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My predictions for augmented reality in 2019

The Ghost Howls

Magic Leap. Me, wearing a Magic Leap One. The most important news has been for sure the launch of the Magic Leap One. Rear view of the Magic Leap One. On the contrary, Microsoft has worked a lot on the platform, to make it more appealing to enterprise customers.

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What Does the XR Industry Think about Apple’s Vision Pro?

XR Today - Mixed Reality tag

This could actually be quite beneficial for Meta, Microsoft, and Magic Leap. The reveal that Apple will be using Unity to bring 3D applications and games to Vision Pro was exciting. Their partnership with Unity will get them there quickly. Apple will use Unity to bring 3D applications and games to Vision Pro.

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Interview with Robert Scoble about Oculus Quest 2, Apple Glasses and more!

The Ghost Howls

He has a very interesting working story, having worked for great companies like Microsoft and Fast Company. In the interview with me, he talked about many topics, like the rumors he heard on Apple Glasses, on the Oculus Quest 2 , the America vs China war, XR entrepreneurship, Tesla, and more! . 2022 could be the key year for XR.

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The Future of AR is in 5G, with Deutsche Telekom’s Terry Schussler

XR for Business Podcast

That allows devices which don’t have the compute capabilities today — lightweight AR headset devices — to have the kind of capability that a higher-end device like a Hololens 2 or Magic Leap might have, or even better in some cases. We’ve got the Hololens silo, we’ve got the Magic Leap silo.

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The Future of AR is in 5G, with Deutsche Telekom’s Terry Schussler

XR for Business Podcast

That allows devices which don’t have the compute capabilities today — lightweight AR headset devices — to have the kind of capability that a higher-end device like a Hololens 2 or Magic Leap might have, or even better in some cases. We’ve got the Hololens silo, we’ve got the Magic Leap silo.

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Designing the User Experience for WebAR, with Google’s Interaction Developer Austin McCasland

XR for Business Podcast

Unity is a tool that we use a ton, and it’s cross-platform. This could be for something like a Magic Leap or an Oculus or something like that. Now, you can actually make a product that’s targeted at pretty much everyone in America right now, right? And not just America. Austin: Yeah, exactly.

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Designing the User Experience for WebAR, with Google’s Interaction Developer Austin McCasland

XR for Business Podcast

Unity is a tool that we use a ton, and it’s cross-platform. This could be for something like a Magic Leap or an Oculus or something like that. Now, you can actually make a product that’s targeted at pretty much everyone in America right now, right? And not just America. Austin: Yeah, exactly.

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