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Meta’s New Demo App is Like ‘Beat Saber’ for Hand-tracking

Road to VR

Meta’s hand-tracking has improved by leaps and bounds since we first saw it on the original Quest in 2019, but as Apple serves up stiff competition with its upcoming Vision Pro mixed reality headset , Meta tossed out a new hand-tracking demo that shows off the benefits of its latest software update.

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‘Demeo’ Update Brings Hand-tracking Ahead of Planned Launch on Quest 3 and Apple Vision Pro

Road to VR

Resolution Games revealed its popular tabletop dungeon-crawling RPG Demeo now features hand-tracking support on Quest 2 and Quest Pro with its latest mixed reality update. It also includes a few new features to its previously released MR mode that are aiming to appeal to both future owners of Meta Quest 3 and Apple Vision Pro.

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Meta Shows Off Quest Hand-tracking Improvements, Claims “almost as responsive as controllers”

Road to VR

Apple is going all-in with hand-tracking for its upcoming Vision Pro , but can hand-tracking really replace proper VR controllers? Now rolling out to Quest headsets, Meta says users should notice hand-tracking latency reduced “up to 40%” in regular use, and “up to 75%” during fast movement.

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ALVR For Apple Vision Pro Is Now Available To Download & Forwards Hand Tracking To SteamVR

Upload VR

ALVR, the app that enables Apple Vision Pro to work on SteamVR, is now available for anyone to download. Apple Vision Pro Demonstrated Working On SteamVR Via ALVR A developer got Apple Vision Pro working on SteamVR by porting the open-source app ALVR, though this initial implementation has some issues.

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Cloudhead Games CEO: Apple Vision Pro is an AR Headset Wearing VR Clothes

Road to VR

Cloudhead Games is one of the most successful and senior VR studios in the industry. In this Guest Article, studio head Denny Unger shares his thoughts on Apple’s entrance into the space. Guest Article by Denny Unger Denny Unger is CEO and CCO at Cloudhead Games. Does it frustrate me as a VR-centric studio owner?

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Why Every VR Developer Needs A Hand Tracking Plan

Upload VR

Every VR developer needs to have a hand tracking plan now. But this decision needs to factor in that you will not be able to launch on an Apple device or any other device that follows their lead. Additionally, this will be a harder sell over time on platforms with controllers as they adopt hand tracking as their primary input.

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What does not convince me of the eye-and-hand interface of the Apple Vision Pro

The Ghost Howls

The Apple Vision Pro is the device of the moment: since the preorders have been opened on January, 19th, my social media feed is full of posts that just talk about this device. And this is for a good reason: Apple entering the field is for sure a defining moment for the immersive reality space. But is it a good idea?

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