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The XR Week Peek (2023.12.26): WMR gets discontinued, Meta to showcase an impressive AR prototype, and more!

The Ghost Howls

You can access it at this link: [link] ) Top news of the week (Image by Microsoft) Microsoft kills Windows Mixed Reality Microsoft has decided to pull the plug on the Windows Mixed Reality platform , the one of the WMR headsets by Acer, Asus, HP, Lenovo, and Samsung which were the first to introduce inside-out tracking in the VR ecosystem.

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The XR Week Peek (2023.10.11): Meta Quest 3 ships now, a cheaper model may come in 2024… and more!

The Ghost Howls

And a Vision Pro 2 wouldn’t be shipped until 2027. So a Vision Pro 2 in 2027 seems to me the most logical option , instead of a downgrade of an original plan. Sony’s entertainment assets have huge potential in the metaverse area.” I’m honestly finding this report a bit too pessimistic.

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Trends and predictions for XR in 2024

The Ghost Howls

Meta may have a prototype to show this year, but the first release of a product is rumored for 2027. Tethered VR will stay as a niche Hero view of PSVR 2 (Image by Sony Interactive Entertainment) Tethered VR has been superseded by standalone VR: there are many more standalone VR users than PC VR ones.

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The New 3D Apple Arriving at WWDC

Robert Scoble

When I worked at Microsoft I got in trouble with the lawyers over patents so they made me sleep with a lawyer (true story, that was my punishment). I also am invested in Apple competitors, Qualcomm, Snap, Microsoft, Amazon, and about 50 other companies in a diverse portfolio. In front of you will be two 8K Sony chips, I hear.

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The XR Week Peek (2023.07.24): Apple opens applications for Vision Pro devkits, Meta may stop the production of Quest Pro, and more!

The Ghost Howls

For me this is not a fortunate sentence: this is what Alex Kipman said about the HoloLens, a few weeks before the whole Microsoft Mixed Reality division was disbanded and he was fired from the company. In 2027, it should launch its first AR glasses for consumers, codenamed Artemis.

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The hype, haplessness and hope of haptics in the COVID-19 era

TechCrunch VR

billion by 2027. In addition to established players like Immersion Corporation , founded in 1993 and active working on haptics applications ranging from gaming and automotive to medical, mobile and industrial, Sony, Apple, Microsoft, Disney and Facebook each have dedicated teams working on new haptics products.

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