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How to implement Oculus Mixed Reality Capture in Unity

The Ghost Howls

Oculus Mixed Reality Capture is a plugin that lets content creators make amazing mixed reality videos of a VR game for the Oculus Quest. Oculus MRC in UnityVideo Tutorial. Oculus Mixed Reality Capture (MRC) is an important plugin for Unity and Unreal Engine that developers can integrate into their projects.

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Adding Mixed Reality Capture Support to Unreal Games

VRScout

In a way, it’s a window into VR, allowing the user to be live composited with the output from a game to create this combined virtual video scene. It’s a mind-blowing format that we’ve been pioneering at VRScout’s studio over the years to film everything from original art series , Super Bowl commercials , to even full-blown music videos.

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New HoloSuite Feature Enables Users to Seamlessly Blend Volumetric Video Clips

ARPost

Arcturus , volumetric video editing and streaming tools provider, has been at the forefront of virtual production, revolutionizing immersive content experiences across a vast range of verticals. Blend: Connecting Volumetric Video Clips With Seamless Transitions.

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How to get started with WebXR in Unity

The Ghost Howls

WebXR is a technology with enormous potential, but at the moment it offers far worse tools to develop for it than standalone VR , where we all use Unity and Unreal Engine. As a Unity developer, I think that it is a very important enabling solution. How to get started with WebXR in UnityVideo Tutorial.

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The XR Week Peek (2022.04.10): Epic releases Unreal Engine 5, Meta cancels F8, and more!

The Ghost Howls

Epic Games releases Unreal Engine 5. Epic Games has finally released the latest iteration of its popular game engine: Unreal Engine 5. This means that while great, Unreal Engine 5 is not disruptive for us VR users and developers, yet. As a Unity developer, I am a bit envious of all of this. Top news of the week.

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The XR Week Peek (2023.09.19): Unity’s community is rioting, Pico 5 leaked, and more!

The Ghost Howls

The drama about Unity’s new pricing models has set the whole game development community on fire, while we had an unexpected leak about the Pico 5 and some updates on the Apple Vision Pro. In the case of Unity Personal, the thresholds are 200,000 downloads and 200,000 in revenues, and the fee is $0.20 per install. And this $0.2

Unity 357
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Antilatency Showcases Wireless Full-Body Tracking With 10-Person VR Zumba Class

VRScout

Today, Antilatency released a new video demonstrating the full potential of its customizable tracking system with a 10-person choreographed dance routine. Each team member can be seen operating the body of their own unique avatars in a custom tech demo environment built on the Unity platform. Image Credit: Antilatency).

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