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2013-era Crowdfunded VR Puzzle-Adventure ‘XING: The Land Beyond’ Finally Launches Today

Road to VR

The game is now fully optimized for current-gen room-scale VR, with motion controller and gamepad support for both HTC Vive and Oculus Rift. The post 2013-era Crowdfunded VR Puzzle-Adventure ‘XING: The Land Beyond’ Finally Launches Today appeared first on Road to VR.

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‘Obduction’ Adds Motion Control, Coming to Vive and Oculus Touch This Month

Road to VR

Cyan’s spiritual successor to Myst is launching with all-new motion control support on March 22nd for HTC Vive and Oculus Touch. The original VR support for Oculus Rift began as a stretch goal during the game’s 2013 Kickstarter campaign , and arrived in October 2016, a couple of months after the standard game launched on Steam.

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The Best VR Headsets You Can Buy Right Now

VRScout

VR has come a long way since the launch of the Oculus DK1 in 2013. Interacting with the in-game world can be done using the Touch controllers, though certain games and apps also feature support for Quest hand-tracking technology. That said, you may want to consider picking up a fresh pair of motion controllers. Valve Index.

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Hands-On With Valve’s Knuckles Prototype Controllers

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Editor’s Note: Valve has started shipping the prototype Knuckles controllers to select VR developers in limited quantities. We know that now with the Oculus Touch and the HTC Vive, but even when VR was simply a screen strapped to your head many felt that hands were the future.

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‘Half-Life 2 VR’ Seemingly Back From The Dead

VRScout

Originally released in 2013 on the original Oculus Rift DK1, the HL2VR mod allowed early adopters to play through the entirety of Half-Life 2’s single-player campaign in VR with support for the Razer Hydra motion controllers.

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Remastered ‘Half-Life 2’ Coming to Vive & Rift with VR Controller Support via Revamped Mod

Road to VR

A reborn mod project is bringing compatibility for the Oculus Rift and HTC Vive with full motion input support, remastered visuals, a made-for-VR UI, realistic weapon interactions, and more. Motion Input on Modern VR Controllers. Here’s some gameplay from the original mod played on the Rift DK1. Watch the trailer above.

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Sixense’s MakeVR Now Available On HTC Vive

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Longer, in fact, than the platform its debuting on today, the HTC Vive. Since a cancelled Kickstarter campaign in early 2014 — which raised $66,294 of its $250,000 goal — Sixense has refined MakeVR, expanding beyond its initial Oculus Rift support and adapting its controller support to include the HTC Vive wands.

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