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A Look at the World’s First Interactive Mixed Reality TV Show

VRScout

Otherwise the rest of the scenery is rendered digitally using Unreal Engine 4 in post. Of course if they are driving something, they see the environment like you would on any motion simulator platform today. 24 different challenges fall into four primary game categories with each competition lasting 90 seconds each. Hopefully U.S.

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The Future Group Raises $20 Million to Blend Real-world Video With Virtual Worlds

UploadVR Between Realities podcast

The Oslo, Norway-based company came out of stealth last year and is now working on a major project with a team of more than 100 people. Or you could have game show contestants drive in a motion simulator for kart racing and then drive through a virtual environment. At home, viewers could participate by using a tablet to drive the kart.

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FOVE Launches Pre-Orders For Eye-Tracking VR Headset FOVE 0, Starting at $549

Road to VR

” Check out the video below to get a better idea how simulated field-of-depth and foveated rendering work. The company has already released their SDK which allows developers to integrate FOVE support for projects built-in Unity, Unreal Engine, and CryEngine.

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