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Well-funded AR Headset Startup DAQRI is Shutting Down

Road to VR

Since its founding in 2010, the company has garnered a total of $275 million in investment funds, the most recent of which brought in $260 million in 2017. SEE ALSO iOS 13 Code Suggests Apple is Testing Its AR Headset Internally. Image courtesy Daqri.

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These Are The Stocks You Could Buy To Invest In The VR Industry

UploadVR Between Realities podcast

VR investments have broken into the billions of dollars with reports showing as high as $4-5 billion since 2010 and $2 billion in the last 12 months alone. Microsoft – NASDAQ: MSFT – VR operating system, VR platform, VR headset. Apple – NASDAQ: AAPL – AR/VR headset. billion from companies listed below like Google and Qualcomm.

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Magic Leap Could be a Great Strategic Acquisition

VRWorld

Since Magic Leap’s inception in 2011, there has been great innovation in the technology sector focused in the virtual reality (VR)/augmented reality (AR)/mixed reality (MR) space with Magic Leap trying to create a new hardware interface designs. Enter Magic Leap. Kinect version 2.0

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Go XR or Go Extinct, with Super Ventures’ Ori Inbar

XR for Business Podcast

He’s the founder and managing partner for Super Ventures and the CEO of AugmentedReality.org, a nonprofit that produces Augmented World Expo, the top industry conference for AR since 2010. Ori: Actually, if you take it back 10 years to 2010, when we did our first AWE, you had a lot of passionate people in the room.

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Go XR or Go Extinct, with Super Ventures’ Ori Inbar

XR for Business Podcast

He’s the founder and managing partner for Super Ventures and the CEO of AugmentedReality.org, a nonprofit that produces Augmented World Expo, the top industry conference for AR since 2010. Ori: Actually, if you take it back 10 years to 2010, when we did our first AWE, you had a lot of passionate people in the room.

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Reimagining Cinema with Radiant Images’ Michael Mansouri

XR for Business Podcast

2010, we had wearable technologies like the Fitbits, the Apple Watch, so forth and so on. These are like the Microsoft Hololens, Magic Leaps. So Metastage uses Microsoft’s volumetric Hcap, holographic capture. And in the 90s we had the laptops. And year 2000 we had the smartphones. Michael: Yeah.

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Reimagining Cinema with Radiant Images' Michael Mansouri

XR for Business Podcast

2010, we had wearable technologies like the Fitbits, the Apple Watch, so forth and so on. These are like the Microsoft Hololens, Magic Leaps. So Metastage uses Microsoft's volumetric Hcap, holographic capture. If we go back from the 80s -- that I remember -- we had the personal computers, PCs. Michael: Yeah.