On the ground with TechCrunch at GDC 2019

TechCrunch VR

The Game Developers Conference was held last week in San Francisco and we wanted to get together to discuss what we saw at the show for Extra Crunch members. VR, gaming engines, Unity, Unreal and Epic were just some of the topics we touched upon.

Latest Oculus Update Brings Hidden Rift S Tutorial App

Road to VR

Start the Unreal Engine executable named ‘MontereySetup’ in the TouchNUX2 folder (Monterey was the code name for Rift S), and pop on your OG Rift for a peek. Facebook F8 is a likely venue for announce of its release, which takes place April 30th to May 1st in San Jose, California.

Apple Announces ARKit 3 with Body Tracking & Human Occlusion

Road to VR

Today during the opening keynote of WWDC in San Jose, Apple revealed ARKit 3. ” Rather than asking iOS developers to learn game engine tools like Unity or Unreal Engine, it seems that RealityKit will be an option that Apple hopes will be easier and more familiar to its developers. At the company’s annual WWDC developer conference today, Apple revealed ARKit 3, its latest set of developer tools for creating AR applications on iOS.

Apple 207

Oculus Connect 3 Registration Now Open, Early Bird Passes from $199

Road to VR

Held in San Jose, CA between October 5th and 7th, Oculus Connect returns once again and, as before, promises to become a Mecca for virtual reality developers around the world.

The Ghost Howls’s VR Week Peek (2019.06.23): HTC teases the Vive Cosmos, Oculus announces AR at OC6 and much more!

The Ghost Howls

It will be held at the McEnery Convention Center in San Jose, California on September, 25–26th. nReal has also been sued by Epic Games for its name that is too close to “Unreal”. If the Paradise was in China, its name would be Qingdao.

Oculus To Talk Porting Content To Santa Cruz And More At Connect 5


The first talks have been revealed and registration is now open for Oculus Connect 5, being hosted September 26 and 27 in San Jose, California. Integrating Locomotion in Unity, Unreal, and Native Engines. Oculus and Sigtrap Games are pleased to announce and provide open source plugins and tools to readily incorporate a range of locomotion comfort techniques into your Unity, Unreal and native applications.