AR 101 — A Brief Summary (Part 1)

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What is Augmented Reality? What are its features basic? What are some of Augmented Reality problems and challenges?

Augmented Reality — Definition, Basic features, Problems and Challenges by fernanda rodríguez.
Augmented Reality — Definition, Basic features, Problems and Challenges by fernanda rodríguez.

In this article, you will find:

  • AR definition,
  • Basic features, and
  • AR problems and challenges.

Augmented Reality Definition

Augmented Reality (AR) is a technology that overlays digital content (graphics, text, audio, and video) on real-world images using mobile devices, PCs, or glasses, which have an integrated camera and specialized software (Papagiannis, 2017).

Augmented Reality = real object marker + virtual object by fernanda rodríguez.
Augmented Reality = real object marker + virtual object by fernanda rodríguez.

Augmented Reality must be characterized mainly by (Azuma, 1997)

  • combining real and virtual objects,
  • being interactive in real-time, and
  • aligning 3D objects.

Some AR Types

Augmented Reality can be applied mainly on markers, 3d objects, flat surfaces, and faces.

Augmented Reality = real object 3d + virtual object by fernanda rodríguez.
Augmented Reality = real object 3d + virtual object by fernanda rodríguez.
Augmented Reality = real object flat surface + virtual object by fernanda rodríguez.
Augmented Reality = real object flat surface + virtual object by fernanda rodríguez.
Augmented Reality = real object face + virtual object by fernanda rodríguez.
Augmented Reality = real object face + virtual object by fernanda rodríguez.

Advantages

AR’s advantages are the tools it provides for various tasks in scientific, industrial, and entertainment areas (Peddie, 2017).

Read more here:

Brief history

Some important AR facts:

  • 60s: Engineer Ivan Sutherland, created the SketchPad project, a system based on what is now known as computer graphics, and created a see-through to present 3D graphics (Krevelen, 2010)(Jaimini, 2016).
  • 70s: Group of researchers at different organizations, such as NASA, the Massachusetts Institute of Technology, and the University of North Carolina, continued research in computer graphics and virtual reality (Krevelen, 2010).
  • 80s: American Air Force developed a high-cost Super Cockpit plane simulator that mixed virtual and physical elements through an optical vision helmet (Krevelen, 2010).
  • 90s: The scientists Caudell and Mizell designated the term Augmented Reality when developing an experimental system to help workers put together wiring harnesses (Krevelen, 2010).
  • 2000s: First outdoor mobile AR game ARQuake. The FLARToolKit software was announced for free use, ported by the Adobe Flash platform. Google launched Google Glass, and Microsoft launched HoloLens, a head-mounted display (Krevelen, 2010)(Jaimini, 2016).
  • 2010s: Companies are investing in the potential of this area like Google with ARCore and Apple with ARKit (Papagiannis, 2017).
Evolution of Augmented Reality (Craig, 2013) by fernanda rodríguez.
Evolution of Augmented Reality (Craig, 2013) by fernanda rodríguez.

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4. Creating remote MR productions

Basic Features

Every AR system must (Craig, 2013):

  • detect the presence of one or more objects of interest,
  • align their positions, and
  • continuously track their movements.
Basic features of Augmented Reality by fernanda rodríguez.
Basic features of Augmented Reality by fernanda rodríguez.

Problems and Challenges

Some problems in Augmented Reality applications can be influenced by different factors (Craig, 2013)(Shi, 2015):

  • Hardware resources and conditions (energy efficiency, portability, data storage, and processing capacity),
  • Lighting (variations or light effects),
  • Motion blur (noise image or fast motion blur),
  • Scale or distance (limited range between camera and actual object), and
  • Latency (system delays).

References

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hi, i’m maría fernanda rodríguez r. multimedia engineer. data scientist. front-end dev. phd candidate: augmented reality + machine learning.