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Who Will Own the Metaverse?

AR Insider

AR is being applied in training and education, healthcare, heads-up wayfinding and navigation, tourism, retail, field service, real estate sales, design and architecture. In another scenario, we may see game engines dominant, like Unity or Unreal. Its wizarding successor grossed $12M in its first month.

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Assembling a Billion Polygons in Real-Time, with Epic Games' Marc Petit

XR for Business Podcast

We have a half a million users in the architectural space, all the way to landscape designers and SketchUp users. And some of them are built on Unity, others are built on Unreal. I mean, we have sPickle, a rising format in the architectural space. It's a bunch of sourcing right now on Amazon, it doesn't cost us much.

Gaming 78
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article thumbnail

Assembling a Billion Polygons in Real-Time, with Epic Games' Marc Petit

XR for Business Podcast

We have a half a million users in the architectural space, all the way to landscape designers and SketchUp users. And some of them are built on Unity, others are built on Unreal. I mean, we have sPickle, a rising format in the architectural space. It's a bunch of sourcing right now on Amazon, it doesn't cost us much.

Gaming 78
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Assembling a Billion Polygons in Real-Time, with Epic Game’s Marc Petit

XR for Business Podcast

We have a half a million users in the architectural space, all the way to landscape designers and SketchUp users. And some of them are built on Unity, others are built on Unreal. I mean, we have sPickle, a rising format in the architectural space. It's a bunch of sourcing right now on Amazon, it doesn't cost us much.

Unreal 60
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My predictions for virtual reality in 2022

The Ghost Howls

As the god John Carmack has said, we are too full of “architecture astronauts” while we need people that work on the real technical problems , that create the tech stack that makes the metaverse possible. PSVR 2 Controllers (Image by Sony Interactive Entertainment). Epic has implemented it, and Unity is doing that too.