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Remastered ‘Half-Life 2’ Coming to Vive & Rift with VR Controller Support via Revamped Mod

Road to VR

Those who have been following the modern VR era since the beginning may recall the original HLVR mod launched in 2013 that was well ahead of it’s time, offering motion-controller input via the Razer Hydra, literally years before Oculus or Valve would announce their own VR controllers.

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‘Half-Life 2: VR’ Mod Gets Green-lit on Steam in 4 Days

Road to VR

Those who have been following the modern VR era since the beginning may recall the original HLVR mod launched in 2013 that was well ahead of it’s time, offering motion-controller input via the Razer Hydra, literally years before Oculus or Valve would announce their own VR controllers.

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Tactical Haptics Raises $2.2 Million to Build Haptic VR Controller Dev Kit

Road to VR

The company was among just five or so companies exhibiting anything related to VR back at GDC 2013 (the first year Oculus attended the show). Tactical Haptics is one of the OGs of the of the new VR landscape. The effect is unique and impressively convincing for certain interactions, and in many cases feels more authentic than mere rumble.

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Sixense to Refund STEM Kickstarter Backers After More Than 4 Years of Delays

Road to VR

The company built the technology behind the magnetically tracked Razer Hydra controller which was one of the only consumer-available 6DOF controllers available when the first Oculus Rift development kit (DK1) started shipping. Sixense was once a name central to the early VR community.

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Cloudhead Games Teases Mystery VR Headset in Censored Image

Road to VR

Cloudhead Games have been at the forefront of VR development ever since the studio brought a 2013-era prototype of The Gallery: Call of the Starseed (2016) to the Oculus Rift DK1 and Razer Hydra motion controllers. tracking basestations.

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Hands-On With Valve’s Knuckles Prototype Controllers

UploadVR Between Realities podcast

We began to develop The Gallery on the first Oculus devkit with the Razer Hydra (a Sixense technology) to deliver surrogate hand tracking and body presence back in 2013. We know that now with the Oculus Touch and the HTC Vive, but even when VR was simply a screen strapped to your head many felt that hands were the future.

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‘Half-Life 2 VR’ Seemingly Back From The Dead

VRScout

Originally released in 2013 on the original Oculus Rift DK1, the HL2VR mod allowed early adopters to play through the entirety of Half-Life 2’s single-player campaign in VR with support for the Razer Hydra motion controllers.

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