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XR Gaming Case Study: Groove Jones, Be Pro Be Proud

XR Today - Virtual Reality

Groove Jones supplies an avenue for bespoke extended reality (XR) training scenarios for enterprises. With its technology partner, Be Pro Be Proud is debuting a mobile tour which gives students access to multiple VR training scenarios that cover a range of skilled professions. Behind the Bespoke Training.

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Y-12 National Security Complex and HaptX partner to advance U.S. Government training missions

HaptX

Groundbreaking glovebox training application leverages virtual reality and multi-user haptics On Sept. Government training missions. In addition, HaptX engineers will collaborate with Y-12 staff to support ongoing improvement of virtual training environments and application features. during his presentation on haptics to U.S.

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VR Training Case Study: Y-12 National Security Complex

HaptX

Groundbreaking worker-training system leverages virtual reality and multi-user haptics A premier manufacturing facility, the Y-12 National Security Complex is dedicated to making the world a safer place. As part of their continuous improvement endeavors, the ORETTC team decided to prototype a virtual glovebox training simulator.

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Virtual Reality Training Academy and Development Lab at Lehman College (CUNY): Now Recruiting!

EON Reality

These technologies are spreading far beyond the gaming world and into business and education, where its being used to train employees and better educate students. In this fast-track program, students receive 11 months of training, including 7 months working directly on real-life projects in different market segments. Province *.

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How XR Fan Engagement Brings Fans Closer to the Game

ARPost

The University of Tennessee senior tight end Jacob Warren for the Craven Wings restaurant chain. Athletes can have an AR proxy that’s available to fans while they’re busy training, on the field, or at home. However, in 2021, the NCAA began loosening NIL rules , opening up potentially lucrative opportunities for college athletes.

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Big XR News from NVIDIA, Meta, EndeavorXR, and Spatial

XR Today - Mixed Reality tag

NVIDIA Omniverse for VR Neurosurgery Recently, VR medical surgery training firm Atlas Meditech partnered with NVIDIA to leverage its Omniverse platform to empower surgeons to train before entering the operating room and rehearse complex procedures with AI and lifelike imagery.

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Hands-On: Kung Fu: Shadow Fist Is A VR Brawler Inspired By Streets of Rage

UploadVR Between Realities podcast

When discussing games with a fellow member of the Memphis Game Developer group in Tennessee, they pondered how cool it would be if they had a fighting game in VR. Kung Fu: Shadow Fist is an arcade beat-em-up that was created essentially on a bet. Someone quickly responded, “I bet I can make one first!”

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