Indie developer shares the lessons learned from publishing the first App Lab bundle
The Ghost Howls
MARCH 12, 2021
And we also used collaborative tools like Figma to produce covers, ads, as the launch. Now that the Quest pitch process is gone, Oculus must find a way to help the vast majority of developers market their apps and games , with as many marketing tools as possible. Playing around with the Leap Motion interaction system.
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