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The XR Week Peek (2021.06.28): Blaston retreats on ads, Vive Focus 3 ships with positive reviews, and more!

The Ghost Howls

It is not perfect, though, and it has its shares of problems: apart from some software glitches (that will be fixed in the future), the most annoying thing is that the lenses have a tiny sweet spot and are prone to glares. Unity CEO predicts in 2030 XR headsets will be as popular as gaming consoles. News worth a mention.

Unity 535
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Which XR Firms Are Leading the Charge for Interoperability? 

XR Today - Mixed Reality tag

billion by 2030, XR is attracting the attention of not just countless consumers but endless business leaders too. For instance: Meta: Meta’s Oculus devices not only work alongside a wide range of different hardware solutions, but they’re also designed to support countless different types of software too seamlessly.

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Printing a Model of Light with XR, featuring Bentley’s Greg Demchak

XR for Business Podcast

Educated as an architect, he transitioned to software design after completing a degree in design computation at MIT. He’s been pushing the envelope of this technology and software for the Microsoft Hololens, and recently built an app for the global launch event of the next generation Hololens 2. Greg, welcome to the show.

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Printing a Model of Light with XR, featuring Bentley’s Greg Demchak

XR for Business Podcast

Educated as an architect, he transitioned to software design after completing a degree in design computation at MIT. He’s been pushing the envelope of this technology and software for the Microsoft Hololens, and recently built an app for the global launch event of the next generation Hololens 2. Greg, welcome to the show.

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Printing a Model of Light with XR, featuring Bentley's Greg Demchak

XR for Business Podcast

Educated as an architect, he transitioned to software design after completing a degree in design computation at MIT. He's been pushing the envelope of this technology and software for the Microsoft Hololens, and recently built an app for the global launch event of the next generation Hololens 2. Greg, welcome to the show. Greg: Yeah.

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XR for Crossover Podcast - Julie and Alan Smithson Chat About Education & Immersive Learning

XR for Business Podcast

And in e-commerce, we’re seeing shopping trends that would have existed in 2030 happen today. And this was a 10 year old version of a software that nobody has access to anymore. Alan: Everybody was frustrated, because the kids are like, “Well, we’re on Google Docs over here for everything else, and you’re using this thing.”

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XR for Crossover Podcast - Julie and Alan Smithson Chat About Education & Immersive Learning

XR for Business Podcast

And in e-commerce, we’re seeing shopping trends that would have existed in 2030 happen today. And this was a 10 year old version of a software that nobody has access to anymore. Alan: Everybody was frustrated, because the kids are like, “Well, we’re on Google Docs over here for everything else, and you’re using this thing.”