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Oculus’ New 360 Capture SDK Lets You Create and Share In-Game 360 Videos and Photos

Road to VR

Facebook’s VR headset subsidiary Oculus is finally integrating a native tool that will let you capture and share your Rift experiences through 360 photos and videos—one that developers can integrate into Unity and Unreal Engines, and across NVIDIA and AMD GPUs— and it’s available today on GitHub.

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How to record 360 videos of your VR experiences

The Ghost Howls

In the best-case scenario, you are the developer of the VR experience, and you want to shoot a 360° video of your own game for promotional purposes. If you are a Unity developer like me, you can use the awesome Unity Recorder package to shoot videos of your experience, both 2D videos and 360 videos.

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Microsoft’s VR Maker Tool ‘SharePoint Spaces’ to Launch in First Half of 2020

Road to VR

With Spaces , Microsoft is aiming to provide point-and-click simplicity by letting users create immersive environments on the fly by using media such as 3D assets, 360 photos, and 360 video—all of which is stored in SharePoint folders. ” The news was first reported by German VR publication MIXED.

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Apple Embraces VR: Every Virtual Reality Announcement From Today’s WWDC Keynote

Road to VR

Using Epic’s Unreal Engine VR Editor, they showed how developers could build VR content inside of VR itself, using Star Wars assets. Unity and Unreal VR SDK Support. Apple is updating their professional video editing application, Final Cut Pro X, to support 360 degree video editing.

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Apple’s Job Listings Seek ‘VR File Format Engineer’, ‘VR Pipeline Engineer’, & More

Road to VR

The former listing seeks a candidate with “direct experience with implementing and/or designing media file formats,” as well as “experience with VR and 360 video.” ” The latter is looking for someone with “Direct experience with implementing and/or designing VR or 360 video playback systems.”

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Apple Positions New iMac Pro for VR Development, Available Starting Thursday

Road to VR

Apple is positioning the new iMac Pro—available this Thursday starting at a cool $5,000—as an ideal machine for VR content creators (both 360 video and real-time). Apple earlier this year also said that it planned to update Final Cut Pro X to support 360 degree video editing.

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Hands-on XCOM Labs streaming… and more from AWE!

The Ghost Howls

Since it is my last post about AWE, let me cast a ray of visibility on some companies I have met there, but about which I do have not enough material to write a full article: Gamedriver : an interesting solution to create automated tests for your XR application in Unity. I hope you have enjoyed all these articles of mine about AWE!

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