsung Gear VR, Google Cardboard, Zeiss VROne. 7: AR, PC-powered, Wide-field Example: Meta 2.

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