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HTC announces Vive Pro Eye and Vive Cosmos at CES 2019

The Ghost Howls

The CES is going to start tomorrow, but today HTC has already made its great announcements, showing to the world the upcoming new hardware Vive Pro Eye, Vive Cosmos and software solutions Viveport Infinity and Vive Reality system. The Vive Pro Eye, in all its splendor (Image by HTC). Vive Pro Eye. Vive Cosmos.

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Getting started with Augmented Reality (AR)

ARVR

It has become viable that even businesses and corporates are using it to increase sales, and transform the way humans interact with computers and visualize contents. The first AR experience was developed in 1968 at Harvard when a computer scientist named Ivan Sutherland created a special head-mounted AR display system.

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Developer Uses VR To Build AR Experiences That Mimic Real-World Physics

VRScout

Lee Vermeulen is breaking new ground with his experimental AR prototypes. . However, where as Palmer Luckey explored the possibilities with VR technology, Vermeulen explores the possibilities of augmented reality, and how AR experiences grounded in real-world physics can co-exist with reality.

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Oculus Quest vs HTC Vive Focus Plus

The Ghost Howls

This year we had the launch of two amazing 6 DOF all-in-one Virtual Reality headsets : the Oculus Quest and the HTC Vive Focus Plus. These are probably the two best standalone VR devices that are available on the market , and I have the pleasure of having both of them here on my desk.

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Vancouver’s VR/AR Global Summit Puts Content First

VRScout

That trend has been keenly anticipated by the VR/AR Global Summit. One of the largest industry events in North America, the Vancouver-based conference will spotlight how tech giants and startups are creating new ways to visualize and interact with virtual worlds.

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The XR Week Peek (2021.11.15): Vive Focus 3 aims at LBEVR market, Niantic and Qualcomm launch AR SDKs, and more!

The Ghost Howls

In a side event happening after AWE, HTC has announced a bunch of updates of Vive Focus 3 that have the potential of revolutionizing the Location Based Entertainment in VR (LBEVR o LBVR) sector. And if the users are not satisfied with the graphical quality provided by the headset, the venue may implement remote rendering to solve the issue.

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AWE EU 2022 Is Headed for Lisbon

ARPost

See Also: Get Ready for This Year’s AR/VR Policy Conference. Among others, Wong will be joined on the panel by Zilliqa Head of Metaverse and NFTs Sandra Helou representing the Metapolis virtual world. See Also: Geenee AR and Ready Player Me Partner to Bring Full-Body Avatars to WebAR Experiences.

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