AXIS Full-Body Controller Makes Motion Capture Easy


Refract Technologies’ easy-to-use full-body tracking system can be used for VR, gaming, and animation. Singapore-based technology company Refract is working to bring motion capture to everyone, regardless of your experience with technology.

Motion Capture NFTs Are Making Their Way To The Metaverse


” The animations were recorded on a 30,000sq ft, 4 stage film studio in London using Xsens motion capture technology. Jurassic Punks also features motion capture support powered by ARkit. These aren’t your grandfather’s NFTs.


Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Report: Apple Acquires Motion Capture Firm IKinema

Road to VR

According to a MacRumor report and regulatory filings with the UK government, Apple may have quietly acquired UK-based motion capture firm IKinema. ” IKinema is known for its inverse kinematic (IK) technology and affordable motion capture for real-time 3D rendering. The post Report: Apple Acquires Motion Capture Firm IKinema appeared first on Road to VR. Apple Apple AR Apple VR News apple apple ar ikinema ikinema apple motion capture

Real-Time Motion Capture Brings David Bowie’s Ziggy Stardust Back To Life


This weekend the second annual Infinity Festival opened its doors at the Goya Film Studios in the heart of Hollywood, offering guests the chance to attend a killer lineup of panels lead by Hollywood storytelling professionals and go hands-on with groundbreaking 5G, artificial intelligence, blockchain, and immersive technology. . The post Real-Time Motion Capture Brings David Bowie’s Ziggy Stardust Back To Life appeared first on VRScout.

Watch: IKinema’s HTC Vive Powered Full Body Motion Capture System is Impressive

Road to VR

Motion capture specialist IKinema has demonstrated its new in-development low-cost motion capture system which uses use 6 points of SteamVR tracking points to deliver a pretty accurate recreation of real world motion. The potential diversity of uses for Valve’s SteamVR tracking system Lighthouse is something we’ve pondered before, especially with the company recently opening up licensing for the technology for use in potentially any device.

Using HoloLens to Visualise Motion Capture Performances in Realtime

Road to VR

Motion capture techniques are used throughout the VFX industry, but a new project from Mo-cap specialist and developer Jasper Brekelmans aims to bring live, augmented reality previews for motion capture performance, unlocking the ability to preview dances in realtime overlaid onto reality. The display technology wasn’t ideal for this purpose (yet) but it did give us things to experiment with to form new ideas for the future.

ABBA Enters the Digital Realm With 3D ‘ABBAtars’


To create their digital variants, the band’s creative team turned to the same motion capture technology used in big Hollywood films like Star Wars and Lord of the Rings. It’s fun that it’s so technologically advanced.”. News Motion Capture VR Avatars VR Concert

Magic Leap Taps Andy Serkis For ‘Orc-Like’ Motion Capture Character


The Oscar nominated actors performance-capture studio partners with Magic Leap to bring fresh content to their MR platform. With credits including legendary franchises like The Lord of the Rings, Planet of the Apes, and Star Wars , Andy Serkis has proven himself a legend within the world of motion capture technology. It is entirely different to capturing for a movie, where you obviously have control over every aspect of the viewer’s experience.”.

Manus Pro Tracker Brings Professional Full-Body Tracking To SteamVR


” Manus VR, best known for its line of haptic VR gloves , today revealed the Manus Pro Tracker, a new tracking solution for the SteamVR platform aimed specifically at professional creators working in motion capture, virtual production, and VR.

How To Watch The 2020 Tokyo Olympics In VR


While I understand the reasoning behind exclusive broadcasting partnerships, it’s a shame more people won’t be able to experience this year’s exciting events in 3D VR, especially when you consider the Olympic’s history with immersive technology.

How To 426

Royal Shakespeare Company Staging Interactive Virtual Performances Amid Coronavirus Pandemic


Theater and motion capture technology collide in this upcoming live performance series. News coronavirus COVID-19 Interactive Theater Motion Capture Royal Shakespeare Company Stuart Martin Virtual Live Performance Virtual Theater

Latest Manus VR Gloves Promise New Levels of Finger Tracking Accuracy

Road to VR

Manus has been building motion gloves for use in real-time VR and motion capture for years now, with prior offerings being based on IMU and flex-sensor tracking.

Researchers Showcase Impressive New Bar for Real-time Digital Human Rendering in VR

Road to VR

A broad team of graphics researchers, universities, and technology companies are showcasing the latest research into digital human representation in VR at SIGGRAPH 2017. Advanced capture, rigging, and rendering techniques have resulted in an impressive new bar for the art of recreating the human likeness inside of a computer in real-time. For the face mesh, there is only about 10 joints used- these are for jaw, eyes and the tongue, in order to add more an arc motion.

