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Eido Inoue tells us everything we need to know about HADO and location based augmented reality

The Ghost Howls

Software-wise, we use Unity, Vuforia, and OpenCV. In Europe, there are venues in Britain, Spain, France, Serbia (by raw play stats it’s the most popular area in the EU; don’t ask me why), and Russia. Although we use Unity in-house for development, we don’t require it specifically.