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Big XR News from Meta, Apple, Microsoft, and OpenXR

XR Today - Mixed Reality tag

From new features to new customer focuses, this week, like many in 2024, will prove vital in laying down the foundation for XR in the future. It may expand upon this YouTube update during Connect 2024 – the company’s yearly showcase event – with the direct support of 8K hardware streaming.

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The XR Week Peek (2022.06.27): Meta shows its R&D prototypes, Apple shows nothing as usual, and much more!

The Ghost Howls

Then we have a new report from The Verge that says that the upcoming Apple visor is coming with an M2 chip (we knew that); Kuo saying that Apple will release its visor in January 2023 (we knew that); Apple AR glasses (not the headset, but the glasses) have now entered the design development stage and should release in 2024 (again, we knew).

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The XR Week Peek (2021.12.13): Horizon Worlds is now in open beta, Among Us VR is coming, and more!

The Ghost Howls

This has been a pretty interesting week for me, having spoken at XR Safety Week and Stereopsia, and having published two cool articles about creating innovative SteamVR controllers and using Application SpaceWarp in Unity to almost double the framerate of your application. Magic Leap rebrands and kills the whale.

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Eido Inoue tells us everything we need to know about HADO and location based augmented reality

The Ghost Howls

Software-wise, we use Unity, Vuforia, and OpenCV. As platforms for LBAR is conceptually better Hololens or Magic Leap? Magic Leap is one of the most popular AR glasses in this moment(Image by Magic Leap). Although we use Unity in-house for development, we don’t require it specifically.