Multi-Sensory XR Experience ‘(un)Balanced’ Receives 2020 Lumen XR Award


Media artist Elyne Legarnisson has created a multi-sensory experience which merges XR technology with the power of physical motion that she calls (un)Balanced. Her work shows you that a simple motion can be beautiful and even provide a deeper non-linear response.

John Legend Performs Live In VR To Raise Awareness Towards Mass Incarceration


Legend conducted his performance live in-studio wearing an Xsens MVN Animate Motion Capture System. This means you can capture data without a computer and then upload the data later; and because it’s a wireless system, the user has total freedom to move how they want.

NEWVIEW Awards Announces Its 25 Finalists, Available Free In VR


This week event organizers The 2020 NEWVIEW Awards has listed their 25 finalists for immersive technology innovation; seven in AR and the remaining 18 in VR. The grand prize winner will walk away with $20,000 USD.

Sundance: Immersive Theater Piece Scarecrow Had Me Hugging A Live Actor In VR


Described by its creator, Sngmoo Lee, as “location-based arts,” Scarecrow is a one-of-a-kind immersive theater experience that combines live actors, temperature effects, and motion capture technology to offer one of the most ambitious interactive VR experiences in recent memory.

‘OpenVR Recorder’ is a Powerful Tool for Capturing Tracking and Input Data

Road to VR

Jasper Brekelmans, a Netherlands-based 3D tech artist, has recently released a motion capture tool offering an easy way to record OpenVR tracking data from headsets, motion controllers and Vive Trackers for both Vive and Rift setups. While it can also be used for effective human motion capture, this broader approach for multiple OpenVR devices means that the tool can be used to record camera tracking or indeed any objects with Vive Trackers attached.

Tools 179

Oculus Research Devises High-accuracy Low-cost Stylus for Writing & Drawing in VR

Road to VR

According to the paper published on the NTU’s website , the DodecaPen’s absolute accuracy of 0.4mm is comparable to an advanced OptiTrack motion capture setup using 10 cameras—a combined resolution of 17 megapixels. Also, the paper notes that their computer vision algorithm is ‘slow’ compared to 300-800Hz motion capture systems, as well as Lumitrack , another low-cost tracking technology.

Avatar Technology From USC Captures Your Body In 20 Minutes

UploadVR Between Realities podcast

USC’s Institute for Creative Technologies works across graphics, learning sciences, medical VR, mixed reality, and much more, and the institute has played a major part in the development of many new technologies that move from research labs into widespread use. The graphics lab at ICT captures high-quality digital faces for film with special (and expensive) scanning equipment. Tagged with: Institute for Creative Technologies Facebook Twitter Reddit More.

VR Technology Reunites Grieving Mother With Her Deceased Child


South Korean documentary ‘I Met You’ shows how VR technology is bringing the dead back to life. We’ve seen VR technology used in a variety of incredible ways, but nothing quite as extraordinary as bringing the dead back to life.

Emteq Aims to Humanize VR by Capturing Your Facial Expressions

Road to VR

As researchers and VR start-ups make great strides in increasing the sense of presence such as larger field of view, lower latency and more natural input, a Brighton based start-up has just announced a new technology that can track a user’s facial expressions without markers. With our technology, that is possible – it literally enables your computer to know when you are having a bad day or when you are tired.”.

‘Ready Player One’ Actors Filmed OASIS Scenes In VR


This is often why directors will throw their talent into massive green screen sets while wearing motion capture suits and leave it entirely up to their imagination. That’s why director Steven Spielberg thought it necessary to let his actors experience the sensation of walking into that dazzling virtual universe using actual modern VR technology. He also confirmed use of Microsoft HoloLens technology at certain stages as well via Twitter.

Radically Simple: AI Startup Makes 3D Motion Capture a Breeze for All

NVidia VR

Motion capture technology records and digitally replicates human movement to create 3D animations. The problem is traditional motion capture relies on lots of expensive, bulky hardware. Fast Motion Capture. The company processes the videos using AI and motion science to detect what’s there, represent human movement in 3D space, and even reconstruct what the camera can’t see. For animated characters to move us, they first have to move.

IKinema Teases More Impressive Full Body Mocap with Vive Tracker

Road to VR

Their expertise in inverse kinematics results in convincing, affordable motion capture using a small number of tracking points. By attaching Trackers in the most effective places, combined with inverse kinematics, a form of full-body motion capture can be generated; HTC themselves recently released code to illustrate this technique. The latest video (heading this article) shows very impressive results from the raw data capture with no post-processing.

