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Our First Look At Microsoft HoloLens 2

VRScout

Like the first HoloLens the device also enables glasses wearers to simply slot the device in front of their spectacles (distinct advantage compared to Magic Leap). To do that, it had to pass the basic impact tests from several protective eyewear standards used in North America and Europe. CSA Z94.3, and EN 166.

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Eido Inoue tells us everything we need to know about HADO and location based augmented reality

The Ghost Howls

We also have a small office and a couple of people overseas in Europe and America. As platforms for LBAR is conceptually better Hololens or Magic Leap? Magic Leap is one of the most popular AR glasses in this moment(Image by Magic Leap). How is different doing LBAR than doing LBVR?

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What Does the XR Industry Think about Apple’s Vision Pro?

XR Today - Mixed Reality tag

This could actually be quite beneficial for Meta, Microsoft, and Magic Leap. Kevin Miller, Chief Technology Officer, North America, IFS AR can guide workers through complex assembly processes by overlaying digital instructions onto real-world objects for assembly and production. Brian Meaney , Head of Product, Alteon.io

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The Right Time to Invest in VR, with MetaVRse’s Alan Smithson and Alex Colgan

XR for Business Podcast

And then if you take things like Unreal Engine, they're doing concerts on their Fortnite platform. Now, if you look at something like game engines, for example, Unity and Unreal, they've been established for many, many years. They work on Oculus Quest, they work on the Magic Leap. And Unity's, I think started.

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The Right Time to Invest in VR, with MetaVRse’s Alan Smithson and Alex Colgan

XR for Business Podcast

And then if you take things like Unreal Engine, they're doing concerts on their Fortnite platform. Now, if you look at something like game engines, for example, Unity and Unreal, they've been established for many, many years. They work on Oculus Quest, they work on the Magic Leap. And Unity's, I think started.

Canada 78
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The Right Time to Invest in VR, with MetaVRse’s Alan Smithson and Alex Colgan

XR for Business Podcast

And then if you take things like Unreal Engine, they're doing concerts on their Fortnite platform. Now, if you look at something like game engines, for example, Unity and Unreal, they've been established for many, many years. They work on Oculus Quest, they work on the Magic Leap. And Unity's, I think started.

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The XR Week Peek (2021.12.13): Horizon Worlds is now in open beta, Among Us VR is coming, and more!

The Ghost Howls

The North-America-only limitation is quite a bummer for us Europeans, but honestly, as a developer, I understand the will of making an incremental deployment to be sure that everything works before expanding the product to many countries. It is a big showcase demo for its Unreal Engine 5, and I have to say it is pretty impressive.

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