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‘Serenity VR’ Fan Project Lets You Step Aboard The Most Famous Firefly-class Ship

Road to VR

Serenity, the firefly-class spaceship from cult TV show Firefly (2002) and film Serenity (2005), is now full explorable in VR. With many years in the making, Unity developer and 3D environmental artist Kaveh Tabar’s Serenity VR fan project is finally here. According to Tabar, “any HMD with SteamVR support should work.”

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VR in 2016: HTC’s $799 Vive Brings Belief To VR Skeptics

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The HTC Vive should not exist. For a troubled company that’s spent much of the past few years making losses instead of profits, the niche and expensive VR market is the last place HTC is going to make a quick buck. Oculus had already set everyone’s expectations. Pre-Release and Pre Release. Expected Expense.

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The VRScout Report – The Week in VR Review

VRScout

More evidence of Facebook’s big plans for VR/AR: they plan on selling almost half a million Oculus Rift units by the end of 2016. Unity’s most recent update makes the cross-platform game engine even more equally optimized, so with only one API you can simply build for multiple platforms with hardware-specific tweaks held to a minimum.

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12 Can’t Miss VR Talks You Have To See At GDC 2017

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He’s worked on the tech since before the Oculus Rift was invented and, with his team, since released some of the best games for it. Rikard Steiber (HTC), Joel Breton (HTC). Cass Everitt (Oculus), Joe Ludwig (Valve), Nick Whiting (Epic Games), Devin Reimer (Owlchemy Labs), Yuval Boger (Sensics, Inc.),

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Apple Vision Pro Review: A Portable But Heavy Cinema & Monitor With A Promising Spatial OS

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Meta Quest 3 (left) and Apple Vision Pro (right) We once asked Oculus executive Jason Rubin whether his company was considering a tethered compute model. The Unity renderer implementation of foveated rendering, on the other hand is much rougher, and in multiple Unity apps I saw very obvious and harsh artifacts, particularly on text.

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