Watch: ANVIO VR is an Epic Looking Multiplayer ‘Full Body’ VR Experience

Road to VR

Anvio VR is a new, motion capture tracked VR experience that throws you and a bunch of friends into a warehouse-scale VR arena to battle, well, pretty much everything. In many ways, the out-of-home VR industry has done a much better job of fulfilling the early potential and expectations of what virtual reality as a technology can offer, than home systems. Anvio VR is a new, motion captured virtual reality platform developed by Vortex LLC in Moscow.

Discover The Latest In Immersive Entertainment At AT&T SHAPE


Technology meets entertainment this June as AT&T brings a variety of demos and speakers to Warner Bros. Los Angeles is once again the place to be this June as the AT&T SHAPE immersive event returns to gather the latest and greatest technology, content and influential voices for yet another two days of nonstop demos, interactive exhibits and fascinating conversations with some of the brightest minds in the field of immersive entertainment.

Refract raises $8.5M SGD funding, announces new game development division 


The latest funding will be used to intensify R&D for AXIS , a wearable and game-oriented full-body motion capture solution. Unlike full-body motion tracking systems like Perception Neuron, Rokoko and Xsens, AXIS is for real-time gaming and entertainment use.

Magic Leap CEO: ‘We have made something that is small, mobile, powerful, and we think pretty cool’

Road to VR

Parsing through their pre-factual, post-cool ad campaign leaves you with the impression that the brains at the company have created the next be-all and end-all of augmented reality devices thanks to an ingenious fight field display technology; and as a curious onlooker, getting a peek of the $4.5 ” Magic Leap has only shown video capture of their technology, the most recent of which announcing a partnership with Lucas Films’ ILMxLab to create an AR experience.

Valve Removes $3,000 SteamVR Tracking Hurdle, Will Offer Base Stations This Year

UploadVR Between Realities podcast

Back in August of last year, Valve started to roll out of its innovative and royalty-free tracking technology. This is no longer a concern, as Valve is removing the requirement of the course, thus making the highly regarded tracking technology more readily available. At the beginning of the year, we addressed the idea of SteamVR Tracking potentially being 2017’s most important VR technology , and it is very encouraging to see it made available in such a way.

Optitrack’s New System Could Accelerate VR Theme Park And Arcade Roll-Outs

UploadVR Between Realities podcast

Lower-priced cameras from long-time motion tracking company Optitrack could slash as much as 40 percent off the cost to track VR headsets and accessories over very large areas. While Valve Software is working on improved base stations for its innovative lighthouse tracking system used by the HTC Vive, we haven’t heard a definitive answer one way or the other about whether the technology might one day be extensible to cover very large regions.

Wizard of Oz Narratives: Puppeting Virtual Characters with Improv Acting

Road to VR

The ‘interactors’ driving the content of the experience are able to use a set of keyboard commands in order to drive pre-rendered gestures and animations, or they can also do more sophisticated motion capture and virtual embodiment. And if the winner of the Real Time live competition at SIGGRAPH is any indication, then the technology to be able to do this type of live theater with cutting edge special effects is already here within Unreal Engine.

Epic Games buys UK facial mapping startup Cubic Motion

TechCrunch VR

Epic Games announced today that it’s buying Cubic Motion, a computer vision startup that’s been building out a platform for capturing more realistic facial animations with a complex camera rig and software platform.

Unity 75

Full Body VR Controller AXIS Launches Kickstarter


Backers will receive Refract’s easy-to-use motion-tracking system and first-person fighting game Freestriker. Image Credit: Refract Technologies. This is a great feature for VR arcades and professional creators who require extended use of the technology.

DragonFly: Glassbox Releases New VR Technology for 3D Video


Different methods involve different VR technology and are useful for different kinds of projects. Glassbox has just announced their newest VR technology, the DragonFly plugin. They are responsible for some of the fantastic and other-wordly visuals that we associate with VR technology. This method is similar to the motion capture technology that has been used to create realistic computer generated video for years.

Oculus Chief Scientist Predicts the Next 5 Years of VR Technology

Road to VR

Humans are capable of seeing at least 220 degrees field of view at around 120 pixels per degree (assuming 20/20 vision), Abrash says, and display and optics technologies are far away from achieving this (forget 4K or 8K, this is beyond 24K per eye). Plus, he says, they should have more convenient handling of prescription correction (perhaps a bonus improvement that comes with depth of focus technology).

Dreamscape Immersive launches multisensory VR “Alien Zoo”


To make this possible, Dreamscape Immersive partnered with Artanim , a Swiss research institute developing motion capture technology , which created a body-mapping software that tracks a person’s head, hands, and feet, using this information to compute how the rest of the body is positioned. Location-based startup Dreamscape Immersive debuted its multisensory VR experience “Alien Zoo” on Feb.