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Oculus Acquires Eye-Tracking Company The Eye Tribe

Road to VR

The Eye Tribe , a Denmark-based eye-tracking startup, today confirmed they’ll be joining the ranks of Facebook’s Oculus VR. Both Oculus and The Eye Tribe today confirmed the acquisition with TechCrunch ‘s Josh Constine. Is The Eye Tribe staying exclusively within Oculus? The interesting part?

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The VRScout Report – The Week in VR Review

VRScout

APPLE’S 2011 AUGMENTED REALITY PATENT FINALLY MADE PUBLIC. First filed in 2011, the patent was published by the US Patent and Trademark Office with minimal changes. Not only did Snap, Inc. It is a bit of a star-studded angel investor lineup with funding coming from big names like Michael Eisner, former CEO of Disney.

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Delivering Digital Meatballs in AR, with IKEA’s Martin Enthed

XR for Business Podcast

And building those back-end tools, coding, setting up standards and everything, up to 2011. And in 2011-2012 we did about 10 to 12,000 high-res images a year, and I would say maybe 1,500 of them were 3D. The HTC Vive Pro has eye tracking-- or the new one has eye tracking. So it took like from 2007 to 2012.

AR 78
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Delivering Digital Meatballs in AR, with IKEA’s Martin Enthed

XR for Business Podcast

And building those back-end tools, coding, setting up standards and everything, up to 2011. And in 2011-2012 we did about 10 to 12,000 high-res images a year, and I would say maybe 1,500 of them were 3D. The HTC Vive Pro has eye tracking-- or the new one has eye tracking. So it took like from 2007 to 2012.

AR 78
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Delivering Digital Meatballs in AR, with IKEA’s Martin Enthed

XR for Business Podcast

And building those back-end tools, coding, setting up standards and everything, up to 2011. And in 2011-2012 we did about 10 to 12,000 high-res images a year, and I would say maybe 1,500 of them were 3D. The HTC Vive Pro has eye tracking-- or the new one has eye tracking. So it took like from 2007 to 2012.

AR 60
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10 Augmented Reality Trends of 2022: A Vision of Immersion

ARVR

In 2011, Topshop used virtual mirrors powered by Xbox Kinect 3D cameras. With eye tracking, this kind of system and similar non-headset based solutions can help keep drivers focused on the road with auditory reminders. Most importantly, this can be done in store or at home.

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Venture Capitalists Contemplate How Much Exuberance Is Good for VR Investing

UploadVR Between Realities podcast

in the summer of 2011 we reached 100 million smartphone users. By the end of 2011 the freemium money exceeded premium money. Microsoft and Facebook have talked about inside out tracking. Google recently bought Eyefluence for its eye tracking. Hopefully that’s where we’re heading with mobile VR.

Strategy 100