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The 2019 VR Awards Winners Recognized for Outstanding VR Tech

ARPost

The Sony game was nominated for four DICE Awards this year, but failed to take home any of them. Created by Fable and Oculus and powered by Unreal Engine, the film has been to Tribeca, the Chicago Film Festival and the Emmys. ASTRO BOT Rescue Mission has experience as a runner-up.

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Sony Just Invested $250 Million in Epic Games, Here’s What it Could Mean for VR and Beyond

Road to VR

Sony Corporation announced today that it will invest $250 million in Epic Games, the company well known for its hit game Fortnite and the Unreal Engine game engine that powers it. Unreal Engine is the second most popular game engine for building VR content, and has powered PSVR games like Farpoint , Moss ,and Firewall: Zero Hour.

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OpenXR Update to Optimise Major XR Headsets

XR Today - Mixed Reality tag

The OpenXR API is a core piece behind many XR headsets from vendors such as Acer, ByteDance, Canon, HTC, Magic Leap, Meta, Microsoft, Sony, XREAL, Qualcomm, Valve, and Varjo. Moreover, RT3D development services like Autodesk VRED, Blender, Godot, NVIDIA’s Omniverse, StereoKit, Unreal Engine, and Unity support OpenXR integration.

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Snapdragon AR2 to Empower AR Devices, Qualcomm Says

XR Today - Augmented Reality tag

Before 2019, headsets were largely tethered to PCs, and Qualcomm helped to ‘cut the cord’ and enable the next evolution of standalone devices. These are AR smart glasses that are tethered to smartphones, which debuted in 2019. We saw an opportunity to create a new category between the two with devices featuring AR viewers.

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The XR Week Peek (2020.02.10): Lynx launches MR standalone headset, Facebook acquires Scape and much more!

The Ghost Howls

In a post summarizing the results obtained in 2019 and talking about the future projections for 2020, Valve has teased interesting news for next year, saying that SteamVR 2.0 Sony closes its game studio in Manchester. I really hope so. The technology can be so powerful, but it must be used the right way. Valve teases SteamVR 2.0.

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The XR Week Peek (2020.05.11): new Quest is in the works, Magic Leap may pivot to healthcare, and more!

The Ghost Howls

SuperData has forecasted an XR market in 2020 that will be similar to the one of 2019, with no actual growth. Various months ago, Jason Rubin told the press that he was investigating an exchange of exclusive titles with Sony : his purpose was the one of bringing some of the best PSVR titles, like Resident Evil 7, to the Oculus Store.

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Mark Zuckerberg and I are confusing the market about VR and AR and the future of all computing: here’s why we need to stop doing that

Robert Scoble

It isn’t alone, we know of many companies that are spending billions on same, including Microsoft, Google, Amazon, Sony, Magic Leap, Huawei, and others. There are tons of new VR products coming and the customer base will continue to grow (albeit at a slower pace than I was expecting to see in 2019 for a variety of reasons).

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