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XR Gaming Case Study: Groove Jones, Be Pro Be Proud

XR Today - Virtual Reality

The team delivers the VR training program to students via a mobile truck, available in Arkansas, Georgia, Tennessee, South Carolina, and North Carolina. With its technology partner, Be Pro Be Proud is debuting a mobile tour which gives students access to multiple VR training scenarios that cover a range of skilled professions.

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How and Why Brand Engagement Is Driving XR Development

ARPost

From a human psychology, or at least market study perspective, with the millennial generation compared to generations before them, the experience becomes more important than the product,” Giglio told ARPost in a call last year. “The What most of these brands have in common is that they offer an experience rather than a product. 8th Wall.

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Instagram’s Kevin Systrom Talks Virtual Reality

VRWorld

Instagram story started on Stanford University where Systrom was studying, and Facebook gave him an job offer. The name of the project came through Kevin’s love for Bourbon and other spirits, mostly from Kentucky, Alabama and Tennessee. Kevin didn’t want to drop out of school, so he passed on the opportunity.

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VR Training Case Study: Y-12 National Security Complex

HaptX

Research Methods Through significant study design and collaboration between ORETTC, Y-12, University of Central Florida, and HaptX, this project is set to better understand the validity of glovebox simulation technology in comparison to a real glovebox. energy sector.

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Fan edits are the internet's love language

Mashable VR

In an article published in media studies journal Camera Obscura , titled " An Editing Room of One’s Own: Vidding as Women’s Work ," Coppa writes, "A vidder learns to watch television and movies fetishistically, for parts; to look for patterns against the flow of narrative structure; to slice desired images out of a larger whole."

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The XR Week Peek (2020.03.09): New Half-Life: Alyx videos and details, coronavirus makes events go virtual and much more!

The Ghost Howls

The game appears fantastic : the graphics are high-level, the interactions are carefully studied to be natural (e.g. This week, we had tons of materials and news coming : First of all, Valve has released 3 new gameplay trailers, plus one long 9-minutes gameplay video made in partnership with the popular magazine IGN.

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Can the Industrial Metaverse, XR Build Future Smart Cities?

XR Today - Mixed Reality tag

My mom [who recently experimented with the Meta Quest 2] started to understand this because she was in the form of an avatar in this app, looking at her hometown of Ireland while sitting here in Memphis, Tennessee. It was like the light bulb went off. XR Today: How have you applied creative approaches to developing smart cities?

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