Remove Amazon Remove Education Remove Hand tracking Remove Unity
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The XR Week Peek (2023.09.25): Pico 5 to come in three models, Quest 3 is launching, and more!

The Ghost Howls

On one side, it’s good that Meta is trying to educate children on how to have a pleasant VR experience, but on the other side, I’m not a big fan of Meta targeting children. The new Unity Personal will also remove the famous Unity splash screen Successful games using Unity Pro or Enterprise can choose if paying per install or by a 2.5%

Unity 334
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How Watson, IBM’s Artificial Intelligence, Is Powering Audio-Interactive VR/AR Environments

VRScout

The last big breakthrough we saw in ease-of-use interactivity was the launch of hand tracking and gesture recognition on enterprise and consumer VAR devices. So it’s really good from an educational standpoint, as well as instruction based interactions,” he says. The open-sourced Watson Unity SDK can be found on GitHub.

AR 415
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The XR Week Peek (2020.03.02): XR2 shows the future of standalones, F8 and GDC canceled and much more!

The Ghost Howls

Developers continue to have fun with Oculus Quest hands tracking! A new week, a new sheer of demos exploiting Oculus Quest hands tracking! A demo made by the creator of Holoception, that mixes portals and hands tracking. This is one of the weirdest rag-doll experiments in Unity. Learn more.

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The XR Week Peek (2022.11.14): Meta lays off 11,000 people, Apple works on some sort of “metaverse”, and more!

The Ghost Howls

Upload has gone hands-on with the relaxing Shores Of Loci. Maestro , the VR game that makes you impersonate a conductor, makes great use of hands tracking, and some videos on Reddit show that. Snap and Amazon partner to offer AR preview of shopping items. Mindport helps you in building your Unity VR experiences.

Apple 342
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From Racing Games to Impaired Driver Simulators in VR, with Talon Simulations’ Brandon Naids

XR for Business Podcast

Or we sell just the simulators to different integrators, and they're able to take our SDK and create their own experiences within Unreal or Unity. Alan: Oh, "Interservice/Industry Training, Simulation [and] Education Conference." And the number one feature request was hand tracking and interacting with your instruments.

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From Racing Games to Impaired Driver Simulators in VR, with Talon Simulations’ Brandon Naids

XR for Business Podcast

Or we sell just the simulators to different integrators, and they're able to take our SDK and create their own experiences within Unreal or Unity. Alan: Oh, "Interservice/Industry Training, Simulation [and] Education Conference." And the number one feature request was hand tracking and interacting with your instruments.

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From Racing Games to Impaired Driver Simulators in VR, with Talon Simulations’ Brandon Naids

XR for Business Podcast

Or we sell just the simulators to different integrators, and they're able to take our SDK and create their own experiences within Unreal or Unity. Alan: Oh, "Interservice/Industry Training, Simulation [and] Education Conference." And the number one feature request was hand tracking and interacting with your instruments.